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[KH-21] JOAT^2 Town Wins

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#141
Lord MK

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Post Count

lilweirdward 21 -
Lord MK 18
brewersalliance 15
Ali bin Turban 13
Ferastical 12
Lyner 9
Torres951 8
Tony Maurice 8 middle of the count
The Warrior 6
ghaws 6
Velocity 4
Robert2424 4
Finster Baby 4
Rafay 3 - less than half of the middle.
Wolfpacks 1 - where did WP go? Kevin, we might need a prod.
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#142
Ali bin Turban

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Everyone that has voted no lynch tell me whats your plan for D2 and D3?

Most probably we wont get any information from joats. So what will you do?

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#143
Tony Maurice

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Let’s just vote brewers 


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#144
Robert2424

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As MK paints a target on MK's back.....
Lynch Day 2?

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#145
Velocity

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Let’s just vote brewers


As much as I would like to, active and good players will be useful in this game, and I don’t think lynching him D1 will yield much, as I don’t think he’s really done anything scummy.

Only click if you're Tony Maurice, thanks!

 

 

 

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  • Velocity   

(it's lonely here by myself)

 
 
              Finster Baby
     Sent Today, 09:48 AM
 

I added Mafia Mod for you Velocity...Get with a know masked mod and get some training.

      

 


#146
Tony Maurice

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FINE.

 

VOTE: NOBODY


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#147
Ali bin Turban

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As MK paints a target on MK's back.....Lynch Day 2?


But on D2 youll have no information like on D1, so lynch will be as random as on D2. So why you believe lynch on D2 is better than D1 lynch ?

As ive already written:
D1 no lynch D2 lynch gives us 4 lynch opportunities and if we miss all we lose on D6.
D1 and D2 nolynch gives us one more day and 4 lynch opportunities: if we miss all we lose D7
D1 and D2 lynch gives us 5 lynch opportunities and if we miss all we lose D6

D1 no lynch D2 lynch is literally the worse option we can take.

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#148
Finster Baby

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I don't think MK is a target at this point.  He's just pointing out some strategies. 

 

I see a lot of unneeded hostilities in this thread.....we're better than this.


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#149
Tony Maurice

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I’ll be honest I don’t know what to do. I’m just gonna do what the smoothest talker says.


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#150
lilweirdward

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Yeah if we end up no lynching today, I'll almost definitely advocate for a no lynch tomorrow to get us our day back, assuming no one gets a lucky doctor shot on N1. It doesn't help us as town, and it's still a worse strategy than just lynching today and tomorrow, but at least it gives the JOATs an extra night and day.

I mean, are some people even thinking this through? Most people voting no lynch are experienced players which is why I'm so baffled by it. Brewers playing by the results of the ships at least makes sense, but everyone else just seems scared to accidentally hit a JOAT, which we know FROM THE CHAMPIONSHIPS is the actual biggest factor in town losing more than the balance suggests they should. We've got to play this game like it's 12 plain town against 3 mafia goons to have a real shot, and no lynching with no PRs is a complete waste.

#151
Finster Baby

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Wow!  A LWW post that makes sense!

 

I'm not sure I agree with 2 days of No Lynch, especially if we get good info, as that gives the scum 2 shots at us without us at least trying to find them, but that can be discussed after N1 I suppose.


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#152
brewersalliance

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Let’s just vote brewers 

are you ever going to say why or is it just for the hell of it lol



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#153
The Warrior

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Let’s just vote brewers 

 

I know you back tracked on this but I still don't understand why you're so comfortable saying things like this? Do you even care if the names you offer up turn out to be town?

 

 

As MK paints a target on MK's back.....Lynch Day 2?


But on D2 youll have no information like on D1, so lynch will be as random as on D2. So why you believe lynch on D2 is better than D1 lynch ?

As ive already written:
D1 no lynch D2 lynch gives us 4 lynch opportunities and if we miss all we lose on D6.
D1 and D2 nolynch gives us one more day and 4 lynch opportunities: if we miss all we lose D7
D1 and D2 lynch gives us 5 lynch opportunities and if we miss all we lose D6

D1 no lynch D2 lynch is literally the worse option we can take.

 

 

Then we either go with:

1) D1 and D2 no lynch. Give our JOAT's two nights to hopefully come up with something. In the meantime encourage everyone to actively post and discuss whatever ends up happening on these first two nights.

2) D1 and D2 lynch. Take the risk that we hit a JOAT or force them to have to role claim and have vote patterns to discuss as well even though they will be taken with a grain of salt.

 

If we go for option 2 I think we need  "force" everyone to vote for someone. Not voting shouldn't be allowed so we can at least get a read on what everyone is doing.


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#154
Lyner

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2 days of no lynch is too much reliance on our JoATs



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#155
lilweirdward

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Then we either go with:
1) D1 and D2 no lynch. Give our JOAT's two nights to hopefully come up with something. In the meantime encourage everyone to actively post and discuss whatever ends up happening on these first two nights.
2) D1 and D2 lynch. Take the risk that we hit a JOAT or force them to have to role claim and have vote patterns to discuss as well even though they will be taken with a grain of salt.

If we go for option 2 I think we need "force" everyone to vote for someone. Not voting shouldn't be allowed so we can at least get a read on what everyone is doing.


I would definitely support lynching anyone who doesn't vote in days where half majorities aren't reached. I agree that if we're going to lynch from the get go, we need everyone to engage so the scum can't just hide in the background and watch us eat ourselves alive.

#156
Ferastical

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Wow!  A LWW post that makes sense!

 

On the contrary, I've found that LWW's posts have been rather informative.

 

Unvote


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#157
Finster Baby

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Wow!  A LWW post that makes sense!

 

On the contrary, I've found that LWW's posts have been rather informative.

 

Unvote

 

Yeah I'll give him that for this game.  :) 

 

I still lean towards NL.  The stats speak for themselves:  NL D1 has better chance of the town winning, and that's what we all want....well, except the scum of course.
 


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#158
Robert2424

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Well, I'll give them a night. Day 2 I won't be voting no lynch unless there is no night kill. Once a night kill happens I'll be looking for a lynch. If there is no information, it's up to town day 2 to make information. It's not like we won't have any. If JOAT's don't have info day 2, that fine, but it's not like we won't know nothing, somebody will be dead, JOAT's will have info on someone who's town at least, unless they managed a very unlikely scenario where they target someone who was killed.

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#159
brewersalliance

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@kevin

 

are their mod kiils based on activity in this game?

 

and i hope our joats are not WP and rafay lol they have like 4 posts combined



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TO: Brewersalliance | FROM: SeaBeeGipson
TYPE: Nuclear Missile Strike | DATE: 8/18/2017 9:07:26 AM
Your nation has been attacked with nuclear weapons in a standard nuclear attack by SeaBeeGipson. You lost 488 soldiers, 0 defending tanks, 0 cruise missiles, 1.602 miles of land, 0.000 technology, 103.283 infrastructure, 75% of your aircraft, and 25% of your nuclear vulnerable navy force. In addition to these losses your nation will experience many days of economic devastation.Your clones are dead


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#160
Ferastical

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and i hope our joats are not WP and rafay lol they have like 4 posts combined

 

god help us if they are  :wacko: 


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