What can we infer from a lynched townie on day one? Not much as last game proved.
What can we infer from a bunch of night actions?
A Cop can find scum or clear someone.
A Tracker or Watcher can see the scum kill.
As townies, we can look for hints because somebody might know something.
Right now, nobody knows nothin'.
The thing about RVS is that hints pop up now. If you had your way (everybody let's all vote nolynch), we'd be playing by night start, which is an inherent advantage to the scum. (A day cycle is an advantage to town, generally speaking.)
I am not advocating a random lynch, which is what transpired last game. A hurried lynch is just as bad as a nolynch (slightly worse, probably). We should use our time to deliberate.
Won't the tracker/watcher also pick up other night actions that aren't kills? And it is very likely that scum pulls off their kill at night, so nights are worse for town, unless the setup is massively imbalanced.