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The reunion

The rules:

 

Set up

As mentioned in the sign ups, the game differs a little from a regular mafia game, but it is still about an uninformed majority versus a informed minority. It's based on haunted mansion games and since this is the first time we play one here, I'll go over all the basics.

 

Three factions:

The following three factions are part of the game:

- Townies: They start the game without any knowledge about other players. They also start the game without any items or knowledge about the map. For this first game, their win condition will be to eliminate the mafia.

- Mafia: As in a regular mafia game, the mafia all know each other. They also know most details about the map and they usually start with at least one item each. The mafia wins when all non mafia players have been eliminated.

- Vigilantes: Vigilantes also know each other. They may have some knowledge about the map, but considerably less than the mafia. They usually start with at least one item each as well. The vigilantes win when all mafia members have been eliminated.

 

Day

Like regular mafia games, the game consists of a day and night phase. However, the mechanics are different. During the day, everyone can move around on a map. Moving can be done by posting one of two commands in this thread: Move to Room X and Follow Player Y. You can move around all day long. For this game, one game day will lasts 5 real life days or until all players have posted in the topic that they want the day phase to end. In addition to moving around, the day can also be used to discuss strategies, suspects, etc.

 

Night

After everyone has settled for a room, the night phase starts. During the night phase every player can submit one command to me in a PM. At the end of the night, every player will get a report of what happened in his room. However, it will be a report from the point of view of the player, so you will not necessarily see everything that goes on in the room. Basically, each action has a certain chance that it will be detected by another player. The following commands are available:

 

 

- Search: Search the room you are currently in. In this way you may be able to find an item or stumble across some room functionality. (For example, when searching the bathroom, you could find a hidden explosive. Your report would then look something like: "Your search of the room exposes a hidden explosive. Hidden explosive: The explosive is linked with a detonator. At night when you are in the bathroom you can submit the action 'use: hidden explosive' to use the detonator. All players in the room will receive 2 dmg"). Every item has a certain chance that it will be found when someone performs a search. Therefore, if you did not find something on N1, it does not necessarily mean it is not there. After someone dies, you may also search their body and recover their items. If more than one player searches a body, the items will be randomly divided between the players.

 

- Use X: Use an item or room functionality. Whenever you obtain an item or find a room functionality, you will receive a short description telling you what happens if you use it.

 

- Watch Y: Watch player Y. This greatly increases the chance that you will observe their night action.

 

- Attack Y: Attack player Y. You can either use your bare hands to attack or use a weapon you have found/were given at the beginning of the game. Attacking has a high chance of being detected by other players.

 

Since writing all these individual night scenes will take some time, the nights may take a few days. You may already start submitting night actions during the day. I will accept conditional night actions, for example: attack X if X is in the room, otherwise search room. Once the day ends, you will have 24 hours to update your night action. At that point I will lock all actions and start writing the individual night scenes.

 

Map

 

This is the map for this game.

 

http://img824.imageshack.us/img824/1139/mapbz.jpg

 

I will update everyone's position on the map a few times each day.

 

 

Health

 

All players start with 100% health. Attacking a player will reduce his HP. Once a player's HP drops to zero, he dies. Everyone's health will be updated at the start of each day phase.

 

 

Additional rules

 

(Stolen from Narsis, who stole them mostly from mole, and slightly adapted by me)

 

1. This is game. Play to win; expect to lose. And have fun.

 

2. No editing or deleting posts.

 

3. No talking to other players outside the game thread unless your Role PM states specifically that you can.

 

4. No quoting any PMs from me, including Role PMs. Doing so will get you modkilled. Paraphrasing role PMs is not allowed either. There is nothing in your role PM that you should be sharing with the other players. It is pretty much only flavour + win condition. You are allowed to claim a certain faction, but there will be no hinting about things that might be in your role PM.

 

5. Move to a room by posting Move to Room X. Alternatively, you can also follow another players by posting Follow player X. There is no limit to the number of moves you can make during a day.

