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[KZ-02] SANE END: Madness Metropolis

[KZ-02] Madness Metropolis

 

Quick Links:

Sign-up Thread

 

Day: Deadline

Day 1: May 27, 2012

Day 2: June 8, 2012 June 5, 2012

Day 3: July 5, 2012

Day 4: July 27, 2012 July 25, 2012

Day 5: August 10, 2012

Day 6: August 30, 2012

Day 7: September 14, 2012

Day 8: September 20, 2012

End Game

Role PMs

Night Actions

 

Updates:

  1. May 31, 2012: Eva999 replaces Nerau. Deadline extended by 3 days.
  2. July 2, 2012: d3mon replaces OrangeRush7. Deadline postponed to July 5.
  3. July 16, 2012: Half-majority imposed.
  4. July 22, 2012: Chaplain of death replaces Angel Cruz dela Sant. Deadline postponed to July 27
  5. July 24, 2012: Ivan V replaces ABigDeer
  6. August 31, 2012: Theophilos replaces d3mon

 

Still Madly Alive:

  1. ccabal86 [sergeant Sanity], Roleblocker
  2. Daimos [Major Masteria], Redirector

Confirmed = Bolded and Underlined

 

Definitely Not Still Madly Alive:

Imran Ehsan [Miss Bonnie], Neighborizer♀, was cured in the head on NIGHT 1

JohnGato [Mister Clyde], Neighborizer♂, was shot in the head on NIGHT 1

Eva999 Nerau [Doctor Jekyll], Night-shift Veterinarian, died of an overdose on NIGHT 2

reign of terror [schizophrenic Sam], Paranoid Roleblocker, was shot in the chest on NIGHT 3

KevinH [Pica Pete], Jack-of-all-trades, was cured in the head on NIGHT 4

Ivan V ABigDeer [Time Traveler Tom], Delusional Townie, was lynched on DAY 5

Electric Mango [Mysophobiac Mandy], Reflexive Watcher, was cured in the head on NIGHT 5

Alternate_Tree [Anterograde Amnesiac Cop], Amnesiac Cop, was lynched on DAY 6

BeeBs [super Shrink], Team Sanity Escapee, was lynched on DAY 7

Rafay [Doctor Delirium], Jailkeeper, was cured in the head on NIGHT 7

cam177 [Mayor Madness], Governor, was shot in the back on NIGHT 7

Theophilos d3mon OrangeRush7 [stendhal the Cop], Flavor Cop, was lynched on DAY 8

Chaplain of death Angel Cruz dela Sant [Patricia Portillo], Anorexic Townie, was cured in the head on NIGHT 8

Xx Karl xX [shrieker the Sadist], Sadistic Serial Killer, was locked away in an asylum forever in the END GAME

Edited by Kaziocore

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Supposedly Alternate has no idea the outcome of his investigations either. so far as I could tell from his roleclaim. So his voting will have no real insight more then any of the rest of us.

 

Except that he is our only "confirmed" townie, or at least the closest we have. I'd be more keen to follow someone in his position whether he knows what he is doing or not.

  • Author
Alternate_Tree (1): ccabal86

 

No Lynch (8): KevinH, Xx Karl xX, Chaplain of death, BeeBs, Rafay, Alternate_Tree, d3mon, Electric Mango

 

Not Voting (3): cam177, Daimos, Ivan V

 

With 12 Alive, 7 is needed to lynch.

4 is needed to lynch on deadline.

Deadline is in 3 days

IT IS NOW NIGHT FOUR.

NIGHT ACTIONS TO ME BY SATURDAY.

Edited by Kaziocore

  • Author

I'm too lazy to post a scene so here's the picture of Pica Pete before he was cured.

 

http://pwwwblog.ibeatyou.com/blog/wp-content/uploads/2010/01/fat_coke_man.jpg

 


KevinH [Pica Pete], Jack-of-all-trades, was cured in the head

 

It is now DAY 5

Deadline: Friday, 10th of August

 

With 11 Alive, 6 is needed to lynch.

3 is needed to lynch on deadline

Damn we lost our most active player. Now what?

Damn we lost our most active player. Now what?

 

well...i think we have a few things we could do:

 

1. follow Alternate_Tree since he is pretty much the only confirmed townie that's alive

 

2. we could follow Kevin's list of scum since we know he's a townie

 

3. lynch inactives? i dunno how useful this would be, but we could still do it haha

Gah, I come back and this happens >_>

 

What could Jack-of all-trades be? Maybe KevinH had all sorts of powers? Anyway, keeping his list in mind would not be a bad idea. We need to lynch today, that's for sure.

Lynch: Ivan V

 

 

Not liking the vibes I'm getting from this fella. Also since ABD was replaced not mod-killed, he could've been scum. As soon as he came our mouthpiece went off.

