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MSGSHCI - Game Thread

The MSG Secure Hospital for the Criminally Insane (MSGSHCI)

"We don't call them inmates, we call them patients."

 

Night was falling on the hospital.

"Alright, into your room, come on..." a Nurse chivvied one of the patients into his cell, who had his head down. He slowly obeyed, but the guard in the corner of the room watched carefully. The Nurse began to shut the door, when suddenly a scream came up from a nearby cell. The guard turned. The nurse shut the door quickly, and turned to leave.

The patient's eyes, previously dull and submissive, became alert. He looked up quickly, and reached through the small window in his cell door and quickly plucked a key from the Nurse's back pocket. He withdrew his arm quickly before she turned around to check the cell had locked itself. A quick tug at the door, and she was satisfied enough, hurrying off to deal with the other patients.

 

The sound of footsteps slowly echoed through the corridors of the institution, made by the few people who were left on patrol. The inhabitants of this miserable place were now mostly quiet in their cells. Those who refused to be quiet had been sedated, and a slow calm was descending upon the place. Water dripped slowly from a leaky water pipe above one of the corridors. It was in this corridor where that one patient stood up from his bunk, and quietly unlocked the door. Something was about to happen.

Edited by molestargazer

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lol. except you need to guess who the cop is. for all we know there isn't even a cop. this is a hospital after all...

 

secondly, what if the mafia pretends to be a cop and leads the town?

 

thirdly, something my dad once told me: to assume makes an *** outta u and me.

Like Narsis said ... there might not be a cop, everything 's possible (this is a mental institution after all :)

 

Also is there a possibility of more than one doctor in this place? Just asking 'cause I haven't read the wiki page on Mafia yet :(

 

I'm sure Mole made some devious twist to the game, what with this many people playing ...

 

I repeat we've nothing to lose with lynching and we can get lucky (granted one in three, probably, but) and kill one of the bad guys.

Sitting around and not voting on day 1 is pointless as many have already said. How else are we to gain information? True the odds of lynching a townie over a scum is higher but it's a chance we must take, if nothing else it will give us information to go off of on day 2.

 

As Martino said, if we don't lynch today then what more will we know by tomorrow? We'll just start the day with 1 less townie. If we wait until we have 50/50 odds it will already be too late for the townies. We also cannot count on a cop to save us. What if there is no cop? Also how are we supposed to know who the cop is tomorrow? The cop won't come out and say it or even drop a good hint that he's a cop, if he does he's setting himself up to be night killed by scum.

 

Our best course of action is to vote for a lynch and go from there. The town will have the best chance of winning if we play this way. I love me some KevinH but just like my momma always says, "crazy is as crazy does".

 

http://www.fotosearch.com/bthumb/DGV/DGV251/271205.jpg

Lynch me and you'll have one less townie to help you lynch in future days. Tell me how that is better for the town.

 

Assuming there is a cop, he'll know for sure that someone is either innocent or guilty. We can guess who the cop is and follow their lead. It's not random on day 2.

 

On day 1, nobody knows anything. Sure, you can claim to see scumtells but their percentage of success is equal to the percentage of scum. Quite the coincidence ...

 

But that's assuming you're a townie. As you said, nobody knows anything.

 

I don't think there's a cop but I do think there could be a pro-townie power role. Reading of the wikis, there's a psychiatrist role there. There could be one here being as the theme is a mental hospital. Though what the psychiatrist does I don't know. But usually it is to cure Psychopaths (variant of Serial Killers).

 

So assuming there's no investigative role, lynching would be the best option since even if we kill the Psychopath or Psychiatrist, it's not much of a loss.

 

I'm just babbling around with my newly learned mafia stuff. *rolls tongue and cackles crazily*

Everybody has said it before, the "no lynch" strategy simply carries no merit if you are pro-town.

 

The way I see it, if KevinH is scum then his no-lynch strategy allows him to slip under the radar and avoid being tracked through voting records. When Day 2 begins, I want the town to have information on every single person in this asylum. KevinH knows that his strategy is unpopular and nobody else will follow suit. He also knows the importance of tracking voting patterns.....

 

Vote: KevinH

Everybody has said it before, the "no lynch" strategy simply carries no merit if you are pro-town.

