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[KZ-02] SANE END: Madness Metropolis

[KZ-02] Madness Metropolis

 

Quick Links:

Sign-up Thread

 

Day: Deadline

Day 1: May 27, 2012

Day 2: June 8, 2012 June 5, 2012

Day 3: July 5, 2012

Day 4: July 27, 2012 July 25, 2012

Day 5: August 10, 2012

Day 6: August 30, 2012

Day 7: September 14, 2012

Day 8: September 20, 2012

End Game

Role PMs

Night Actions

 

Updates:

  1. May 31, 2012: Eva999 replaces Nerau. Deadline extended by 3 days.
  2. July 2, 2012: d3mon replaces OrangeRush7. Deadline postponed to July 5.
  3. July 16, 2012: Half-majority imposed.
  4. July 22, 2012: Chaplain of death replaces Angel Cruz dela Sant. Deadline postponed to July 27
  5. July 24, 2012: Ivan V replaces ABigDeer
  6. August 31, 2012: Theophilos replaces d3mon

 

Still Madly Alive:

  1. ccabal86 [sergeant Sanity], Roleblocker
  2. Daimos [Major Masteria], Redirector

Confirmed = Bolded and Underlined

 

Definitely Not Still Madly Alive:

Imran Ehsan [Miss Bonnie], Neighborizer♀, was cured in the head on NIGHT 1

JohnGato [Mister Clyde], Neighborizer♂, was shot in the head on NIGHT 1

Eva999 Nerau [Doctor Jekyll], Night-shift Veterinarian, died of an overdose on NIGHT 2

reign of terror [schizophrenic Sam], Paranoid Roleblocker, was shot in the chest on NIGHT 3

KevinH [Pica Pete], Jack-of-all-trades, was cured in the head on NIGHT 4

Ivan V ABigDeer [Time Traveler Tom], Delusional Townie, was lynched on DAY 5

Electric Mango [Mysophobiac Mandy], Reflexive Watcher, was cured in the head on NIGHT 5

Alternate_Tree [Anterograde Amnesiac Cop], Amnesiac Cop, was lynched on DAY 6

BeeBs [super Shrink], Team Sanity Escapee, was lynched on DAY 7

Rafay [Doctor Delirium], Jailkeeper, was cured in the head on NIGHT 7

cam177 [Mayor Madness], Governor, was shot in the back on NIGHT 7

Theophilos d3mon OrangeRush7 [stendhal the Cop], Flavor Cop, was lynched on DAY 8

Chaplain of death Angel Cruz dela Sant [Patricia Portillo], Anorexic Townie, was cured in the head on NIGHT 8

Xx Karl xX [shrieker the Sadist], Sadistic Serial Killer, was locked away in an asylum forever in the END GAME

Edited by Kaziocore

  • Replies 638
  • Views 28k
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I think it is only good to hold a lynch when there is an uneven area thereby changing the odds slightly
  • Author

VOTE COUNT

Not Voting (16): ABigDeer, Alternate_Tree, Angel Cruz dela Sant, BeeBs, cam177, ccabal86, Daimos,

Electric Mango, Imran Ehsan, JohnGato, KevinH, Nerau, OrangeRush7, Rafay, reign of terror, Xx Karl xX

 

With 16 Alive, 9 is needed to lynch.

Edited by Kaziocore

Hello folks, first time gamer here. It looks interesting 

Hello folks, first time gamer here. It looks interesting 

 

Sounds like something scum might say.

 

Vote: Daimos

 

Just kidding, welcome to the game, hopefully you'll become a regular and turn into an addict like Kevin. Enjoy the game and don't be afraid to post your thoughts as often as you can.

 

@Kevin ~ I know what you're going through. Each year I man the Tomato Justice booth at the Renascence Fair and I find myself talking like a Pikey Sailor for days. :D

 

 

Unvote: Daimos

Ok, let's talk shop. We should definitely lynch someone today to get a pattern of voting records and see who does what. The best and most often used way to find out who scum is by their actions. We need people voting to see how sides are stacking up and to establish patterns. Read the wiki and see that all the majority of experienced players prefer a D1 lynch.

 

Vote: BeeBs

 

He doesn't want to lynch anyone which does not help the town win.

the majority of experienced players prefer a D1 lynch

 

Except some of those experience players are on the scum side.

 

A day 1 lynch is essentially random. That's 4/16 chance of hitting scum and 12/16 chance of hitting a townie. Add in that a random hit on a townie power role is a severe blow and that the scum will know not to lynch one of their own so it's even worse odds.

 

Vote: No-lynch

 

(no poetry there!)

Sounds like something scum might say.

 

Vote: Daimos

 

Just kidding, welcome to the game, hopefully you'll become a regular and turn into an addict like Kevin. Enjoy the game and don't be afraid to post your thoughts as often as you can.

 

@Kevin ~ I know what you're going through. Each year I man the Tomato Justice booth at the Renascence Fair and I find myself talking like a Pikey Sailor for days. :D

 

 

Unvote: Daimos

 

Haha. I am still trying to learn. So basically we are just trying to vote anyone we think is the scum?

