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[TW-01] Cybernations Mafia - Town Win!

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#141
iSocialism

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All these votes. :P But are we lynching someone today or not?
 

 
If we do, who will be the target? The most inactive one?
I don't like either of these post. Why are we so pushy for a vote?

 

 

 

Mafia is a game of voting bruh

 

 

Yeah, but you shouldn't be pushing just to vote. You want to target scum, not get a vote in by the end of the day.

okay, something a tiny bit interesting i've seen.

 

take it as you will

 

From Imran's previous game.

 

 Samus seems like a good target. Possible problem with him though is as he is popular with the noobs he may draw some of their actions which is not a problem if its a watcher but he may get protected by a doc.

 

Bandwagon on me so early into the game? Why?

 

Imran #1 on suspect list as of now. Won't vote for him yet though.

They are getting hasty for a vote. They will jump around. The main thing is Imran likes to get on the bandwagon early/start it, so he can use his defense of "I was the first/second person, I'm not bandwagoning excuse."


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#142
Sister Midnight

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okay, something a tiny bit interesting i've seen.
 
take it as you will
 
From Imran's previous game.
 

 Samus seems like a good target. Possible problem with him though is as he is popular with the noobs he may draw some of their actions which is not a problem if its a watcher but he may get protected by a doc.

 
Bandwagon on me so early into the game? Why?
 
Imran #1 on suspect list as of now. Won't vote for him yet though.

I'm a noob with boobs (see what I did? Seventh grade humor) and think Samus is a hottie, so there you go.

How are you supposed to figure anything at all out on day one? It seems like you just have to take a wildass guess and hope for the best. I'm not prepared to finger anyone just yet unless someone can give me good reason to. I suppose inactivity is a reason, but is it a good one? On the other hand won't a mobster WANT to lynch someone right away? So does that make the enthusiastic lynch movers suspicious?
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#143
Mandarijn

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I'll quote myself again because strangely some of you covered it with noise (I'm looking at you: Lyner aka "Always a scum", Rafay, KevinH and Finster  <_< )

To get things into serious direction: we could do no rolling on the first day (because it seems random) and do organized sweep (person no1 checks person no2, while it checks person no3, while it checks person no4, etc...) to see if we can find something about the scums that want to overthrow our hegemony.

 

I think I understand what you want to do, but there are a few problems with this tactic:

1) not everyone has a role (probably)

2) everyone who has a role has to come forward and confirm that they will check person X

3) scum will know who'll be checked out and can just use someone else to make the kill (of course cops will still get a positive result, but there probably are only 1-3 cops in the game and if they come forward they're dead the next night)


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#144
Ali bin Turban

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Of course it's not the "gg, scums may give up now" tactic. But it's an action that may help us, and thus it's much better than no action at all.

 

Ad 1. They wouldn't take action anyway so what I propose does not hurt.

Ad 2. Yes they'll have to confirm...but we are town and we are working together to weed out scums aren't we?

Ad 3. Chances 2 scums are placed together on the list (the one in the first post) is low, so potentially (potentially for us, they obviously know if there's anyone safe) every scum is endangered. Also someone with weak modifier will let us detect scum with 100% probability (if he visits one).

 

I'm not claiming it's the best move we can make (I'm inexperienced) and if there are better propositions I'm all ears...but we need to do something and do it as team and not chaotically.



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#145
Mandarijn

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We'll also need 2 to check on everyone, as how will you know 1 speaks the truth? He/she could be a scum as well (and they know who town is), so they can easily make some claims...

 

There's no tactic (that I know of) to do something like this. You just have to analyse posts, get a discussion going, accuse people, see how they react and use the intel you get in the night (if any). :P


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#146
Shahenshah

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I'll quote myself again because strangely some of you covered it with noise (I'm looking at you: Lyner aka "Always a scum", Rafay, KevinH and Finster  <_< )

To get things into serious direction: we could do no rolling on the first day (because it seems random) and do organized sweep (person no1 checks person no2, while it checks person no3, while it checks person no4, etc...) to see if we can find something about the scums that want to overthrow our hegemony.

