Skip to content
View in the app

A better way to browse. Learn more.

IRON Forums Website

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[KH-19]The Last Jedi Mafia, Town Wins

Featured Replies

  • Replies 1.1k
  • Views 72k
  • Created
  • Last Reply

Top Posters In This Topic

Never seen such a bloody night. At least one dead was scum. But the loss of JOAT is surely a setback. Looking at TW's and vgm's character, I think iSoc is right to say that there's two scum faction. Even the no of town kills suggests that in a way.

 

But how are you sure we have a SK? The kill can be from town vigilante as well.

very interesting night actions and kills. I need to look up some of those roles (cupid?  werewolf hunter??) before i can comment on what my thought is on what happened in the night,

Ditto to what Imran said. Glad vgn got killed.

 

 

I am a town reloader. I can refill any x Shots for proven town. Think I'll claim this now as it is relativitely minor, just a slightly more powerful VT. Don't claim X-shots till you are ready, or you will likely get killed tonight. But when you do I will give you another go.

Ok my thought are there are definitely two factions + possibly a SK.

 

Reasons:

 

1. Mafia cupid (vgm) killed -> there is a Mafia faction

 

2. Retired werewolf hunter (TW) -> means there is a werewolf faction

 

3. 3 deaths in the night -> Two faction kills + 1 SK/vigilante (possibly). Vigilantes are normally x-shot so its is highly unlikely vigilante used their kill ability on N1. Therefore 3rd kill by SK. Mafia/werewolf may have an extra x-shot kill ability too and hence my (possibly SK role) deduction

 

4. If there are 3 kills in N2 as well that confirms an SK presence (however less then 3 kills does not automatically mean no SK as SK may be even/odd or a doc may prevent a kill)

 

5. Werewolf hunter can't be killed by werewolf faction -> TW killed either by Mafia or SK

 

6. VGM killed by either SK or Werewolf faction

 

So those are my thoughts for the moment. I will chew on those for a bit and do some digging on why these 3 specific players were targetted which will probably shed some light on who targetted whom.

Experience/popularity would be my guess on why they were targeted. VGM has been a choosen n1 kill lately, so I don't know what scum are so afraid. I don't think I have seen the guy survive past day 1.

Ditto to what Imran said. Glad vgn got killed.

 

 

I am a town reloader. I can refill any x Shots for proven town. Think I'll claim this now as it is relativitely minor, just a slightly more powerful VT. Don't claim X-shots till you are ready, or you will likely get killed tonight. But when you do I will give you another go.

 

OK, let's make things interesting.

 

I don't believe you. Reloader seems a nice, convenient safe roleclaim to throw town off the scent. And I can't imagine why you would roleclaim when scum could target you the very next night. That, combined with the fact that you were already somewhat under suspicion, is super dodgy.

 

Vote: Lego

3 kills eh? That'll definetly speed the game up. For those who haven't looked up the roles from the setup KevinH is using, theres the possibility of like 4 different scum factions. I doubt Kevin included that many but he may have thrown multiple scum factions in considering the number of players. 

Retired Werewolf hunter. https://www.mafiauniverse.com/forums/database/mafia-roles/role/?mafiarole=Retired%20Werewolf%20Hunter

 

This may be a faction situation, a faction of werewolves? Does it have to be a werewolf?

Ok my thought are there are definitely two factions + possibly a SK.

 

Reasons:

 

1. Mafia cupid (vgm) killed -> there is a Mafia faction

 

2. Retired werewolf hunter (TW) -> means there is a werewolf faction

 

3. 3 deaths in the night -> Two faction kills + 1 SK/vigilante (possibly). Vigilantes are normally x-shot so its is highly unlikely vigilante used their kill ability on N1. Therefore 3rd kill by SK. Mafia/werewolf may have an extra x-shot kill ability too and hence my (possibly SK role) deduction

 

4. If there are 3 kills in N2 as well that confirms an SK presence (however less then 3 kills does not automatically mean no SK as SK may be even/odd or a doc may prevent a kill)

 

5. Werewolf hunter can't be killed by werewolf faction -> TW killed either by Mafia or SK

 

6. VGM killed by either SK or Werewolf faction

 

So those are my thoughts for the moment. I will chew on those for a bit and do some digging on why these 3 specific players were targetted which will probably shed some light on who targetted whom.

I missed this post when I made the above comment. Imran beat me to where I was heading, thanks.

 

 

Vgmmaster, General Armitage Hux, Mafia Cupid, has been killed in the night. The Warrior, Poe Dameron, Retired Werewolf Hunter (town), has been killed in the night. Ali bin Turban, Finn, Town Jack-of-all-Trades, has been killed in the night.

 

 

Woah. Looks like someone got the Death Star online and fast.

 

 

We should analyze all previous posts mentioning hostility towards these three. We can find a lead somewhere.

 

And yes before any accusations start flying I did vote for The Warrior in the beginning. 

 

Ditto to what Imran said. Glad vgn got killed.

 

 

I am a town reloader. I can refill any x Shots for proven town. Think I'll claim this now as it is relativitely minor, just a slightly more powerful VT. Don't claim X-shots till you are ready, or you will likely get killed tonight. But when you do I will give you another go.

 

OK, let's make things interesting.