 

I guess we can vote starting now and we can also change our mind (unvote) before deadline which is May 27th?

Edited by Daimos

Even though unlynchin ppl on D1 it may not be wise but why are you throwing around votes so early we still have a whole 12 days to figure out them scum. However just for fun since everybody's doing it.

 

Vote: Electric Mango

Haha. I am still trying to learn. So basically we are just trying to vote anyone we think is the scum?

 

I guess we can vote starting now and we can also change our mind (unvote) before deadline which is May 27th?

 

As a general rule in forum based mafia games editing of posts is not allowed, and even this very game's rules explicitly state that such actions are forbidden. Given that this is your first game, I'll give you the benefit of doubt for now, but I'll be keeping an eye on you

 

FOS: Daimos

With the changed rule of full majority required to lynch, I predict that no-lynch will occur more often.

 

I'll argue that it should, too. If 1/4 of the players are mafia, then it will take 2/3 of the townies to lynch a scum (assuming scum won't vote to lynch themselves). All the more reason to Follow The Cop.

With the changed rule of full majority required to lynch, I predict that no-lynch will occur more often.

 

I'll argue that it should, too. If 1/4 of the players are mafia, then it will take 2/3 of the townies to lynch a scum (assuming scum won't vote to lynch themselves). All the more reason to Follow The Cop.

 

I'm not so sure how effective a Follow The Cop strategy may be for this game. As BeeBs previously stated, the sheer number of people in this game makes it unlikely that the cop will target a scum. In addition, if the cop is similar to the one from Kaardoli, they may not know whether or not a person is scum from the information they receive. The cop from last game only got the quote from the post PM. Kazio may have decided to do something similar for this game, rather than just a "guilty" or "innocent" investigation. We can't just rely on the cop to lead us through the game, assuming there even is one.

 

Not quite Kevin. You see one scum could be a suicide-ish bomber if we lynch him he could kill a person with him. So he'll probably try to get attention from us. Remember me last game?

 

Yeah, the succubus role really killed the town last game. However, I still doubt there is a bomber in this game, as the scum were the ones spreading order in the intro. I may be just reading too far in to the flavor though, and that didn't work out very well for the town last time. VAMPIRES!! :panicmode:

The cop from last game only got the quote from the post PM.

 

Sorry. I meant role PM. :blush:

If we don't lynch today we'll just wake up tomorrow with one dead townie and no more info to go off of than what we know today. We cant afford to wait for the cop either. His chances are no better than ours. It's up to us.

Ok, let's talk shop. We should definitely lynch someone today to get a pattern of voting records and see who does what. The best and most often used way to find out who scum is by their actions. We need people voting to see how sides are stacking up and to establish patterns. Read the wiki and see that all the majority of experienced players prefer a D1 lynch.

 

Vote: BeeBs

 

He doesn't want to lynch anyone which does not help the town win.

 

I don't expect you to change your vote, but I want to clear this up. It's not that I won't vote for someone if that seems like our best strategy. I am not completely opposed to it. In fact, in my post I point out that if we just start waiting it could be a long time before we have a good reason to start lynching considering the number. I wasn't trying to convince or necessarily advocate. Like I said, I was just thinking out loud.

 

I agree that a voting pattern would be helpful, but with this many people random voting it has a larger possibility of being off the mark and being misleading when we try and build a voting "pattern" of someone later in the game. It's not that I won't do it, I just think there are some drawbacks with should continue to consider, even as the game goes on.

 

As for multiple night kills that could be possible. I'm sure we'll see it at some point in the game. There is probably a vigilante out there for the town somewhere, we are all quite mad after all. No matter what, I'd bet there will be a flurry of night actions tonight. I hope something turns up useful tomorrow.

 

I think KevinH rightly points out that even with an assumed fourth scum there is a large majority pointing towards accidentally killing a townie. I guess I'll continue to read posts and see what becomes of the day. Someone pointed out we have quite a few days to make a decision. I'll reserve a vote for someone inactive. The scum will probably have a pretty easy go of being passive in such a large game, that could be a place to start. And if we're going to lynch just for the sake of a pattern, I'd rather guess from a pool of inactive people than just the whole pool of people in general. Although I'm generally against voting based on activity, it might be the best to go off on D1.

As BeeBs previously stated, the sheer number of people in this game makes it unlikely that the cop will target a scum.

 

If we don't lynch today we'll just wake up tomorrow with one dead townie and no more info to go off of than what we know today. We cant afford to wait for the cop either. His chances are no better than ours. It's up to us.

 

We'd have the cop info to go off, whether they find a scum or not. It would be someone to lead us in the right direction, if they're convincing. I think that is an even bigger threat, namely, drowning out or own power roles with the voice of the mob.

this is just a thought but the game span may want to be shortened if at all possible it seems the majority of us are in agreement of no lynch for this game and to prolong the game for a full days will cause more harm than good in this game for the simple fact that by waiting it will increase boredom and people will start dropping off from it.
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