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[KZ-03] Sign-up Thread
#22
Posted 12 November 2012 - 06:56 PM
#23
Posted 12 November 2012 - 09:55 PM
considering mango's advertisement, i'm in as well
what is this anyway?
I'm glad you made it kilgor To those that don't know, kilgor is in my tech circle. This aid round I sent, "play IRON mafia" as my Aid Description and boom, I got one!
To answer your question kilgor, mafia is an uninformed majority against an informed minority. Most games have 3-4 bad guys who know who each other are and can talk to each other privately. The rest of the players will be good guys but they don't know who else is good or bad. Each day we talk and vote on who who want to lynch. When they die we find out if they were good or bad. That night the bad guys get to kill one person from the town. The game continues until only one side remains. The fun of it is trying to figure out who is who through conversation, analysis, and voting patterns.
It's like chess, easy to learn, lifetime to master. I hope you and the other new players enjoy the games as much as I do. It's one of my most favoritest and goodest bestest things in IRON.
#24
Posted 12 November 2012 - 10:55 PM
#25
Posted 13 November 2012 - 05:01 AM
I'm glad you made it kilgor To those that don't know, kilgor is in my tech circle. This aid round I sent, "play IRON mafia" as my Aid Description and boom, I got one!
To answer your question kilgor, mafia is an uninformed majority against an informed minority. Most games have 3-4 bad guys who know who each other are and can talk to each other privately. The rest of the players will be good guys but they don't know who else is good or bad. Each day we talk and vote on who who want to lynch. When they die we find out if they were good or bad. That night the bad guys get to kill one person from the town. The game continues until only one side remains. The fun of it is trying to figure out who is who through conversation, analysis, and voting patterns.
It's like chess, easy to learn, lifetime to master. I hope you and the other new players enjoy the games as much as I do. It's one of my most favoritest and goodest bestest things in IRON.
sounds.... interesting.... when do we start??
#26
Posted 13 November 2012 - 01:09 PM
#28
Posted 15 November 2012 - 02:42 PM
busy w/ school and stuff.
While waiting, you guys can discuss tips,
strategies, or something
Or you guys could invite more people
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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#29
Posted 15 November 2012 - 03:00 PM
game as town by forcing everyone to role claim,
I will intentionally leave out some characters from
Death Note so that the scum have safe fake claims
(guaranteed that no one has the same character and role)
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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#30
Posted 15 November 2012 - 03:15 PM
#31
Posted 15 November 2012 - 03:19 PM
"Sir, we are surrounded!"
"Excellent! That means we can attack in any direction!"
Former: Councilor, Secretary of State, Academy Headmaster, BoI Editor In Chief, Postmaster General,
Diplomacy Director, Diplomat, Express Delivery Staff, RADAR (SWAG), Mentor, Recruiter,
Echo CO, Echo XO, Delta XO, Alpha MS, Mentor Staff, Academy Staff, Vault (Mattech)
(TLDR: No Longer Relevant)
#32
Posted 15 November 2012 - 10:56 PM
#33
Posted 17 November 2012 - 05:16 AM
If I recall the person writing in the death note must know the name and face of the person they are trying to kill so this could potentially be a factor limiting how/who the one with the notebook can kill. Later on I recall there being a character who traded half their life for the ability to see peoples names (and time left in life i think) just by looking at them. This could play in as another factor potentially.
I don't know how you could use this to create a mafia game but I also have never played mafia before so ¯\(°_o)/¯
"Sir, we are surrounded!"
"Excellent! That means we can attack in any direction!"
Former: Councilor, Secretary of State, Academy Headmaster, BoI Editor In Chief, Postmaster General,
Diplomacy Director, Diplomat, Express Delivery Staff, RADAR (SWAG), Mentor, Recruiter,
Echo CO, Echo XO, Delta XO, Alpha MS, Mentor Staff, Academy Staff, Vault (Mattech)
(TLDR: No Longer Relevant)
#34
Posted 17 November 2012 - 06:13 AM
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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#35
Posted 18 November 2012 - 08:54 AM
Oh wait.... I think Xarastier will join
Edited by Kaziocore, 18 November 2012 - 08:56 AM.
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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#36
Posted 21 November 2012 - 07:48 AM
#37
Posted 21 November 2012 - 12:05 PM
but i think he's interested
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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#38
Posted 21 November 2012 - 01:40 PM
#39
Posted 21 November 2012 - 02:49 PM
Classified Intel on Empire of Imran:
#40
Posted 22 November 2012 - 01:32 PM
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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
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