 

6. Days will last 5 days or until all players have indicated that they are done for the day. Nights will last at least 24 hours, will most likely take a little longer since I need to write individual night scenes.

 

7. Don't use small / invisible font, don't use coloured text(except for mole who is allowed to use orange if he is acting as the super moderator of the forum), and don't use any form of clever encryption or code in your messages.

 

8. If you haven't posted in 2 days, I'll prod you. If you don't pick up that prod AND post within 48 hours, I'll replace you.

8-1. If you need to be replaced for whatever reason, please PM me, don't flake.

8-2. If you are V/LA, don't rely on me checking the thread / your signature. Please post in the thread notifying me of your V/LA or PM me about it.

8-3. If you replace out, you automatically lose. If you are someone replacing in, whether it counts as a win or loss depends on how long you have been replaced in for.

 

9. Map updates will be made whenever I feel like it(or it is asked) and will be done in the first post.

 

10. I hope it isn't necessary, but any modkills will negatively effect the rule-breaker's faction in some way which I see fit. If you are modkilled, you lose, no matter how the game ends.

 

11. I can change, add, or edit rules as I see fit. I will notify players in-thread if this happens.

 

12. I am not perfect. I may have got something wrong. I may have missed a rule out. Let me know, ask me questions, but don't abuse my mistakes.

 

13-1. To get my attention in-thread, use the MOD: <Your message> format. Or, y'know, you could PM me.

 

If anything is unclear you can either ask here or sent me a message. If I think the answer is relevant to everyone, I will post it here, but at your request I may make it an anonymous question.

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The chance he is lying is high call it a hunch

 

first was how he got damaged the first night

 

Then last night he magically was unharmed by the falling challender

 

so I agree he probably is mafia

Here is what I saw. Curufinwe used a weapon on chaos while 19th and I attacked chaos. So, we killed chaos, but then, the chandelier fell on me.

 

(Just to clarify - is the reason I saw the names of the other attackers because the light was turned on? I'm still getting used to this format of mafia.)

 

It has been asserted that Narsis attacked Kevin, and that chaos (or someone else) triggered the chandelier.

 

So, I, for one, am (still) suspicious of Narsis and Curufinwe. If I had to choose which one I am more suspicious of, it's Narsis ... because he has taken less damage. Why would the mafia attack one of their own, right? But then, if I had to choose which person I would rather attack, I'm leaning towards finishing Curufinwe off at the moment and hoping that someone would be willing to search his body therefore confirming if he's scum or not. (Are you allowed to kill then search on the same night? Or does it have to be separate nights?)

 

(BTW, how bad is the bleeding; how much HP will I lose at what points in time?)

 

Anyhow - my day time action for the moment is Follow: Curufinwe.

 

(When's the deadline, again?)

 

BTW, guys, I want to publicly salute Martino for doing a fabulous job with my questions. He's been a real help.

Edits ...

 

I do want to add that I would be willing to help kill Narsis if we, as the town, genuinely thought that eliminating him was a better plan than finishing Curufinwe. So, let's get some discussion going. What am I, as an inexperienced player in this format, missing by going one way as opposed to the other? What makes most sense? What do I need to take into consideration?

  • Author

Are you allowed to kill then search on the same night? Or does it have to be separate nights?

No, everyone got one action per night. Searching a body counts as an action

 

(BTW, how bad is the bleeding; how much HP will I lose at what points in time?)

You'll just have to find out.

 

(When's the deadline, again?)

I forgot to mention. The deadline is Thursday morning.

Actions ... but can someone search a dead body on the same night I (at least try to) kill someone?

 

Bleeding ... will I die from the bleeding with 6 HP in one day/night cycle?

 

Thursday morning it is. Thank you :)

Edits again ...

 

I also want to add that Curufinwe used a knife.

  • Author

Actions ... but can someone search a dead body on the same night I (at least try to) kill someone?

Player X can search the body while player Y attack someone yes. It is just not possible for one player to search and attack.

Bleeding ... will I die from the bleeding with 6 HP in one day/night cycle?

I stand by my previous answer ;) .

Perfect.

