Everything posted by Tracker
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TF2 Mafia: Round 1
Public Actions of the Previous Day: Though d3mon may have been silent, a figure approached from behind. With a single motion, d3mon stumbles to the ground from the blow. The Medic shot d3mon, and d3mon took 1 MELEE DAMAGE!
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TF2 Mafia: Round 1
As the words echo about the halls, they still ring true.
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TF2 Mafia: Round 1
No public actions occurred in the previous day!
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TF2 Mafia: Round 1
While the sun is down, those with ill intent begin to stir. While they masquerade as your friends in the light, a little cover is all that's needed for their true colors to show. A player on Team RED shot FightingOkra, and FightingOkra took 1 MELEE DAMAGE! A player on Team RED shot FightingOkra, and FightingOkra took 2 EXPLOSIVE DAMAGE! A player on Team RED shot Kaziocore, and Kaziocore took 2 EXPLOSIVE DAMAGE! However, after the dust settles all still remain. You've managed to get through the first round Team BLU. Only nine more to go... Round 2 Begins! Round 2 will end at 11:59EST on 11/2/11! Also, please note that you will receive all your actions back (if you spent any) as well as have your health heal back to full. However, after healing everyone will take 1 DAMAGE because no player died in the previous round.
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TF2 Mafia: Round 1
Round 1 Ends! Team RED, please stand by for instructions.
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TF2 Mafia: Round 1
No public actions occurred. A little less than 24 hours until round end!
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TF2 Mafia: Round 1
Sorry for the late update; I was stuck doing work until 6AM last night. In other news, a little more action to make the game move again! The Medic healed FightingOkra! (Also, please note that the round ends tomorrow at midnight.)
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TF2 Mafia: Round 1
So going off of nerau's comment, did you guys still want to do this? I was under the impression you guys would rather go than wait for a ninth, but the game seems to have fallen silent and it's only getting to the end of Round 1.
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TF2 Mafia: Round 1
All remains quiet, with the silence unbroken. No public actions occurred.
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TF2 Mafia: Round 1
Another quiet day, another quiet night. No public actions happened yesterday.
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TF2 Mafia: Round 1
(By the way, just as a heads up, no Public Actions happened yesterday.)
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TF2 Mafia: Round 1
As long as you don't quote your class PMs you're fine. Paraphrasing, alluding, referencing, lying; they're all fine.
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TF2 Mafia: Round 1
All the Public Actions That Have Occurred in the Past 24 Hours: FightingOkra shot reign of terror, and reign of terror took 1 MELEE DAMAGE! (No, that is not a mistake.)
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TF2 Mafia: Round 1
(Sorry this is a little delayed. But this is why I put the resolution at midnight; small delays don't affect the game. :wink2:) All the Public Actions That Have Occurred in the Past 24 Hours: The Pyro shot FightingOkra, and FightingOkra took 1 MELEE DAMAGE!
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TF2 Mafia: Round 1
All the Public Actions That Have Occurred in the Past 24 Hours: No public actions occurred.
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TF2 Mafia: Round 1
so this means you can't even bluff that it's what's given to you No, it means that you can't claim to be quoting your class description and then when others call that rule on you, you say "But since it wasn't my ACTUAL class description I didn't break any rules!" It's only happened to me once, so that's there to prevent it from happening again. Bluff away!
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TF2 Mafia: Round 1
http://i7.photobucket.com/albums/y281/tracker4502/Assorted/announcer.jpg "Congratulations... we have been awarded additional time." Click. Click. "The enemy has received additional time." Click. This simply would not do. Team BLU was making too much progress, and Team RED was failing miserably. Typical really, bunch of idiots. But their ineptitude would not serve her today. Team RED had to hold out long enough to delay Team BLU until she was ready. But the BLUs had unparalleled teamwork, and new recruits to RED would not get the job done. Their... friendship... was too strong; it would have to be dealt with. But how? A smile looked terribly misplaced upon the Administrator's face, but it appeared there none the less. Her mind was filled with images from her exceedingly successful previous friendship break. Yes... they could be turned against each other, question their own allies and maybe kill themselves. It's so foolproof even those RED dolts couldn't mess it up. Click. "You have new orders..." Player List 1. BeeBs 2. Mdowns 3. d3mon - BLU Engineer, DEAD! 4. Kaziocore 5. Reign of terror 6. FightingOkra 7. Narsis 8. Nerau Refer to your PMs for your Class Actions and Team Assignments. Good luck to all! Round 1 will end at 11:59PM EST of 10/22/11! Round 2 will end at 11:59PM EST of 11/2/11! Round 3 will end at 11:59PM EST of 11/14/11 UPDATE: 11/16/11! Round 4 will end at 11:59PM EST of 11/27/11!
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Mafia: Team Fortress 2 Style
Because I feel it's starting to become a hopeless cause to find a 9th player, are those currently in the game willing to go with 8? It won't be as quite as good as 9, but it should still be balanced.
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Mafia: Team Fortress 2 Style
Dum de dum... still waiting on that 9th player. Also, I realized I made a typo in the role PMs. LOOKOUT should read "in this resolution period", not "in this round". In other words, if the target player takes an action on the same day you do, you'll know.
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Mafia: Team Fortress 2 Style
At the end of each round, there are a number of actions available to Team RED equal to the number of living players on Team RED. (So, for example, 3 living = 3 actions). These can be taken in any combination by them (so following the previous example, they can all take one, or one can take all 3, etc.). Their actions are however always announced in the chat even if the action taken is preceded by (Secret). However, RECKLESS ABANDON may not be used during that phase's actions. Also, with 24 hours passed, first player to express interest in joining gets the spot. So message those who you think would be a good addition and poke them to join!
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Mafia: Team Fortress 2 Style
Class Sent to Nerau. One opening left for the three who signed up, else in 6 hours first person to claim it gets it.
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Mafia: Team Fortress 2 Style
Class PMs have been sent to the seven that checked in. Of the 2 remaining players and two alternates, the first two to check in this thread will get the remaining two roles. If in 24 hours there's still openings, the remaining spots will open to anyone. Also, here are the updated rules.
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Mafia: Team Fortress 2 Style
6/9 So far. If the others don't check in then I may start shuffling the non-checked in and the alternates. Edit: 7/9. Ninja Beebs!
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Mafia: Team Fortress 2 Style
Shush you! Don't rush the Administrator! :tinfoil: In all seriousness, you have given me the perfect excuse opportunity to bring this up. I'll be doling out the Class assignments late Thursday night / Friday morning, so if I haven't received your choices by then I'll just be giving you whatever is left. And I'm serious about the deadline this time; it won't be moved unless I'm in the hospital. Wait... now I'm going to end up in the hospital. Damn it! :axehead:
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Signature Request
The mere fact that it took you this many weeks to make that comment is deeply disheartening. In other news... http://i7.photobucket.com/albums/y281/tracker4502/Avatars/ArtDeco-1.jpg