 

I think I understand what you want to do, but there are a few problems with this tactic:

1) not everyone has a role (probably)

2) everyone who has a role has to come forward and confirm that they will check person X

3) scum will know who'll be checked out and can just use someone else to make the kill (of course cops will still get a positive result, but there probably are only 1-3 cops in the game and if they come forward they're dead the next night)

 

Agreed. That looks like a plan, but if you follow through, it has too many holes. In the end, it'll be kind of a massive role-claim with scum having a heads up. 



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#147
Imran Ehsan

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They are getting hasty for a vote. They will jump around. The main thing is Imran likes to get on the bandwagon early/start it, so he can use his defense of "I was the first/second person, I'm not bandwagoning excuse."

 

You guys are still holding my last game against me...because I outfoxed you all..lol. No I am not scum..in fact I have hardly ever been scum. Most of the games I played in has been as an innocent townie and you can go back and check that I never vote no lynch. Its boring and stoopid. We need to get lynching fast so we have bandwagons to analyze in later days. No lynching strategy is over reliant on the cop with all other townies sitting around sucking their thumb and hope that someone finds something useful at night. I like a more pro-active approach. Where is the Mango when you need him. He would have backed me up.


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#148
Mandarijn

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I'm fine with lynching someone, but who're we going to pick then? :P


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#149
Ali bin Turban

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We'll also need 2 to check on everyone, as how will you know 1 speaks the truth? He/she could be a scum as well (and they know who town is), so they can easily make some claims...

 

There's no tactic (that I know of) to do something like this. You just have to analyse posts, get a discussion going, accuse people, see how they react and use the intel you get in the night (if any). :P

You're getting it, even if you don't know it yet :P. If this move wont archive anything else it'll still be enough because there will be more talk about who did what, scums will lie or keep silent (which is suspicious too)...and when they lie there's a chance they make mistake.

Also if we do it in orderly fashion, scums will not have as much freedom to lie as they'd have otherwise (constraining them in their lies is another step to force them to make mistake).

 

 

 

 

I'll quote myself again because strangely some of you covered it with noise (I'm looking at you: Lyner aka "Always a scum", Rafay, KevinH and Finster  <_< )

To get things into serious direction: we could do no rolling on the first day (because it seems random) and do organized sweep (person no1 checks person no2, while it checks person no3, while it checks person no4, etc...) to see if we can find something about the scums that want to overthrow our hegemony.

 

I think I understand what you want to do, but there are a few problems with this tactic:

1) not everyone has a role (probably)

2) everyone who has a role has to come forward and confirm that they will check person X

3) scum will know who'll be checked out and can just use someone else to make the kill (of course cops will still get a positive result, but there probably are only 1-3 cops in the game and if they come forward they're dead the next night)

 

Agreed. That looks like a plan, but if you follow through, it has too many holes. In the end, it'll be kind of a massive role-claim with scum having a heads up. 

 

Can't they role claim no matter what we do? They can do it anyway and always risk that someone will challenge their statement.


 

They are getting hasty for a vote. They will jump around. The main thing is Imran likes to get on the bandwagon early/start it, so he can use his defense of "I was the first/second person, I'm not bandwagoning excuse."

 

You guys are still holding my last game against me...because I outfoxed you all..lol. No I am not scum..in fact I have hardly ever been scum. Most of the games I played in has been as an innocent townie and you can go back and check that I never vote no lynch. Its boring and stoopid. We need to get lynching fast so we have bandwagons to analyze in later days. No lynching strategy is over reliant on the cop with all other townies sitting around sucking their thumb and hope that someone finds something useful at night. I like a more pro-active approach. Where is the Mango when you need him. He would have backed me up.

