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Traitors on the Battlefront

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I don't know, he picked a random name so I did too. It's day 1, I haven't seen anyone doing anything particularly suspicious yet.

 

I guess I could vote for Mole, but maybe I'll just see if he behaves himself like a respectable Townie until then. We'll see...

 

Also, here's my post #2. :P

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Excellent. I'd unvote, but I've no-one else to go for and a pressure vote is better than no vote at all.

 

@Martino - You talked about people posting meaningfully and not double posting so you can get a vote count up. Now, I may be wrong, but I thought the whole point of this content judging system was to see us meaninfully hunt scum, and not try to outguess the mod at how well we're doing. We're still playing Mafia - our goal is still to lynch scum.

I'd say Mole has a point there. I'm starting to wonder if the different rules of this particular round are encouraging the players to try to beat the system rather than try to beat the game...

Ok I just got online to three pages of posts, I'm not sure I like the way this is going.

 

While you are right about the possible existence of a third party, I don't think our strategy should involve them all that much. We have no information about them, so what can we do really? We can guess at their ability/win condition, but since we know nothing about them, we may as well be helping them by changing our strategy. No, I'd say we should focus on the mafia and then reconsider if we've killed them all and we're still not in control of all land. Anyway, I sure hope it's not a cult. I hate playing with cults. Still I find it interesting that mole stated this firmly that there would be no third party. The description seemed to implicate that there would be one.

FOS mole

I doubt to the point of certainty that there are no cult members in this game. I was thinking more on the lines of a serial killer, survivor or side-switching roles.

Excellent. I'd unvote, but I've no-one else to go for and a pressure vote is better than no vote at all.

 

@Martino - You talked about people posting meaningfully and not double posting so you can get a vote count up. Now, I may be wrong, but I thought the whole point of this content judging system was to see us meaninfully hunt scum, and not try to outguess the mod at how well we're doing. We're still playing Mafia - our goal is still to lynch scum.

 

 

Not really understanding your point.

 

As far I can tell...it's a mechanism to encourage activity. And the post count should help determine who are possible scum. For instance, currently we have 3 people with high post counts. they are CanucksDynasty (me), Mole, and KevinH. Now let's just say we ask for an update as soon as Martino makes his 2nd post . If it is balanced then (if I am correct) that should mean that one of us is scum. If it favours the town...then that should mean all three of us are townies. If it is heavily skewed in Mafia favour...then more than one of us are scum.

 

And yes we are still hunting scum.

Vote: Alasdair

 

Really now...is that all you have to contribute?

Is that a random vote (which will be the 2nd on Alasdair BTW) or is there another reason?

Well, it's really just a random vote TBH. I was the first to vote for him, but it was not accepted becaue of it's format (noob's mistake). I stand by my decision though because...well why the hell not? :P

Well, it's really just a random vote TBH. I was the first to vote for him, but it was not accepted becaue of it's format (noob's mistake). I stand by my decision though because...well why the hell not? :P

 

OK...fair enough.

Any thoughts on what we should do to root out mafia?

Ok, so a day consists of 10 RL days, right? That means the "day" will end on Sep 12. I suggest we request a battlefield update on Sep 10. Untill then the 3 people who has been the most active in this thread so far keep up with the game-relavant posting, an all other people should keep their posting to a minimum.

 

Then from the battlefield update we can get an idea regarding our active posters' alignment.

Ok, so a day consists of 10 RL days, right? That means the "day" will end on Sep 12. I suggest we request a battlefield update on Sep 10. Untill then the 3 people who has been the most active in this thread so far keep up with the game-relavant posting, an all other people should keep their posting to a minimum.

 

Then from the battlefield update we can get an idea regarding our active posters' alignment.

 

 

may i ask why?

 

imo i believe activity is a must and controlling someones activity just to determine the mafia is silly, even though a strategy like that could accomphlish something

 

a better plan? i would have to think on that one

5. The amount of ground controlled by each side will be updated at the start of every day. It may be updated an additional once during a day at the request of the players. Note: post numbers will not be revealed, only the percentage of ground each side controls.

5-1. A side can only get a win after the day start update, not the midday one.

5-2. The midday update can only be requested once every player in the game has posted at least two content posts.

 

 

 

 

Unofficial Post Count (by page)

 

1. molestargazer - 2+4+

2. Chaoshawk - 2+1+

3. CanucksDynasty - 7+1+2

4. Nerau - 0+2+

5. ccabal86 - 0+2+

6. KevinH - 2+4+2

7. Kasabian - 0+2+

8. Alasdair - 0+0+

9. Martino - 0+0+1

10. Kaziocore - 0+1+1

 

We need Martino and Alasdair to post one more before we can request an update.

 

Before we can request an update, but I'd like to wait until later in the game day. A spread of post counts will help identify the scum.

Before we can request an update, but I'd like to wait until later in the game day. A spread of post counts will help identify the scum.

 

 

I was actually hoping to request it asap. Cuz post count shouldn't have changed too dramatically from the 3 top posters. This way we can at least get an idea of the 3. Whether all townie, 1 mafia, or more. By doing this we can either clear suspicion of the 3 or zero in on one of them.

I agree with the sentiment to post-pone the update request since we only get one a day. We should wait till near the end of the day before requesting it.

may i ask why?

