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[OP-05] Mafia Wins - Matrix6 Game Thread

[OP-05] Matrix6 Game Thread

Players (9/9)

  • d3mon
  • Electric Mango
  • Imran Ehsan
  • KevinH
  • Lyner
  • Montosh
  • MutedFaith
  • Rafay
  • Robert2424 GeniusInc

Still Alive (5/9)

 

  • Electric Mango
  • KevinH
  • Lyner
  • Montosh

 


Already Dead

Rafay, Vanilla Townie, was lynched on Day 1
d3mon, Vanilla Townie, was night killed on Night 1

Robert2424 GeniusInc, Town Doctor, was lynched on Day 2

Imran Ehsan, Vanilla Townie, was night killed on Night 2

Muted Faith, Town Cop, was night killed on Day 3


Links to Important Stuff
Day 1 ~ Night 1

Day 2 ~ Robert2424 replaces GeniusInc ~ Night 2

Day 3 ~ End

  • Replies 235
  • Views 19.3k
  • Created
  • Last Reply

Top Posters In This Topic

Featured Replies

 

Vote: GeniusInc

 

for inactivity

 

why not montosh?

 

 

Because Montosh is not inactive in this game, nor was he in the last.

 

Vote: Lyner

 

He wasn't scum last time therefore the chances of him not being scum this time are about 1/100000000 :>

Geniusinc, glad to see you playing mafia still even though I seen you posted your resignation.

 

Wouldn't we run into a masking problem. I remember having that issue. :(

 

Also, gotta vote for someone.

 

Vote: EM

http://i.imgur.com/C0I1Ivh.png

As I ponder this setup, we can consider the tracker as an investigative role.
So between the cop and the tracker, we have 4 of 6 chance of having a setup with an investigation.
Also, there are only 2 mafia out of 9 players so the Day 1 "random" lynch has a 7 of 9 chance of being a townie.
I don't like those odds.
Unvote.
Vote: No-lynch.

The odds of us lynching a mafia are the same as the cop targeting mafia. At least our lynch, right or wrong, will yield valuable information to the whole town.

 

I say we lynch the inactives first so we don't get burned like we did duri g the last game.

The odds of us lynching a mafia are the same as the cop targeting mafia. At least our lynch, right or wrong, will yield valuable information to the whole town.

 

I say we lynch the inactives first so we don't get burned like we did duri g the last game.

 

This please

I do not like inactivity.

However, we currently have a waiting list to join, so there is no need to lynch inactives per se.

 

A cop who doesn't find a scum has confirmed a townie.

More information is better for the town.

I do not like inactivity.

However, we currently have a waiting list to join, so there is no need to lynch inactives per se.

 

A cop who doesn't find a scum has confirmed a townie.

More information is better for the town.

 

There is no surety that a cop is present or that he will be able to survive to reveal who he investigated. How do you get more information if there are no voting trends and everyone votes no lynch?

http://i.imgur.com/C0I1Ivh.png

As I ponder this setup, we can consider the tracker as an investigative role.

So between the cop and the tracker, we have 4 of 6 chance of having a setup with an investigation.

Also, there are only 2 mafia out of 9 players so the Day 1 "random" lynch has a 7 of 9 chance of being a townie.

I don't like those odds.

Unvote.

Vote: No-lynch.

 

Usually, I agree with the no-lynch strategy but in this game, we only have a 1 in 3 chance of having a cop. If we decide to no-lynch today and we are in a setup without a cop.. our odds will be worse tomorrow and we would be stuck right where we are today. 

Now, I don't consider the tracker role as an investigative cop because even if the tracker was lucky enough to target a scum, he still might get nothing because the killing was done by the other scum. It also means that trackers cannot confirm townies.

Vote: Muted Faith

 

Hasn't contributed anything but the number 5.

Whoa Whoa

 

I'm here now.

 

I haven't played mafia in a while, nor had a good grasp of understanding the gametheory before. So both not lynching and lynching inactives sounds like a good plan to me.

  • Author

Votecount 1.02

d3mon (0) -
Electric Mango (1) - d3mon
GeniusInc (0) -
Imran Ehsan (0) -
KevinH (0) -
Lyner (1) - Montosh
Montosh (1) - Lyner
MutedFaith (1) - Electric Mango
Rafay (1) - Imran Ehsan
No Lynch (1) - KevinH

Not Voting (3) - GeniusInc, MutedFaith, Rafay

With 9 alive, it takes 5 to reach majority and 3 to reach half-majority.
Electric Mango, Lyner, Montosh, MutedFaith, Rafay, and No Lynch are the current wagon leaders at L-4
Deadline is Monday, 18 August 2014, 22:15:00 EDT

Well, if you want out:

 

Vote: GeniusInc

Well, if you want out:

 

Vote: GeniusInc

 

a little too quick on the draw there bud.

 

Vote: MutedFaith

 

he wanted to get replaced, not killed. will a scum want to get replaced out of the game? i think not.

I'll agree the tracker is a much weaker investigative role, but it's better than nothing.

 

As for voting trends, those that agree with the no-lynch strategy get townie points in my opinion.

 

 

 

Vote: Muted Faith

 

Hasn't contributed anything but the number 5.

Whoa Whoa

 

I'm here now.

 

I haven't played mafia in a while, nor had a good grasp of understanding the gametheory before. So both not lynching and lynching inactives sounds like a good plan to me.

 

 

MF, Why do you think that either of those strategies is good for town?

 

Also, why do you want townie points from Kevin? :P

The great lynch or not lynch? discussion begins.

 

To me the answer is simple, we need info going into Day 2, and we will likely have little/none if we all just no lynch.

It's 7 townies to 2 scum now.

 

The town should prefer to start Day 2 with 6 townies rather than 5.

 

If we lynch a townie on Day 1, what info do we get?

Everyone who votes for the lynch will say they were acting in the town's best interest.

The problem is that it is also in the scum's best interest.

Ah!!! KevinH and his post counts. I knew something was missing from the last time I played......

 

I'm in favor of lynching inactives but we can't just gang up on some1 and make wrong decisions continually after that.

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