 

I'm actually proposing something EM has proposed in other game:P



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#150
Imran Ehsan

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The problem with your strategy is that there has to be mass role claims on D2 to identify that scum, which I am pretty sure is not allowed.


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#151
Finster Baby

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The little I've played, I've never been a fan of a no lynch on day 1.

We need to start weeding through. Look and see who potential scum are. We also need to try and avoid the massive role claim on Day 2. That's what killed us townies off in the Force Awakens game.

I'm still a noob tho. Only played a couple of games, so the strategizing isn't my strong point yet.

I see what you're saying Ali, and it's not entirely a bad idea. That said, no lynch on day 1? Not a fan.
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#152
Ali bin Turban

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The problem with your strategy is that there has to be mass role claims on D2 to identify that scum, which I am pretty sure is not allowed.

I didn't say we're supposed to tell who we are, did I? All I asked was that we organize our targets for checking. How is suddenly checking (in your case) Robert a much worse option than for instance Roq? Would you like for instance to know who was the target of a weak townie that died at night? You won't know if you don't organize it.

 

All I'm hearing is that organizing is not ideal. Let's assume everyone knows it, alright? Now please tell me why choosing targets at random is better. 

 

Edit: Just bolding important part, because that something you're all picking while it was not part of the plan.



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#153
Mandarijn

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Hmm, that sounds pretty reasonable. :P But I don't know, sometimes going on a hunch or checking one of your own suspects might pay off more.

 

Has this ever been tried in any of the games you guys played?


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#154
Chaplain of death

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I'll quote myself again because strangely some of you covered it with noise (I'm looking at you: Lyner aka "Always a scum", Rafay, KevinH and Finster  <_< )

To get things into serious direction: we could do no rolling on the first day (because it seems random) and do organized sweep (person no1 checks person no2, while it checks person no3, while it checks person no4, etc...) to see if we can find something about the scums that want to overthrow our hegemony.

 

 

The only thing is that with all the holes (townies with no power role or no ability to check other people) it will be just as effective as people going off their hunches and targeting whoever they want/feel is scummy.  :emot-psyduck:

 

 

I'm a noob with boobs (see what I did? Seventh grade humor) and think Samus is a hottie, so there you go.

How are you supposed to figure anything at all out on day one? It seems like you just have to take a wildass guess and hope for the best. I'm not prepared to finger anyone just yet unless someone can give me good reason to. I suppose inactivity is a reason, but is it a good one? On the other hand won't a mobster WANT to lynch someone right away? So does that make the enthusiastic lynch movers suspicious?
That was supposed to say lynch mobbers, but I can't go back and edit.

 

 

You can finger me. I'd be more than okay with that. Is that reason enough?  :rainbowsheep:  :3910290200_9284e0754f_o:

 

 

They are getting hasty for a vote. They will jump around. The main thing is Imran likes to get on the bandwagon early/start it, so he can use his defense of "I was the first/second person, I'm not bandwagoning excuse."

 

You guys are still holding my last game against me...because I outfoxed you all..lol. No I am not scum..in fact I have hardly ever been scum. Most of the games I played in has been as an innocent townie and you can go back and check that I never vote no lynch. Its boring and stoopid. We need to get lynching fast so we have bandwagons to analyze in later days. No lynching strategy is over reliant on the cop with all other townies sitting around sucking their thumb and hope that someone finds something useful at night. I like a more pro-active approach. Where is the Mango when you need him. He would have backed me up.

 

 

Holding past games against people is silly. If you can establish a play style (or a variance in it based on scum/town) then cool. Otherwise leave whats in the past there in the past.

 

Also to be fair though Imran...... You were an SK in my game.  :smug:



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#155
Samus

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Imran is scum. And no, i'm not holding your past games against you.

 

I'm holding your posting behaviour which coincides with your scummy nature of your last game.

 

But of course, we see you already proving your innocence.

 

Also I agree with day 1 lynches, don't agree with lynching active players on day 1 without probable cause



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Only I have the baptismal power.

