@Preston... I love the stats you presented. The funny thing about stats is that it takes very little to make them support your assumptions.
Let me see, if I can make some stats for the scenarios you mentioned
1) I am mafia - i.e. I cant be Security Guard.
The town cop would role claim on day 2 and I would be lynched. The probability of this scenario is 27.3 %.
2) Assuming I am town and the security guard who forces a town lynch
Chances of this happening are 8/11 * 1/8 * 2/3 = 6.06%
3) Assuming I am town and the security guard who gets lucky
8/11 * 1/8 * 1/3 = 3.03%
4) Assuming that I am town and that mafia kills me at night
8/11 * 1/8 = 9.1 %
Well.. I dont see things going horribly wrong for town under any scenario.
I really like how you managed to manipulate the numbers to show that if I am left alive, town looses the game.
The only real given in my stats is that you have roleclaimed security guard while under suspicion. I present the scenarios as I saw them for how things could turn out tomorrow.
For one, your odds dont add up to 100%. If you include one side of a scenario, you need to include the other side otherwise things become imbalanced and the values dont make sense. The main difference between our lists is that you add the 1/8 odds-you-are-security-guard. I assumed that if you were town, then you were telling the truth - and since what town would SEE doesnt change, then it doesnt make much difference. If you include that 1/8, you also need to include the 7/8 opposite case. For example:
2a) Assuming d3mon is town and the security guard who forces a town lynch: 8/11 * 1/8 * 2/3 = 6.06%
2b) Assuming d3mon is town and not the security guard, but who forces a town lynch: 8/11 * 7/8 * 2/3 = 42.4%
I combined those largely because in either case town would see you suggesting a lynch target and then a townie dying, and because frankly if you're townie and NOT telling the truth at this stage then a counter-claim on you on day 2 would probably also result in your lynch.
If you are only listing yourself as 1/8 likely to be security guard, does that mean that we should NOT assume you are telling the truth?
A very interesting part of your analysis is that while you have tried to take apart every post that I made, you dont suspect CD at all.
Let me remind you about a list of scummy actions on his part (perhaps your too)
1) I dropped a hint about my role and he immediately jumped on it and asked for a full role claim. You supported his actions. Sounds scummy to me.
2) He role claims under circumstances that dont require a role claim. Moreover, his role claim proves nothing but you still dont suspect him. Again, I find this very suspicious.
3) There are tons of inconsistencies in his posting. At one time he claims that all the townie roles in last round were very powerful.. later he states that there were enough roles to balance the security guard role. Sounds scummy to me but you ignore it as if it was just another comment.
4) Both you and CD initially pressed for a role claim. I did and you said paraphrase or lynch. Again, I did... your reaction.. too late...we will lynch you anyway.
Since much of this day has turned into an examination of you, it's no surprise that many of my posts have been responses/analysis of your words and counter-accusations. People respond more to someone questioning their analysis; you'll note I have responded to KevinH rather at length as well.
@1 & @2: This has been said before, but I'll repeat it: the setting/intent of one's roleclaim and the role they claim both affect how easily that claim is believed. Last game we ended up pursuing and lynching EM, insomniac, because his roleclaim happened under suspicion - he threw it out there in an attempt to clear his name. Roleclaims in defense are always suspect, especially when they claim big targets.
@3: Last game all townies last town had 'power roles' - i.e. roles of SOME kind. This does not mean they were all 'very powerful'. Several of the roles were intended to actually hamper the security guard - one person who did nothing but present a false positive by moving every night (insomniac), a role that also moved every night but could find info if scum used their janitor (curious child) and an infinite-use pro-town role that would also show up (friendly neighbor).
@4: The key word has been "paraphrase". You gave just the role name 'Security Guard' with nothing else. By "paraphrase" we were asking you to basically take your role PM and run it through a thesaurus and give us the whole thing with synonyms that didnt destroy the meaning. We were looking for the details about how your role was implemented THIS game and how realistic/mole-like your PM sounded. We would then be able to pick apart your role PM for consistency, believability, etc. We asked you for the paraphrase several times; I held off voting until you returned largely because I was waiting for you to do so. The fact that you refused to ever provide that detail - all you did was point to the LAST game's role PM - increased our belief that you do not HAVE a security guard role PM from THIS game to paraphrase.
I also find it very disheartining to see so many inactives. Assuming that all scum members are active, this is seriously tipping the balance in the favour of mafia.
A hammer vote on me could come pretty soon. Assuming that town would be looking at my posts to decide who is scum, I would say that CD and Preston sound really scummy to me.
Narsis and Herodez need to respond, yes. I am interested in what Narsis thought of you, since you were on his list from very early on.
If you ARE town, then you've done a very good job of making a spectacle of yourself and not giving people defending you (largely KevinH) much of anything to work with.
I know you're new. I know it's possible that you are town and didnt realize that by mentioning the "past game survivor" bit you were letting slip you had a role. If you'd been cooperative and provided the paraphrase detail when most of the town asked for it instead of first saying you won't roleclaim then turning around and roleclaiming later, your claim would have been easier to believe. Not all of this game is hard mod-confirmed fact; behavior and the way people act when challenged is key. It's been difficult to explain your behavior if you are truly pro-town with such an important role.
If you're truly the security guard and just played badly, then there's not much else to say; we made a mistake. I hope this isn't the case.