 

imo i believe activity is a must and controlling someones activity just to determine the mafia is silly, even though a strategy like that could accomphlish something

 

a better plan? i would have to think on that one

 

I agree with you nerau, activity is a requirement for everyone. not because a person has the higher count of post it make this person instantly a townie, we have to be careful with that because there may be some scummies trying to fool us

 

I agree with making an strategy to hunt the scum.

 

Well, if we manage to kill a mafia player straight away thanks to this strategy, we townies can tip the balance much easier on the second day.

 

I'd disagree with you,i think killing straight away in day 1 isnt a good idea sometimes because you don't really have to much evidence to accuse someone, although if before the 12 we have cornered a scum , then he have to be lynched.

 

PS: Mmm, how can we be sure he really is a townie with this short-notice

Before we can request an update, but I'd like to wait until later in the game day. A spread of post counts will help identify the scum.

 

I'm not really sure how spreading the post counts would help identify the scum.

If we immediately ask for an update, I think it would be easier to check if the top

posters are scum or not. The longer we delay it, the number of posts of everybody

else would also increase. Yes, the top three could post more but remember that

there is a possibility that some posts would not turn out to be valid.

So yeah I think it's best to do it as soon as possible while a lot of people have

few posts.

3. Mafia post counts will be multiplied by (# of townies) / (# of mafia).

 

With this, the top three posters should post more meaningful posts so that the scum with fewer posts

won't reach the top posters.

 

I also suggest that even though a lot of here said that double posting could be bad,

for the people with a few posts, they should try to double post so that they won't reach

the post count of the top 3 posters

I'm not really sure how spreading the post counts would help identify the scum.

 

If the townies are winning the battlefield, then the players on the low end of the post count will be good lynch candidates as scum.

 

If the scum are winning the battlefield, then players with high posts are probably scum. (We have to be careful in this case because a mis-lynch will shift the battlefield greatly towards the scum.)

 

Even if the battlefield is about even, a player with a really low post count will be a good candidate to lynch even if they are townie. It's possible that losing a townie will benefit the town more by reducing the multiplier as opposed to losing the post count.

Actually, Kevin has a good point. That sounds like really sound logic, and besides, it's not like losing someone who isn't interacting much is a big bummer. I may have to change my vote soon here, if this strategy ends up working out as well as it sounds like it will.

 

Keeping my vote the same for now though... just in case. >.>

Why not?

At the time I posted, he hadn't made a post yet. Counts as lurking to me. His was just the first name I saw.

 

 

How so? I didn't read it.

A possible third party is mentioned multiple times. Now that doesn't necessarily mean there is one, but with this new mechanism, I would expect the mod to try and keep the confusion to a minimum. Hinting at a non existant third party seems counter productive in that regard.

 

Excellent. I'd unvote, but I've no-one else to go for and a pressure vote is better than no vote at all.

 

@Martino - You talked about people posting meaningfully and not double posting so you can get a vote count up. Now, I may be wrong, but I thought the whole point of this content judging system was to see us meaninfully hunt scum, and not try to outguess the mod at how well we're doing. We're still playing Mafia - our goal is still to lynch scum.

Yes, the goal is still scum hunting. However, there are a few reasons why I want to reduce the amount of double posting/spam. First of all, this new mechanism gives us a new way to scum hunt. If we can keep track of the number of meaningful posts everyone has, then we can get some extra information from the battlefield percentages. Double posting and spamming make keeping track of the meaningful posts harder and should thus be avoided. On top of this, spamming is never something I like to see. So even without the new mechanism, I would be disencouraging it. Finally, what I saw on the first few pages were plenty of very short posts. Sure they contributed to the game, but 4 of those one lines could have easily been taken together in one post. Now with the mechanism, there is a reason to split up your posts. But from a general mafia playing point of view, I don't like this direction. Anyway, I am not saying people should stop splitting up their posts, as the mechanism is encouraging it and differences in post counts can help us with the scum hunting. However, this splitting of posts already makes the thread a little harder to reread, so if someone were to start spamming it up, it would be even harder.

Well...I'd rather narrow the scope than have a larger pool of suspects.

So I'd request the update as soon as possible.

 

MOD: Is a majority required to request an update?

Yes, the goal is still scum hunting. However, there are a few reasons why I want to reduce the amount of double posting/spam. First of all, this new mechanism gives us a new way to scum hunt. If we can keep track of the number of meaningful posts everyone has, then we can get some extra information from the battlefield percentages. Double posting and spamming make keeping track of the meaningful posts harder and should thus be avoided. On top of this, spamming is never something I like to see. So even without the new mechanism, I would be disencouraging it. Finally, what I saw on the first few pages were plenty of very short posts. Sure they contributed to the game, but 4 of those one lines could have easily been taken together in one post. Now with the mechanism, there is a reason to split up your posts. But from a general mafia playing point of view, I don't like this direction. Anyway, I am not saying people should stop splitting up their posts, as the mechanism is encouraging it and differences in post counts can help us with the scum hunting. However, this splitting of posts already makes the thread a little harder to reread, so if someone were to start spamming it up, it would be even harder.

 

Actually double posting could be a good way to split the people into what CD is suggesting (the top 3 posters and the rest of the guys).

The maximum points in double posts is one right?

If they split their posts, they'll have more than one points right but there's a possibility

that one of their posts won't match Narsis's criteria whereas if they double(or more) post,

there's a greater chance that they'll only get 1 point.

 

This strategy is only good if we're going with CD's strategy.

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