Samus because of your dedicated service to IRON; your high casualty count and aid given your fellow IRONers. I hear by baptize ye in Fire and blood. You rise as IRON!

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MVP(Mod’s Choice)= Master Samus; I think Master Samus played amazingly for a guy who claims it was his second only mafia game. He never led the town on him and that’s why he deserves this award. He was impressive in manipulating the town that led to the ultimate mafia victory.
 
Player of Mafia; Master Samus/emudevelopment (shared); I think both were instrumental in the town’s defeat. Both were manipulative and deceptive. They clearly came out as pro-town and looked like de-facto town leaders. They led the lynch wagon w/o anyone uncovering their true motives.

Samus, you should be proud that you've helped make an environment where people feel safe enough to share their experiences.


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#156
KevinH

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If scum know the plan, they can work it to their favor.

An example would be choosing which of the scum would deliver the kill.

 

We had a game where everybody had a kill and as scum, I put forth a plan that would have been sound except that I was able to manipulate targeting so that the townies killed each other.

 

Ali bin Turban's plan could very well be that of a scum that likes the way the players are arranged.



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#157
Lyner

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The problem with your strategy is that there has to be mass role claims on D2 to identify that scum, which I am pretty sure is not allowed.

I didn't say we're supposed to tell who we are, did I? All I asked was that we organize our targets for checking. How is suddenly checking (in your case) Robert a much worse option than for instance Roq? Would you like for instance to know who was the target of a weak townie that died at night? You won't know if you don't organize it.

 

All I'm hearing is that organizing is not ideal. Let's assume everyone knows it, alright? Now please tell me why choosing targets at random is better. 

 

Edit: Just bolding important part, because that something you're all picking while it was not part of the plan.

 

 

If scum know the plan, they can work it to their favor.

An example would be choosing which of the scum would deliver the kill.

 

We had a game where everybody had a kill and as scum, I put forth a plan that would have been sound except that I was able to manipulate targeting so that the townies killed each other.

 

Ali bin Turban's plan could very well be that of a scum that likes the way the players are arranged.

 

 

This, nuff said

 

Organizing works better in a game where we know for certain what roles are available

 

 

 

 

 

 

 

 

All these votes. :P But are we lynching someone today or not?
 

 
If we do, who will be the target? The most inactive one?
I don't like either of these post. Why are we so pushy for a vote?

 

 

 

Mafia is a game of voting bruh

 

 

Yeah, but you shouldn't be pushing just to vote. You want to target scum, not get a vote in by the end of the day.

 

 

When did I "push" for a vote? we're discussing on how the town should proceed instead of complaining without suggesting any concrete plan for the town ;)

 

 

 

I haven't even voted anyone, and ironically you're the one who passively push for a Samus kill :P



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#158
Ali bin Turban

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If scum know the plan, they can work it to their favor.

An example would be choosing which of the scum would deliver the kill.

 

We had a game where everybody had a kill and as scum, I put forth a plan that would have been sound except that I was able to manipulate targeting so that the townies killed each other.

 

Ali bin Turban's plan could very well be that of a scum that likes the way the players are arranged.

Do you know of any game when scums were to afraid to make a night kill when investigating was random?

Yo cant manipulate targeting here - there's a list made by TW.

 

Still none of you have made any propositions what to do. All I hear is scum talk "that won't do any good, lets do nothing".



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#159
Shahenshah

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Personally, I favour a no Lynch on D1. It's simple maths of probability.

I don't agree with lynching inactive unless a replacement option has been exhausted. Last game, we killed a cop I believe.

Vote: No Lynch.

For those pushing for a Lynch on D1: Based on what exactly? No one is going to role claim, no one has used ability to gather information. It's all he said, she said on practically nothing. D1 is all noise. Scum knows who they are and so have information advantage on d1 to push a narrative or capitalise on mistake on townies and bandwagon.

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#160
Shahenshah

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* sorry edited the post to add last sentence.

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