The only thing currently making me waver at all is that if you're new it's possible you really HAVE played this badly. Though I still have trouble understanding why you'd give up and take death without a roleclaim if you really ARE the security guard... that makes no sense at all. Explain why you would just give up and die without a fight if you actually are the security guard.
I don't want anyone lynched, not even those probable scum who are after d3mon.
While CanucksDynasty and Preston have pressed the case, I believe it is quite possible that they are misguided townies. It will be helpful to the town later on to have posts with analysis like they make.
I was only trying to point out the weak arguments. Those that I ignored could possibly be true.
My role is one-use only and wouldn't help the town that much. I might or might not use it tonight. If d3mon is truly the security guard and uses his role tonight, he would know if actually did use my role. That would be a way of confirming him as a townie. Yes, he could guess with a 50% chance of success but there are probably other townies with similar weak roles that could further confirm him. They don't even have to announce it ahead of time.
I suggest that we not risk lynching the security guard.
d3mon, use your one search tonight and report what you see. Those of us with townie roles will be able to disprove your report if it is wrong. You might be scum and you might make a lucky guess, but I think that probability is much less than the alternatives.
I urge the townies that are voting for d3mon to unvote. Why would we want to lynch the one claimed investigative role that has no counter-claim? Stop the insanity!
I wish this would work KevinH. Unfortunately your plan does not provide ANY means to identify who is and isnt scum - everyone that d3mon lists will be forced to roleclaim, and everyone will of course claim some sort of role. At least one will be lying, the scum who nightkilled someone - but EVERYONE will be suspect, and many normal townies would be outed regardless of whether d3mon is scum or not. I know this is how security guard works, but when scum could manipulating this list it's a dangerous power to give them; who do THEY want to see roleclaim?
Still. Is there SOME way we can make this work? Part of the problem with discussing tomorrow's test NOW is that it tells scum everything we're thinking; its impossible to "catch" them, so it has to instead be some kind of logic trap.
For this test, If d3mon is scum his list cannot have real movement information, and hence will be a list of random targets.
If d3mon is town but fakeclaiming, his list cannot have real movement information - or alternately he wouldn't provide a list.
If d3mon is town and security guard, his list will have real movement information.
If d3mon is not security guard, there MAY be a real cop roleclaim on day 2. I say 'may' because we dont necessarily have a 'movement-detector' cop: we could have one of the types that is able to examine one person per night. The danger is that if that's the kind of cop we have and on night 1 he finds NOTHING, he probably wont roleclaim - and d3mon's list will go unchallenged.
If d3mon is not security guard and a real cop roleclaims on day 2, d3mon will most likely be lynched. This includes if he is town and fakeclaiming to either draw scum nightkill or avoid death.
If d3mon's list is unchallenged, then all those named will be forced to roleclaim.
If d3mon is scum and names someone that didnt move/use a role, that person will say it wasnt them and possibly be forced to do a full roleclaim on day 2 - more likely they'll claim vanilla townie. They will be suspect because they will appear to be scum trying to avoid getting caught.
If d3mon is scum and doesnt name someone who moved, that person can challenge the list - but that person will also be suspect for trying to discredit d3mon.
If d3mon is security guard and names someone that moved, that person can say "yes that was me" and do a full roleclaim. If that was a one-use role, then there's no further extra danger. If that was a multi-use role then that person is now outed and is a target night 2 onward. Anyone outed in this manner is suspect because this is also how scum would show up: they would fakeclaim and try to get away with it.
If d3mon is security guard and someone claims they moved and were not shown, or named and did not move, then those people would be suspect for trying to discredit d3mon - but it would also put d3mon's list (and whoever had said 'yes that was me') in question.
If d3mon is scum and names two townies and two scum as his findings, his fellow scum can collaborate with him and fakeclaim/verify his results to place additional suspicion on those who would probably say "no wait, that wasnt me" - especially if d3mon gets lucky and one of the two townies named really DID move. People d3mon did NOT name that moved would be able to speak up and try to discredit him, but it's possible that such people would be in the minority and hence look suspicious themselves.
If d3mon is security guard and a false-positive townie is lynched based on his information, then d3mon will still look suspect - but a less so if a lot of people are sticking up for him by saying he verified their night moves. If fewer people use their roles tonight then it will be harder to verify him, but it reduces chances of a false positive - less for a scum to hide in. If more people use their roles tonight then it will be easier to verify him, but who is actually scum will be lost in the mass and a false-positive will be very likely; we'll have essentially destroyed the security guard's usefulness.
At this point I've sat here FAR too long looking back over posts and trying to work out the logic of how a test could work, and the preview shows me an ungodly long post so I'm going to stop now.
d3m0n- You've seriously acted like scum in my eyes thus far. I believe anyone who suspects you is entirely justified in doing so, but it IS possible that you've just played this badly due to being new. If you are town, then answer what you meant by your post where you said you would take being lynched with no roleclaim, if you are the security guard. I also will ask you one last time to provide a PARAPHRASE of your role pm. You have NOT provided this so far. Respond to both of those things quickly and we'll see where it goes.
KevinH- I'm having trouble seeing how testing d3mon can work without forcing townie roleclaims, allowing scum co-conspirators to skew the process, or ruining the security guard's effectiveness through too many false-positive townie actions. If you can lay out a better plan that addresses these issues I /might/ be persuaded to go along with it, but per my above analysis I seriously cannot think of a way to test d3mon that would not end with the town at a major disadvantage... and it's VERY hard for me to ignore d3mon's behavior to this point.
-Preston