 

Hmm...activity wise, do any of the veterans think that someone is suspicious because of a lack of activity?

So it should be a no brainer by now that Narsis is mafia. Our 1st action should be to kill him off as soon as possible.

 

The town has this game wrapped up as far as I'm concerned. We kill Narsis, then we kill Theo and game over. I'd be surprised if it turned out any other way.

 

Curufinwe has to be innocent. Not sure why he was FOS'd, especially when he was seen attacking a known scum.

Woah, wait a minute AKCPLUTO, why do you think Curufinwe is mafia? Just because he has a weapon?

 

On day 1, I'm pretty sure he searched the kitchen, and probably found a knife. I mean, a kitchen has to have knives, right? Also, he triggered the booby trap, wich he probably wouldn't have done if he was mafia. I'm pretty sure Curu is innocent, we have to go after Narsis.

 

Follow Narsis

EM, hmm...I suppose the fact that Curu used a knife does not mean he ought to be FOS'd. He might be a townie who just found the knife.

 

OK...in which case...Follow: Narsis.

 

What if Theo is a vig, though?

@ ccbal86

 

Sorry, I didn't see your post as I was making mine.

 

Yeah, exactly. See previous post. Poor reasoning on my part earlier today.

Really, Narsis? Is that the best you could come up with? I don't believe you at all...because...

 

I'm a vig too. And you are NOT my vig partner.

You remember at the start, the box? I got damaged by it? Guess what damaged me, the knife. Just so you know where that came from. Held it close to my chest till someone was dead, so I would not be a prime target for the mafia.

 

Lets go forward from here. How do we know Narsis is telling the truth??

So a knife from the box damaged you on n1?

sigh...i kinda hoped i wouldn't need to do this:

 

I'm a vig.

 

Ok, so let's assume you are a vigilante. Why would you whack KevinH, which you most certainly did.

 

It's good to know you can dish out some good damage then Curu :)

I have a really weird theory. I know it sounds dumb, but OK. Is it coincidence that Narsis and Kazio were both in the entrance up until day 3 and that Kazio has been in the entrance during every night period. Now, either Nerau or Kazio attacked Narsis on night 1. What were your night actions then, gentlemen? Then, on night 2, either Kevin or Narsis attacked Kazio. Kevin, what was your night action then? Kazio allegedly got electrocuted by toggling the main lobby light ... but could it be imaginable that Narsis and Kazio have attacked each other to muddy up the waters? I'm not sure about the electrocution story.

 

Also, in putting all the data of my guesses concerning who has attacked who into a little spreadsheet, I can assure everyone that Theo is not scum. Because I did not attack Curu, Theo did attack Curu on N1. But then Curu got healed and Theo's actions since then have been either searching, watching the bedroom, or healing Curu.

 

Thus, I think that Kazio MIGHT be scum. Narsis for sure. I'm committed to lynching Narsis at this point. However, after Narsis, Kazio is my next likely candidate.

 

(After this game, would someone be kind enough to look at the spreadsheet in question and coach me a bit as to how accurate my playstyle is?)

Ok, so let's assume you are a vigilante. Why would you whack KevinH, which you most certainly did.

 

It's good to know you can dish out some good damage then Curu :)

 

 

1) why is it good to know Curu can dish out damage? he could be mafia lying about where he got the knife.

 

2) why whack Kevin? well it has to do with the combination of items that us vigs started with and found during the night that makes KevinH finding a medkit night 1 highly suspect.

 

@AKC: if Theo attacked Curu night 1...well why would he do that if he wasn't mafia? and what makes you think that a mafia couldn't have attacked night 1 and then just searched the rest of the game?

rereading AKC's posts these last few pages just makes me think that he is reaching for any reason to draw suspicion away from him. i for one honestly think we caught scum in him.

Right on, cc. I'm just trying to show that I'm trying to put some thought into my actions and that I'm trying to improve as a Mafia player.

 

Would it be possible to hurry up and end the day a couple real-time-days early if we could then if everyone's agreed on putting Narsis on the gallows here?

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