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[OP-02] WEREWOLVES WON: Carbon-14

Quick Links

Setup


  •  
  • 2 Mafia Goons or 2 Werewolves
  • 3 Townies
  • 1 Cop
  • 1 Seer

Game Mechanics


  •  
  • Daystart
  • Mafia Goons or Werewolves are chosen randomly by the mod pregame
  • Cop gets results in the form of Mafia/Not Mafia
  • Seer gets results in the form of Werewolf/Not Werewolf

Rules


  1.  
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
     
  4. Players who do not post for 48 hours will be prodded. A player who fails to post within 24 hours of being prodded will be replaced.
  5. A player who has been prodded 3 times is subject to possible replacement without further notice (player-requested prods do not count towards this total).
     
  6. Days will last 8 days. Nights will last 2 days.
  7. Extensions are given only in extreme circumstances.
  8. Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
     
  9. Normally, a simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
  10. If no one has a simple majority of votes at deadline, only a half-majority is needed. (simple majority / 2, rounded up).
  11. If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first.
  12. During day you may vote using bold (Vote: PlayerX). If you do not wish to lynch, you may bold Vote: No Lynch.
  13. You may Vote: No Lynch - a simple majority of these vote types is usually required to send the game to Night phase without a Lynch.
  14. Once a player has reached a simple majority of votes no further unvoting will change their fate.
  15. When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
  16. If you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
  17. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
     
  18. Darkened Yellow text is reserved for the Mod.
  19. No invisible/small/encrypted text is allowed.
  20. Editing of posts is not allowed
  21. Please bold all requests to the Mod so that they don’t get missed.
  22. Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
  23. Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
  24. No set of rules can be all-encompassing. I reserve the right to take any action at any time, for any reason.
    However, I try to be extremely reasonable. If you have any questions about the game, rules, or players, please ask the Moderator via PM.

Helpful Links

Role PM

 

Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

 

Abilities:

Factional Communication - During the night phase you may talk with your partner.

Factional kill - Each night phase, one of you or your partner may perform the factional kill.

 

Win Condition:

You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].

 

Abilities:

Factional Communication - During the night phase you may talk with your partner.

Factional kill - Each night phase, one of you or your partner may perform the factional kill.

 

Win Condition:

You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Welcome, [Player Name], you are a Vanilla Townie.

 

Abilities:

Democracy - Your weapon is your vote, you have no night actions.

 

Win Condition:

You win when all threats to the town have been eliminated.

Welcome, [Player Name], you are a Town Cop

 

Abilities:

Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.

Mental State - You know you are guaranteed to be sane.

 

Win Condition:

You win when all threats to the town have been eliminated.

Welcome, [Player Name], you are a Town Seer

 

Abilities:

Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.

Mental State - You know you are guaranteed to be sane.

 

Win Condition:

You win when all threats to the town have been eliminated.

Definitely Alive

  1. KevinH
  2. d3mon
  3. cam177

Definitely Dead

Imran Ehsan, Town Cop, was found dead on NIGHT 1

Rafay, Werewolf, was lynched on DAY 2

Xx Karl xX, Vanilla Townie, was found dead on NIGHT 2

Alternate_Tree, Town Seer, was found dead on NIGHT 3

Edited by Kaziocore

  • Replies 79
  • Views 6k
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Yeahh I am not sure if the cops would like it known who they are gonna be investigating every night. But I am interested to see if they will follow this strategy.

 

I really dont like No lynch votes but there is just not enough info to cast a suspicion on anyone right now. So for today:

 

Vote: No Lynch

hmm im interested to see what moves are taken now given that we have no idea who were up against hopefully the cop & seer work out a good choice
  • Author
No Lynch (4): Xx Karl xX, KevinH, Imran Ehsan, Alternate_Tree

 

Not Voting (3): cam177, d3mon, Rafay

 

Deadline: Sunday, 30th of September

 

Votes needed to lynch: 4

Votes needed on deadline: 2

IT IS NOW NIGHT ONE.

NIGHT ACTIONS TO ME BY FRIDAY.

  • Author

Imran Ehsan, Town Cop, was found dead

 

DAY 2 starts

Deadline: Sunday, 7th of October at exactly the same time I posted this

 

Votes needed to lynch: 4

Votes needed during deadline: 2

Edited by Kaziocore

Well.. this isn't good but we still have a 50% chance that there is a active cop role.

 

Also, since we started with 5 townies, we can't mis lynch today :(

Well.. this isn't good but we still have a 50% chance that there is a active cop role.

 

Also, since we started with 5 townies, we can't mis lynch today :(

Yep hopefully were facing werewolves

I think all the abilities of everyone are given to us in the descriptions by Kaz since he made a point of clarifying the sanity thing. Probably just a lucky guess, and since Imran is probably the most organized person of the group, a good choice in any event

 

To improve the chances of confirming townies, I propose dividing into two groups:

Group A

1. Xx Karl xX

2. Imran Ehsan

3. Alternate_Tree

4. KevinH

 

Group B

5. d3mon

6. Rafay

7. cam177

 

If the Powerball selected on September 26 is odd, then they should pick someone from Group A.

If it's even, choose someone from Group B.

 

The Powerball was 10. The cop and seer should have investigated players from Group B. If I was scum, I would have wanted to night-kill a potentially confirmed townie from Group B.

 

Instead, the scum picked someone from Group A. Why?

  • Author
Not Voting (6): Alternate_Tree, cam177, d3mon, KevinH, Rafay, Xx Karl xX

 

Deadline: Sunday, 7th of October

 

Votes needed to lynch: 4

Votes needed on deadline: 2

Edited by Kaziocore

The Powerball was 10. The cop and seer should have investigated players from Group B. If I was scum, I would have wanted to night-kill a potentially confirmed townie from Group B.

 

Instead, the scum picked someone from Group A. Why?

I dont know why they didnt go with the power ball but it is clearly a good idea to have a lynch now

Huh? Kevin I don't get it???

 

R u saying that the scum is basically using powerball technique to pick it's victims.

 

No, he's saying that since the powerball was 10, that if the cop and seer did what he suggested, they would have investigated someone in group B. and so one would think that the scum would have killed someone in that group hoping to get the person that was investigated. but for some reason they decided to go with Imran. Who know why they did it, but it seems to have worked out for them >.<

I dont know why they didnt go with the power ball but it is clearly a good idea to have a lynch now

 

Well.. if we mis lynch today, we loose. I am not sure if lynching is a good idea.

So our options

A: We lynch without seer info, 2/3 chance we get the wrong person and then they night kill and win

B: The seer roleclaims, confirms a townie, we lynch and have 50/50 chance with the lynch, we guess right/wrong, the seer dies during the night phase and it's just a guessing game

C: The seer roleclaims, found a werewolf/mafia, we lynch them, and then one is left, but the seer dies at night and then it's 3 to 1 with no more night activities except the werewolf/mafia

D: We don't lynch, the werewolf/mafia kill again, the seer may or may not survive the night, it's down to 2 werewolf/mafia, and 3 not werewolf/mafia

 

Whatever the case, it's pretty grim for the town

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