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[KZ-01] EVIL WON: The Kingdom of Kaardoli


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#21
ZincoX

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It's a typo, don't fixate on it.

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#22
Electric Mango

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It's a typo, don't fixate on it.


You say that with absolute certainty. How can you be so confident?
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#23
ccabal86

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Thats assuming Mafia converts one townie each and every night. But I think there will be a risk involved in turning a townie for the scum also. What happens if they try to turn a cop (assuming there is one with 13 people in the game)? Maybe scum gets revealed or dies? So I think scum will be very careful on who they want to turn as they will have no idea if they will be approaching a townie power role or not.


Eh, all scum need to do is get 1 confirmed townie and it's game over. Too imba IMO

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#24
Nerau

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I didn't do it :P

Let me get a chance to read but i say no quick lynches :D
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Pancho needs your prays its true but save a few for lefty too he did what he had to do and now he is growing old - Townes Van Zandt


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#25
Rafay

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Vote: No Lynch

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#26
KevinH

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The roaring sound grew louder.
The men should be prouder.

The men SCREAM.
Not a dream.

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#27
ABigDeer

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It's a typo, don't fixate on it.


I don't really see how one mafia could only have one person, if it's a lucky guess on the first night it's game over for the mafia. But if that isn't the case then I don't see how expanding the mafia would add much to the game. I'm going to agree with you.

Alliance Wars

NpO and friends:
NpO: 20 + 3
CCC: 4 + 1
UPN: 1
STA: 1


Doom War:

Sparta: 13 + 3

OcUK: 2

TOP: 1

MI6: 1


This War:

STA: 2


Nukes landed in Phati: 31

(6 this war)

 

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#28
Kaziocore

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VOTE COUNT
No Lynch (6): d3mon, ZincoX, Rafay, Theophilos, Imran Ehsan, Electric Mango

Not Voting (7): ABigDeer, BeeBs, ccabal86, KevinH, KF2001, Nerau, reign of terror

With 13 Alive, 7 is needed to lynch.

Edited by Kaziocore, 25 March 2012 - 05:24 AM.

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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
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#29
Theophilos

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Given the limited amount (read zero :P) of information provided by the different posters so far, I'll ... vote: No lynch

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Partout où nécessité fait loi

 

Quodsi ea mihi maxime inpenderet tamen hoc animo fui semper, ut invidiam virtute partam gloriam, non invidiam putarem

 

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#30
BeeBs

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Looks like we're heading towards a no lynch, that's not so bad consider we have no idea whats happening in this game.

As to the imbalance issue, couldn't it just be that there is a mafia turner, but even if he converts only he can convert. That doesn't make sense, let me try again. Only the original scum turner can convert, and if we get him there are no more mafia power roles. Therefore, they need to get a majority and hold it before we catch on.

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#31
KevinH

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punish the culprit
maybe means one of many
but there are others

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#32
Electric Mango

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I'm not abandoning my hypothesis until the mod fixes the "typo" or I'm proven wrong by a night kill. Time will tell.

Also....

Vote: KevinH

Why? I rather enjoy picking on him.
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#33
KevinH

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Picked upon, I enjoy too
OMGUS back at you

Hypothesis or not, time will tell
Scum could have anything, even a spell

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#34
KevinH

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deadline March twenty-nine
no-lynch is the townie line
hope cop is devine

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#35
Imran Ehsan

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Since no further information seems to be forthcoming

Vote: No Lynch

Classified Intel on Empire of Imran:

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#36
Electric Mango

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Into the night we go it seems.

Unvote: KevinH
Vote: No Lynch

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#37
ABigDeer

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Alright then.

Vote: No Lynch

Alliance Wars

NpO and friends:
NpO: 20 + 3
CCC: 4 + 1
UPN: 1
STA: 1


Doom War:

Sparta: 13 + 3

OcUK: 2

TOP: 1

MI6: 1


This War:

STA: 2


Nukes landed in Phati: 31

(6 this war)

 

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#38
KevinH

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Time to go
Night we know

It's a cinch
Vote: No Lynch

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#39
KF2001

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I agree with you guys.
Vote: No Lynch

#40
ccabal86

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Let's see what happens...

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