September 3, 201214 yr comment_535425 http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts Report
September 3, 201214 yr comment_535490 Will it be for consoles or online free/pay for benefits strategy game like CN. Report
September 3, 201214 yr comment_535501 Will it be for consoles or online free/pay for benefits strategy game like CN. Likely it will be a PC based RTS game that plays something like the bastard child of Total Annihilation/Supreme Commander and Sins of a Solar Empire. TA is the gold standard for RTS games (Yea you heard me right Starcraft fans. Suck it) and this scales up the battle field quite a bit. It is a good thing Report
September 4, 201214 yr comment_535553 I agree with starcraft, but disagree on the grounds of it's father franchise Warcraft. The original Warcraft games literally wrote the book on RTS, imo. Report
September 5, 201214 yr comment_535654 I agree with starcraft, but disagree on the grounds of it's father franchise Warcraft. The original Warcraft games literally wrote the book on RTS, imo. \Writing the book jut means it got there first. Little things like 250 units, a hilarious unit limit (made an order of magnitude more hilarious by patches), maps something like 4 times the size of the next guy, Flying units that actually fly, no resource limit, Super weapons not being an I Win button, consequences to for failing an assault (wrecks can be converted back into mass so all those tanks you left infront of their base can be harvested.) weapons being actual objects within the game (Watching some sap of a bomber eat an artillery shell is always good for a giggle) and so on are what made TA so awesome. Course those are the small things. Best of all is the fact APM isn't king (40-50 is fine) and build order doesn't matter too much. The best player tends to win, not the twitchiest . Report
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