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[KH-29] Neighbors Dilemma Mafia - Odd SK Neighbor Wins!

Featured Replies

Neighbors Dilemma

reference https://wiki.mafiascum.net/index.php?title=Neighbors_Dilemma

1 Town Neighbor with 1 Town Neighbor
1 Town Neighbor with 1 Odd SK Neighbor
1 Town Neighbor with 1 Even SK Neighbor

 

Neighbors may talk with each other at night. 

 

Majority required to lynch.  If no majority lynch by deadline, it will be a no-lynch.

 

Players:

  • captainjf, Even SK Neighbor, lynched Day 3
  • Imran Ehsan
  • iSocialism
  • LordSunday, Town Neighbor, killed Night 3
  • Northern Empire
  • Zacch, Town Neighbor, killed Night 1
  • Replies 108
  • Views 21.5k
  • Created
  • Last Reply

Top Posters In This Topic

  • Author

All role PMs have been sent.

 

It is now Day 1.

 

With 6 alive, it takes 4 to lynch.

 

Deadline is Friday, October 20 at 12:00 EDT.

 

If a majority lynch is not achieved by deadline, it will be a no-lynch.

Looks like I popped in to check if the game started at the perfect time! My biggest question here is how quickly do we want to sound off on who our neighbor pairings are?

 

Vote: Imran Ehsan

 

I'm still salty  :angry:

Wow...dont think I ever played a game where there are no scum but only SKs. So we win only when we have taken out the 2 SKs. 4 townies vs 2 SKs but I am assuming the SKs are not part of a team and working independently, which will make them less effective than a scum team. Plus both SKs are paired with townie neighbors so it will be the job of the neighbors to get a feel of their neighbor to see if they get any clues to whether they are one of the SK. 

 

 

 

Looks like I popped in to check if the game started at the perfect time! My biggest question here is how quickly do we want to sound off on who our neighbor pairings are?   Vote: Imran Ehsan   I'm still salty

 

 

typical scum post  :P

 

But yeah not sure if we want to reveal just yet who each others neighbors are. Might make it easier for the SKs to find out who the townie-pairs are and take them out.

 

I am always in favour of a lynch on D1. It gets the lynch-wagon train start off early without which you get no info going into D2. But there is also the added benefit of neighbor night talk in this game, so we may actually get some info from N1 even without lynching on D1.

  • Author

Vote count:


captainjf
Imran Ehsan
iSocialism
LordSunday
Northern Empire
Zacch

Not voting: captainjf, Imran Ehsan, iSocialism, LordSunday, Northern Empire, Zacch

 

Deadline is Friday, October 20 at 12:00 EDT.
If a majority lynch is not achieved by deadline, it will be a no-lynch.

Vote count:

captainjf

Imran Ehsan

iSocialism

LordSunday

Northern Empire

Zacch

 

Not voting: captainjf, Imran Ehsan, iSocialism, LordSunday, Northern Empire, Zacch

 

Deadline is Friday, October 20 at 12:00 EDT.

If a majority lynch is not achieved by deadline, it will be a no-lynch.

 

I most certainly did vote!

 

 

 

But yeah not sure if we want to reveal just yet who each others neighbors are. Might make it easier for the SKs to find out who the townie-pairs are and take them out.

 

Yeah I thought about this last night and agree. Having a chance for a confirmed townie to swing the scales further down the line would be nicer than an immediate target on their back for SK kill.

Looks like I popped in to check if the game started at the perfect time! My biggest question here is how quickly do we want to sound off on who our neighbor pairings are?

 

Vote: Imran Ehsan

 

I'm still salty  :angry:

@lordsunday  

 

are you calling this  a legitimate vote? 

  • Author

Vote count:


Imran Ehsan (1): LordSunday
LordSunday (1): Zacch
captainjf (0):
iSocialism (0):
Northern Empire (0):
Zacch (0):

Not voting: captainjf, Imran Ehsan, iSocialism, Northern Empire,

 

Deadline is Friday, October 20 at 12:00 EDT.
If a majority lynch is not achieved by deadline, it will be a no-lynch.

  • Author

Vote count:

Imran Ehsan (1): LordSunday

LordSunday (1): Zacch

iSocialism (1): Imran Ehsan,

captainjf (0):

Northern Empire (0):

Zacch (0):

 

Not voting: captainjf, iSocialism, Northern Empire,

 

Deadline is Friday, October 20 at 12:00 EDT.

If a majority lynch is not achieved by deadline, it will be a no-lynch.

I've had my fun now that Kevin helped me out  :P

 

 

Given that 6 are alive, a majority lynch requires 4. Time to crank up the heat to check in. iSoc it's time we hear from you.

 

Unvote

Vote: iSocialism

  • Author

--  No- Lynch

This will not count as a vote.

 

Please use

 

Vote: YourChoiceHere

 

(on a line by itself)

Vote count:

iSocialism (2): Imran Ehsan, LordSunday

LordSunday (1): Zacch

Imran Ehsan (0):

captainjf (0):

Northern Empire (0):

Zacch (0):

 

Not voting: captainjf, iSocialism, Northern Empire,

 

Deadline is Friday, October 20 at 12:00 EDT.

If a majority lynch is not achieved by deadline, it will be a no-lynch.

 

FWIW, iSocialism did read the role PM

  • Author

 

Vote count:


iSocialism (3): Imran Ehsan, LordSunday, Northern Empire,
LordSunday (1): Zacch
Imran Ehsan (0):
captainjf (0):
Northern Empire (0):
Zacch (0):

Not voting: captainjf, iSocialism,

 

With 6 alive, it takes 4 to lynch.

Deadline is Friday, October 20 at 12:00 EDT.
If a majority lynch is not achieved by deadline, it will be a no-lynch.

not much to go on for a vote - 

 

i will abstain from voting until the next day

 

--  No- Lynch

 

 

Vote: iSocialism

 

Yeah pretty contradictory. Care to explain your change of heart?

yes, 100% 

1) the no vote was not accepted, 

2)Isocialism appears to be inactive, he has not responded at all to the thread,

3) Mine is not the Convicting vote, 1 more is required, 

 

Thus,

it is not up to me to decide if or if not he gets lynched- but it is the remaining voters,  

so the 4th voter is likely scum, as they would get a kill

 

if he remains inactive then the vote will stand- if he responds before the deadline then we will see what happens, 

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