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[KH-08] Maintaining Law, Order, and Shallow Relationships -- Mafia Win

Maintaining Law, Order and Shallow Relationships

Setup

Alive

  • Commander Shepard
  • Imran Ehsan 
  • iSocialism 
  • Kaziocore
  • Lyner
  • Robert2424

Dead

  • Killgor, Compulsive Visitor, killed Night 1
  • Rafay, Compulsive Visitor, lynched Day 2
  • Montosh, Compulsive Visitor, lynched Day 3
  • Electric Mango, Jailkeeper, killed Night 3

The Rules

  • The game is comprised of Mafia and the Town.
  • The game is won when only one faction remains in the game, or nothing can prevent the same.
  • During the Day phase, each player may speak and vote inthread.
  • If a player receives the majority of the available votes during the Day, they are lynched.
  • At deadline, a player with half-majority will be lynched.
  • You may vote No Lynch.
  • After the Day, the game goes to Night.
  • The game thread is closed during the Night. The Mafia may speak to each other at Night. All Active Roles may submit actions via PM at Night.
  • The Mafia can, as a faction, kill one player at Night.
  • After the Night, the game goes to Day.
  • All dead players (lynched or killed) can no longer participate in the game.
  • Basic rules for maintaining the integrity of the game thread are in effect (i.e. players may not quote their Role PMs, nor may they discuss the game outside the game thread unless otherwise permitted, etc.)
  • Mass role-claiming is allowed. (Good luck with that!)

Game Days will last as many real-life days as there are players alive.
Game Nights will last 48 hours but will include at least one weekday.

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Another reason to state who you are visiting that night.

 

I actually agree right now after hearing kevin's explanation. We can potentially have multiple people visiting a scum and all dieing.

 

  •  

    Paranoid Gun Owner: During one night of your choice, you may arm yourself. If any players successfully target you that night, they will die.

     

 

 

 

 

 

Well that changes everything

 

If we use Kaz's suggestion we will know instantly if scum uses their power, or rather this will make sure scum doesn't use their power early

Yea let's go for it. The nigh actions will then look like:

 

  • Commander Shepard visits Electric Mango
  • Electric Mango visits Imran Ehsan
  • Imran Ehsan visits iSocialism
  • iSocialism visits Kaziocore
  • Kaziocore visits Killgor
  • Killgor visits Lyner
  • Lyner visits Montosh
  • Montosh visits Rafay
  • Rafay visits Robert2424
  • Robert2424 visits Commander Shepard

 

Who are down to do the above. Who doesn't want to do it. Let's hear it. :popcorn:

 

 

  •  

    Paranoid Gun Owner: During one night of your choice, you may arm yourself. If any players successfully target you that night, they will die.

     

 

 

 

 

 

Well that changes everything

 

If we use Kaz's suggestion we will know instantly if scum uses their power, or rather this will make sure scum doesn't use their power early

 

I thought it's compulsive PGO :|

 

  • Commander Shepard visits Electric Mango
  • Electric Mango visits Imran Ehsan
  • Imran Ehsan visits iSocialism
  • iSocialism visits Kaziocore
  • Kaziocore visits Killgor
  • Killgor visits Lyner
  • Lyner visits Montosh
  • Montosh visits Rafay
  • Rafay visits Robert2424
  • Robert2424 visits Commander Shepard

I agree with this list.

 

 

 

  •  

    Paranoid Gun Owner: During one night of your choice, you may arm yourself. If any players successfully target you that night, they will die.

     

 

 

 

 

 

Well that changes everything

 

If we use Kaz's suggestion we will know instantly if scum uses their power, or rather this will make sure scum doesn't use their power early

 

I thought it's compulsive PGO :|

 

 

 

 

 

 

  •  

    Paranoid Gun Owner: During one night of your choice, you may arm yourself. If any players successfully target you that night, they will die.

     

 

 

 

 

 

Well that changes everything

 

If we use Kaz's suggestion we will know instantly if scum uses their power, or rather this will make sure scum doesn't use their power early

 

I thought it's compulsive PGO :|

 

 

Well yeah if we follow the list, the best move for the scum will be to not arm themselves on N1. That gives us a lot less info but at least we can prevent extra deaths on N1 and it gives the cop a chance to do an investigation and not get killed in the process.

 

of course, the above assumes everyone follows the list and not goes off visiting someone else, but the scum wont know that. maybe they will take a chance. :ph34r:

 

 

Commander Shepard visits Electric Mango Electric Mango visits Imran Ehsan Imran Ehsan visits iSocialism iSocialism visits Kaziocore Kaziocore visits Killgor Killgor visits Lyner Lyner visits Montosh Montosh visits Rafay Rafay visits Robert2424 Robert2424 visits Commander Shepard

 

Fine by me but somebody better know how to interpret the explanations next day.

  • Author

Vote Count:

  • Electric Mango (1): Killgor
  • iSocialism (1): Montosh
  • Lyner (1): Rafay
  • Imran Ehsan (1): Electric Mango
  • Killgor (1): Kaziocore
  • Kaziocore (0):
  • Montosh (0):
  • Commander Shepard (0)
  • Rafay (0)
  • Robert2424 (0)
  • No-lynch (4): Imran Ehsan, Lyner, Commander Shepard, iSocialism
  • ​Not voting: Robert2424

With 10 alive, it takes 6 to lynch, or 3 at deadline.
Deadline is 17:00 EDT, Wednesday, July 29.

Yea let's go for it. The nigh actions will then look like:

 

  • Commander Shepard visits Electric Mango
  • Electric Mango visits Imran Ehsan
  • Imran Ehsan visits iSocialism
  • iSocialism visits Kaziocore
  • Kaziocore visits Killgor
  • Killgor visits Lyner
  • Lyner visits Montosh
  • Montosh visits Rafay
  • Rafay visits Robert2424
  • Robert2424 visits Commander Shepard

 

Who are down to do the above. Who doesn't want to do it. Let's hear it. :popcorn:

 

Sounds good to me. Let's do it.

  • Author

 

Vote Count:

  • Electric Mango (1): Killgor
  • iSocialism (1): Montosh
  • Lyner (1): Rafay
  • Imran Ehsan (1): Electric Mango
  • Killgor (1): Kaziocore
  • Rafay (1): Robert2424
  • Kaziocore (0):
  • Montosh (0):
  • Commander Shepard (0)
  • Robert2424 (0)
  • No-lynch (4): Imran Ehsan, Lyner, Commander Shepard, iSocialism
  • ​Not voting:

With 10 alive, it takes 6 to lynch, or 3 at deadline.

Deadline is 17:00 EDT, Wednesday, July 29.

 

  • Author

Was it Law, Order, or a Shallow Relationship?

Regardless, Killgor, Compulsive Visitor, has been killed.

Vote Count:

  • Electric Mango (0):
  • iSocialism (0):
  • Lyner (0):
  • Imran Ehsan (0):
  • Rafay (0):
  • Kaziocore (0):
  • Montosh (0):
  • Commander Shepard (0):
  • Robert2424 (0):
  • No-lynch (0):
  • ​Not voting: Montosh, Rafay, Electric Mango, Kaziocore, Robert2424, Imran Ehsan, Lyner, Commander Shepard, iSocialism

With 9 alive, it takes 5 to lynch, or 3 at deadline.
Deadline is 21:00 EDT, Sunday, August 9.
 

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