Setup
- 2 Mafia Goons or 2 Werewolves
- 3 Townies
- 1 Cop
- 1 Seer
- Daystart
- Mafia Goons or Werewolves are chosen randomly by the mod pregame
- Cop gets results in the form of Mafia/Not Mafia
- Seer gets results in the form of Werewolf/Not Werewolf
- Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
- There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
- Players who do not post for 48 hours will be prodded. A player who fails to post within 24 hours of being prodded will be replaced.
- A player who has been prodded 3 times is subject to possible replacement without further notice (player-requested prods do not count towards this total).
- Days will last 8 days. Nights will last 2 days.
- Extensions are given only in extreme circumstances.
- Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
- Normally, a simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
- If no one has a simple majority of votes at deadline, only a half-majority is needed. (simple majority / 2, rounded up).
- If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first.
- During day you may vote using bold (Vote: PlayerX). If you do not wish to lynch, you may bold Vote: No Lynch.
- You may Vote: No Lynch - a simple majority of these vote types is usually required to send the game to Night phase without a Lynch.
- Once a player has reached a simple majority of votes no further unvoting will change their fate.
- When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
- If you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
- Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
- Darkened Yellow text is reserved for the Mod.
- No invisible/small/encrypted text is allowed.
- Editing of posts is not allowed
- Please bold all requests to the Mod so that they don’t get missed.
- Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
- Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
- No set of rules can be all-encompassing. I reserve the right to take any action at any time, for any reason.
However, I try to be extremely reasonable. If you have any questions about the game, rules, or players, please ask the Moderator via PM.
Role PM
Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
Factional Communication - During the night phase you may talk with your partner.
Factional kill - Each night phase, one of you or your partner may perform the factional kill.
Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].
Abilities:
Factional Communication - During the night phase you may talk with your partner.
Factional kill - Each night phase, one of you or your partner may perform the factional kill.
Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Democracy - Your weapon is your vote, you have no night actions.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Cop
Abilities:
Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.
Mental State - You know you are guaranteed to be sane.
Win Condition:
You win when all threats to the town have been eliminated.
Definitely AliveWelcome, [Player Name], you are a Town Seer
Abilities:
Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
Mental State - You know you are guaranteed to be sane.
Win Condition:
You win when all threats to the town have been eliminated.
- KevinH
- d3mon
- cam177
Imran Ehsan, Town Cop, was found dead on NIGHT 1
Rafay, Werewolf, was lynched on DAY 2
Xx Karl xX, Vanilla Townie, was found dead on NIGHT 2
Alternate_Tree, Town Seer, was found dead on NIGHT 3
Edited by Kaziocore, 07 October 2012 - 08:35 AM.