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Nationsgame

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I would like to invite everyone here to join the IRON Alliance in Nationsgame. We've been building things for a couple weeks and we have a government structure set up. And we are in need of players to fill government and military positions. Most of our nations are developing quickly and we already have multiple Tier 3 nations.

 

Nationsgame is very enjoyable and is one of the more unique nation buildings games I've played. It blends multiplayer and singleplayer experiences quite well and it offers a lot more than Cybernations. The game community is constantly growing and we are seeing new game features regularly added.

 

I hope to see you all there!

 

http://nationsgame.net/?refcode=1883

 

http://nationsgame.ironcentral.org

Neither do I. I've just been collecting taxes daily, building factories, doing research, and sending out different specialists to find stuff.

 

Anyone want to give a crash course on battles?

Basically you want to double your opponents in units when possible (Or +2 depending on unit types your fighting). Mortar Infantry work best against other types on Infantry (More damage). M2 Bradley's are excellent damage sponges with basic attack. Medics reduce incoming damages to infantry units. (Stacks up to 3). Ammo is pretty high demand unless your a desert nation. SEAL's are great units but with hard amount of upkeep to keep deployed. Basically that should get your feet wet. 

  • Author

Since Robert covered the military basics, I'll go onto the economic side. This is all just a basic guide, but I'll get some better written up at some point.

 

Growing and expanding are the two most important parts of Nationsgame. The more food you have in stock, the higher your population rate increases. Construct extra farms, power plants, and when required use the Lumberjack, Irrigator, Pickaxe, or Jungler item (can be bought for 50 Money) to clear more space. Also buy a Sawmill at some point to produce Building Materiels. Use the Geologists and Herbalists to discover plants and metal deposits. Then build factories to produce consumer goods and an Iron smelter. I personally use Ciderworks to produce consumer goods as the input is only 2 Money and 4 Power. But Ciderworks requires 5 Apple Trees usage to build.

 

Activity also plays a large role in growing quickly. The more often you log on per day, the more you can collect, even if your factories are not at full capacity. The more resources you collect and money you gain the faster you can build more factories.

  • Author

You can do missions (quests) that are randomly generated. You can also attack other players, but I'm not sure how that system works yet.

 

Basically you build units, take them from Reserves and put them in a Division, let them heal up on their own(for some reason newly created units have damaged/low health), and then start a battle through the missions list.

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