[KH-20] Coronavirus - MAFIA WINS
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In the peaceful Sicilian village of Salem, a dark presence is about to make itself known. For years, the family based crime organization known as the Mafia has been establishing itself in the foundation of the community. Until now, the naive citizens have been unaware of the evil among them. Tonight, however, the Mafia makes its move. Tonight, someone will die, and until the Mafia has eliminated all opposition, the innocent will continue to die. Unless, of course, the Mafia is destroyed first…
But wait! Another threat to the town emerges. COVID-19 is also in the town.
Can the town survive both threats?
Players
Brewersalliance
Canik
Colonel Medved
Dontavian
FireMuun
iSocialism
Lord MK
Lyner
Nadarr
Rafay
Robert2424
The Warrior
Torres951
Velocity
Rules
The following roles (or combinations thereof, including modifiers) may be used in this game.
Alignment-Changing
Cult Leader
Goomaker (Target someone to make them take on Goo ability)
Deprogrammer
Goo (any color)
Underdog (When the first Day death occurs, adopts the alignment of the dead player. Starts as Survivor)
Communicative
Fruit Vendor
Tree Stump
Deceptive
Evangelistic Townie (Investigates as Cult)
Gravedigger (Shows up as targeting all nightkilled players to Trackers and Watchers on night of said players' deaths)
Mafia Godfather
Mafia Ninja
Miller
Wrong Place at the Wrong Time Townie (Universal Miller)
Investigative
Bloodhound (Gets result "Town" or "Not Town")
Cop (Gets result “Mafia” or “Not Mafia”)
Private Investigator (Gets result "Cult" or "Not Cult")
Follower
Motion Detector
Tracker
Voyeur
Watcher
Killing
Goon
Paranoid Gun Owner
Vigilante
Linked
Nurse
Universal Backup
Manipulative
Ascetic
Commuter
Jailkeeper
Roleblocker
Rolestopper
Protective
Alarmist
Bodyguard
Doctor
Reviver
Unpowered
Survivor
Tourist (Compulsively targets someone every night. No effect)
Vanilla Townie
Modifiers
Backup
Bulletproof
Compulsive
Cult
Deathproof
Even/Odd Night
Lynchproof
Mafia
Non-Consecutive Night
Weak
X-Shot
Game Days will last half as many real-life days as there are players alive
Game Nights will last 24 hours; actions may be sent early if desired.