 

The way I see it, if KevinH is scum then his no-lynch strategy allows him to slip under the radar and avoid being tracked through voting records. When Day 2 begins, I want the town to have information on every single person in this asylum. KevinH knows that his strategy is unpopular and nobody else will follow suit. He also knows the importance of tracking voting patterns.....

 

Vote: KevinH

 

Glad to have you on my side this time.

 

Again, I just want to say (hint hint junkahoolik) that anyone wanting to keep their ability to vote and use their one and only power should vote against a no lynch strategy. This strategy marginalizes the townies role and forces us to wait on getting picked off by mafia. We need to act. We should lynch those who are going to make it difficult to make a key lynch vote later in the game because they want to wait and see what happens.

Funny but I was heading in the Kevin direction myself..if he doesn't know what to say then saying nothing is a good choice. I suppose it is just a guess but Kevin seems like the scum. I am never one for doing nothing.

 

"Things might come to those who wait but only things left by those who hustle."Abe Lincoln

 

I vote Kevin H

This always seems to be KevinH's strategy at least at the start of the game

If nothing else, I am consistent.

 

I was a psychiatrist one game and each night I could confirm whether one post was true or not. It was a good role and would be fun to see again.

 

When I am lynched and proven to be townie, will all those who voted for me come under suspicion? No, everyone will say they were just using the only weapon the town has -- and there will be one less townie.

 

On the plus side, by lynching me you won't be lynching the cop.

i'm still not convinced there is a cop. even so i don't think the votes against KevinH have much merit or use. to be honest i only see them as marginally better then the votes on me...
I don't agree with Kevin's strategy but I don't see it as a scum tell either. He ALWAYS votes no lynch so it's hard to get a read on him this early in the game. It's interesting to see how many votes he quickly accumulated though. Reminds me of the Narsis situation. If nothing else though, it's good to see this much pressure being put on during this stage of the game.
When I am lynched and proven to be townie, will all those who voted for me come under suspicion? No, everyone will say they were just using the only weapon the town has -- and there will be one less townie.

 

yeah, they would come under suspicion. the one who started the bandwaggoning most of all. then the ones who stick with him... at least at the beginning. that's the strategy of this game.. at least i think it is. and besides, even if there is a cop, if he doesn't guess the first day, what will we do the second day?? have another no lynch?? and another RVS?? that only means a wasted day. and 1 less townie that is sure to be a townie.

Can we talk about this for a minute? You are already claiming to be the cop?

 

Isn't it a little early...

Bah! WIFOM

 

No no no, he's not roleclaiming. He said if he is killed, we won't be killing a cop. So that means he's not a cop.

KevinH always votes no lynch. Eventhough I think it is a terrible strategy, that is no reason to lynch him, as he does so no matter if he is town or scum.

No no no, he's not roleclaiming. He said if he is killed, we won't be killing a cop. So that means he's not a cop.

Yes, he did. But that is still pretty remarkable. He gets attacked for his no lynch strategy pretty often, but this is the first time he has said anything like this. Why would he feel the need to tell us that he is not the cop? It could be reversed psychology. Trying to make us think that, in fact, he is the cop. Still, this will just draw the attention to him, while you would expect him to try and get the attention away from him. I don't really see a good reason for him to do this, no matter if he is scum or town. So, I'd like to ask KevinH a question. Why did you state that we will not be lynching the cop if we lynch you?

Hmm yes good question. Although I have already some thoughts as to why.

Maybe he's just saying wait, I'm not a cop, but I am a townie ... so In a way reaffirming his statement on being a townie.

He now has three votes against him, can't lose much with a statement like that. Still voting for someone just because he's got a favoured strategy.

 

On the other hand like Martino said it could be some kind of a reverse psy stuff (a strange one, but ...), add Narsis opinion that there most likely is a cop ... Still I favour the first option more.

 

VOTE COUNT

sojourner (3): Kaziocore, Electric Mango, Falzis

KevinH (3): Aquinas, Sir Jesus, sojourner

Theophilos (1): Martino

No Lynch (1): KevinH

 

Not Voting (5): Narsis, junkahoolik, Theophilos, Calderone, Nerau

 

With 13 alive, 7 is needed to lynch.

Edited by molestargazer

Using Occam's razor, that is the simplest explanation. But I would still love to hear Kevin's explanation as to why he said that.
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