 

I don't believe you. Reloader seems a nice, convenient safe roleclaim to throw town off the scent. And I can't imagine why you would roleclaim when scum could target you the very next night. That, combined with the fact that you were already somewhat under suspicion, is super dodgy.

 

Vote: Lego

 

 

Meh, I don't really care. It's practically worthless as a role. And if they kill me then at least there is a lower chance of losing a more important PR.

 

Ditto to what Imran said. Glad vgn got killed.

 

 

I am a town reloader. I can refill any x Shots for proven town. Think I'll claim this now as it is relativitely minor, just a slightly more powerful VT. Don't claim X-shots till you are ready, or you will likely get killed tonight. But when you do I will give you another go.

 

OK, let's make things interesting.

 

I don't believe you. Reloader seems a nice, convenient safe roleclaim to throw town off the scent. And I can't imagine why you would roleclaim when scum could target you the very next night. That, combined with the fact that you were already somewhat under suspicion, is super dodgy.

 

Vote: Lego

 

 

 

A reloader actually seems like quite a possible role in this game.  Merely for the sense that we now know we have a retired hunter role and a cupid role, both not really normal roles we see in mafia, a reloader being another unusual role to see makes me think it's quite possible.  Plus all 3 had PR roles, which makes it seem like a Mass PR game.  

 

Though I don't get why Lego would role claim like this.  it's basically a slightly more powerful role then a VT why the hell he would claim it when no votes have even been cast and outing himself with a minor role actually hurts the rest of town.  Scum now do not have to worry about killing you at night, and instead can go after others with maybe more powerful roles.  

 

I see 0 purpose of Lego doing that.  Be one thing if he had a lot of votes going his way, but it's early D2.

 

My guess is there's likely 2 scum factions and either a 3rd faction or a SK as others have pointed out.  Makes for an interesting game.  

 

 

My guess is there's likely 2 scum factions and either a 3rd faction or a SK as others have pointed out.  Makes for an interesting game.  
 

With such a large game, I think Imran hit it on the head. We have a Werewolf faction, mafia faction, and more than likely, an SK. My thing is though, traditionally, an SK never acts on N1. This is where I'm thinking there may be another factor at place. AbT (JoaT) might have investigated someone while having a weak modifier that we aren't told about. A cupid role might have also aligned TW and AbT together, or Vgm and AbT together. I'm 50/50 on a SK atm, as it seems the most reasonable, but again, a SK acting on N1 WITHOUT knowing beforehand we'd have so many deaths (3) is where I'm doubtful to a degree.

Lego's claim does draw attention too. Such a quick claim on D2, when no one has mentioned anything yet. No Roles have claimed, though if someone has a 'x'-shot role, it might entice them to claim. Problem then would be is Lego being truthful or trying to get roles to claim to target them.

FoS: Lego; not believing him to be scum yet, but will keep an eye on

I have to agree with Rhizo here. Why would lego RC so early in D2 when there's no pressure on him yet? Maybe he was thinking about the accusations that came his way last day and wants to make sure town doesn't waste their night abilities on him? Even then he should have waited to see how this day pan out before claiming. 

 

As for the setup it is a challenge for town. We have to contend with possible 2 scum factions and on top of that there may be a SK who will play for his own. We will also need to see whether those 3 kills had anything more in them than meets the eye.


 

My guess is there's likely 2 scum factions and either a 3rd faction or a SK as others have pointed out.  Makes for an interesting game.  
 

My thing is though, traditionally, an SK never acts on N1. 

 

This part interests me. If you dont mind can you shed more light on why SK won't kill anyone on N1? Is it to not draw attention that theres a SK in the midst? Because as far as I know SK doesn't care whether they kill town or scum as long as they can last till the end.

[ooc]And btw welcome back to the thick of things again. I hope you can be more active now here[/ooc]

 

 

SK acting on N1 WITHOUT knowing beforehand we'd have so many deaths (3) is where I'm doubtful to a degree.

 

I am curious to know why you think a SK will not kill on N1 

Why would he?
Assuming the SK knew nothing of multiple factions, the SK would only know that 1 death would occur tonight. A 2nd death would instantly draw attention to another faction existing, and the SK would've outed himself early on. The hunt for the SK begins and now people are evaluating posts to see "does that sound like something a SK would say?" instead of "Does that sound something a mafia/town would say?"

I've never seen an SK act on N1 and that is where my assumption is coming from. Whether previous games had modifiers denying this or the SK themselves did not act N1 to avoid attention is probably another factor. I'd rather believe an SK exists and be on the lookout than to think it was a situation like a weak modifier and overlook a SK, but I just haven't seen an SK act on N1. That is my only reasoning for my post. It drew my attention to see everyone instantly jump on it being an SK and overlooking other possibilities like a weak modifier, lover connections (cupid role), etc.

 

SK acting on N1 WITHOUT knowing beforehand we'd have so many deaths (3) is where I'm doubtful to a degree.

 

I am curious to know why you think a SK will not kill on N1 

 

 

From personal experience, I don’t like killing as SK N1 because I try to hide as town for as long as I can. Although that’s usually because games I’ve played announce how the person died. 

 

Either way, everyone seems confident that there’s an SK, so all factions will be keeping their eyes out for him immediately.

 

Edit: Good to see me and SeaBee agreeing on something  :P

Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.