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Setup
- 1 Mafia Goon
- 1 Sane Cop - Always gets correct results (i.e. guilty for anti-Town roles and innocent for pro-Town roles)
- 1 Insane Cop - Always gets incorrect results (i.e. guilty for pro-Town roles and innocent for anti-Town roles)
- 1 Paranoid Cop - Always gets guilty results
- 1 Naive Cop - Always gets innocent results
- Cop Headstart - During Night 0, the cops can send in their investigation. The mafia cannot night kill
- Cop Sanity isn't revealed upon one's death.
- Players who do not post for 48 hours will be prodded. A player who fails to post within 24 hours of being prodded will be replaced.
- A player who has been prodded 3 times is subject to possible replacement without further notice (player-requested prods do not count towards this total).
- Days will last 5 days. Nights will last 2 days.
- Extensions are given only in extreme circumstances.
- Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
- Normally, a simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
- If no one has a simple majority of votes at deadline, only a half-majority is needed. (simple majority / 2, rounded up).
- If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first.
- During day you may vote using bold (Vote: PlayerX). If you do not wish to lynch, you may bold Vote: No Lynch.
- You may Vote: No Lynch - a simple majority of these vote types is usually required to send the game to Night phase without a Lynch.
- Once a player has reached a simple majority of votes no further unvoting will change their fate.
- When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
- If you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
- Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
- Darkened Yellow text is reserved for the Mod.
- No invisible/small/encrypted text is allowed.
- Editing of posts is not allowed
- Please bold all requests to the Mod so that they don’t get missed.
- Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
- Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
- No set of rules can be all-encompassing. I reserve the right to take any action at any time, for any reason.
However, I try to be extremely reasonable. If you have any questions about the game, rules, or players, please ask the Moderator via PM.
Role PM
You are a Mafia Goon.
Abilities:
Night-kill - Barring Night 0 which is a Cop Headstart, you may use your night-kill on any night.
Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Player ListYou are a Town Cop
Abilities:
Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
Mental State - You do not know your sanity.
Win Condition:
You win when all threats to the town have been eliminated.
- Imran Ehsan
- Xx Karl xX
- d3mon
- Rafay
- KevinH
Edited by Kaziocore, 17 September 2012 - 02:24 AM.