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Attaaaaack: Spam Game

Featured Replies

Disclaimer: This is a stupid spam game. 

 

Ok so you join the game by posting [Greeting] : 10. This is meant to represent your 10 health points and that your joining the game. The game is mostly about attacking other people in mobs and defending yourself against said mobs. The game is played by using a variety of commands commands. The first being Attaaaaack: + 1. This adds one damage to the attack i.e joining the mob. Command 2: Direeeect Attaaaaaack: [Player who has joined already]. [Player]: [Player remaining health] This takes all the numbers that have been added and takes that from the target. The target cannot be a person who said Attaaack less than 5 posts ago or the first ataacker. The next command is Nope! That takes one health from all the people in the mob. If you are killed you can come back after 1 other person is dead, or the person that killed you drops below 5 health. The last command is Help: [Player] + [Any number up to 10]. If one other person replies Sure: Player = [New player health] it adds that number to the persons health. If a person replies nope it does however much damage the help was to heal to the helper. 

Example Game:

Bob: Hello +10

John Bob: Hello + 10

Jim: Hello + 10

Bob: Attack +1

John Bob: Attack Direct: Jim. Jim = 9

Jim: Help jim + 10

John Bob: Nope. Jim = -1

Jim: Noooooooooo

Tim: Hello + 10

Tim: Help Tim: 5

John Bob: Sure! Tim = 15

Tim: Attack +1

Bob: Attack direct jim bob. Jim bob = 9

 

 

Have fun dont cheat!

 

 

Real Game:


Hello Guys! +10

Edited by emudevelopment

  • Author

OK So you play the game with a few commands

You say Attack +1 to power up an attack. You say attack direct to fire the currently charged up attack from others at someone. You say Nope to shutdown a powered up attack that has not been directed. And you say help to try to get others to give you or the person your targeting hitpoints

  • Author

Well 1 its a pretty OP defense command if you read the original post as it has more rules. But we really dont need anymore if people start playing and we get alot more I will add 1 more defense command. 

 

Attack Direct: Dagon, Dagon = 9

  • Author

Just a  couple brief Strategy lessons:

1. Tanking

Tanking is when you build up alot of health to resist large attacks. You should make a partner and proceed by doing the following.

Bob: Help Bob + 9,

JimBob: Yep Bob= 19, Help JimBob + 9

Bob: Yep Jimbob = 19

 

*Note how they never did +10 because the following could happen

 

Bob: Help Bob + 10

Jimbob: Nope, Bob = 0

 

*Now bob is out because if a health bump is rejected then the amount the help was intented to be is dealt in damage. 

 

Defense:

Defense is shutting down attacks and getting quick hit point knocks on aggressors. If you havent joined a large mob it is smart to play a defense.

Ex:

Bob: Attack +1

Jimbob Attack +1

Bob: Attack +1

Jimbob: Attack + 1

*Now before the attack can be directed for a total of 4 damage

Scott: Nope, Bob = 9 Jimbob = 9

 

Spearing:

Spearing is using a bunch of small attacks with a partner to minimize risk and do large amounts of damage in one sitting

Ex:

Bob: Attack + 1

Jimbob: Attack Direct: Scott

Bob: Attack +1

Jimbob: Attack Direct Scott.

 

I will let you guys vote as to whether I should add one more move. 


Also: Nope, dagon = 8

ok, let me try something now. 

 

Direct attack Emu=8?

 

Can we help somebody if we so choose to without them saying help? (Like to mess with somebody, or keep somebody in the game?). Dose helping drain your own health? 

  • Author

On the direct attack: Not how it works Rob. The command for direct attack is Direct Attack [Player]. Attack +1 Charges up the attack so Direct Attack [Player] does 0 damage. But After someone does attack + 1 then it does 1. If it was done twice before then it does 2 Ex:

Bob: Direct Attack Rob, Rob = 10

*It did 0 damage because it had no charge

Jim: attack +1

Bob: Direct Attack Rob, Rob = 9

*It did 1 damge because it had 1 charge. Attacks can only be charged 1 at a time. NO two posters in a row

 

On the Helping:

You can help whoever you want but its risky. Lets say jim is at 1 health and he is bobs ally. 

Bob: Help Jim +9

*Bob has proposed helping jim with 9 points, if someone says yep then jim has a total of 10 health but....

Jimbob: Nope, Bob = 1

*Jim doesnt take the damage for bobs failed help for jim bob does.

Edited by emudevelopment

Hello there: +10

 

If I may? Perhaps we should just simplify the game? Just have +1 as a post, +1 is posted until someone posts someone's name, then all the +1 stacks are applied to that one person. Once a person is KOed they can just rejoin with another "Hello:+10". The threat is that if you declare the "attack" by posting someone's name, that makes you a target. This will allow for people to make more understandable spam posts, Example:

 

Jim: +1

John: +1

James: +1

Jerry: +1

Billy: John=6

John: Dang it! +1

James: Here it comes billy! Billy=9

Billy: +1

James: Billy=8

Jim: +1

Jerry: Billy=7

 

 

Ect ect ect, quicker and more steamlined if you ask me. Oh yea.

 

Attack +1

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