 

 

Anyway I just thought of a new theory:

 

We are all insane right? Could it be that there was only one sane guy, killed at the start was the only scum. So every night one of us insane due to our tendencies kill one guy or the mod does??? Maybe its an individual centered game.

 

Anyway I just thought of a new theory:

 

We are all insane right? Could it be that there was only one sane guy, killed at the start was the only scum. So every night one of us insane due to our tendencies kill one guy or the mod does??? Maybe its an individual centered game.

 

I dont think that's the case since last night Kevin was cured of his insanity. so there has to be more sane people out there

I agree, the fact that he is now the second person to have the exact wording "cured in the head" would seem to indicate to me that there are still scum out there, But that they may only be getting the chance to kill randomly as we do, or they may just have a very long wait time between their night kills.....

The cop has investigated 3 out of the remaining 10 people that aren't him.... We need him around for another night or 2. I think taking out some of the inactives so that the pool is smaller wouldn't be a bad idea.

 

Actually, that should be 4 people, as I guess he investigated someone tonight as well.

Yes, sorry I haven't said anything yet, I was travelling and just got back.

 

For my information, I had said that KevinH was the 3rd person I had investigated, so I have one less person now, and then last night I investigated xX Karl Xx and the investigation failed, so I'd like to know why.

Yes, sorry I haven't said anything yet, I was travelling and just got back.

 

For my information, I had said that KevinH was the 3rd person I had investigated, so I have one less person now, and then last night I investigated xX Karl Xx and the investigation failed, so I'd like to know why.

 

Interesting. Karl got anything to say?

I agree, the fact that he is now the second person to have the exact wording "cured in the head" would seem to indicate to me that there are still scum out there, But that they may only be getting the chance to kill randomly as we do, or they may just have a very long wait time between their night kills.....

 

It seems like the scum is not very active if this is it's only second kill.

Yes, sorry I haven't said anything yet, I was travelling and just got back.

 

For my information, I had said that KevinH was the 3rd person I had investigated, so I have one less person now, and then last night I investigated xX Karl Xx and the investigation failed, so I'd like to know why.

 

I would also like to know why that investigation didn't work. In fact I was hoping i would be investigated as it would prove my towniness since my role is a little weird. here, i may as well role claim, maybe that will explain what happened.

 

I am Steve the Sociopath. My role PM basically says that I'm Anti-social and pretty much hate being around other people, and because of this, i won't let anyone around me to cure my insanity.

 

I thought that was the only thing my role does, but maybe it also doesnt let any night action happen to me? I guess i'm just super anti-social haha

I assume this would mean that he can't investigate you because you won't let people anywhere near you to investigate..... but if you can't be cured then as long as we don't kill you is sounds like you should be invincible to the scum...... strange. So now our cop has technically investigated 2 of the last 10 people. Though we have 2 role claims outside of that.

I assume this would mean that he can't investigate you because you won't let people anywhere near you to investigate..... but if you can't be cured then as long as we don't kill you is sounds like you should be invincible to the scum...... strange. So now our cop has technically investigated 2 of the last 10 people. Though we have 2 role claims outside of that.

 

exactly, i thought it was strange, but i guess the bad thing is i cant be proven townie. i was looking at the list of possible mafia roles and i guess mine is kinda like a miller, but with a twist.

Lynch: Ivan V

 

 

He hasn't posted since he joined, better to kill an inactive then perhaps an active townie. lets narrow down the pool of possiblities while the cop continues to investigate.

 

 

Also, another thought just occured to me, the scum may not have been killing anyone this entire time because they may have been trying to kill the cop since his roll claim and a doctor-type roll may have been stopping them seeing as a role-claimed townie would be vulnerable.

 

 

Alternate, focus on investigating active members because were just going to lynch off the inactives in the next couple of cycles unless someone shows their hand or the scum start killing more townies.

I don't understand why we would lynch anyone in the current situation. The scum are outnumbered, even if they start making more kills, it'll just eliminate people to investigate for me. If we lynch the inactive people, who are probably mostly bored townies, we'll just get the scum closer to winning.

 

To me it makes no sense to kill anyone while time is on our side. If I continue to investigate the active people, it will be 2 or so nights until I've investigated a majority/ had people role claim, sure if we kill inactive people it may be a day or so less to have a majority of people investigated, but killing people at this stage only serves to help the scum. I should be the next person to get lynched, but in a couple of days so that we know who the majority of people are and those remaining can act accordingly.

I understand your reasoning but I still believe we are better off lynching the inactives. The smaller the group the smaller the majority we need to lynch.

 

By lynching 1 or 2 actives, we cut down on the pool of possiblities for the scum to hide in. If they happen to be townies then we will stop until you give us more information with your death. We should outnumber the scum by quite a bit still though, so losing 1 or 2 townies isn't the end of the world if it helps us win the game.

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