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[OP-06] Mafia Wins - Kill Everyone Mafia
#21
Posted 08 November 2015 - 04:02 AM

#22
Posted 08 November 2015 - 04:38 AM

Votecount 1.01
Lyner (0) -
KevinH (0) -
Road2Victory (0) -
Electric Mango (0) -
Rafay (0) -
Nenos the Great (0) -
iSocialism (1) - KevinH
Not Voting (6) - Lyner, Road2Victory, Electric Mango, Rafay, Nenos the Great, iSocialism
With 7 alive, it takes 4 to reach majority and 2 to reach half-majority.
iSocialism is the current wagon leader at L-3
Deadline is Thursday, November 19, 2015 @ 22:30 EDT




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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#23
Posted 08 November 2015 - 04:57 AM

So the no-lynching d1 king is voting on d1.

Don't just sell tech like a noob. EIEIO it. EIEIO
bay102174 - 19 Jan 2015 "
iSocialism, with stats like this you are a great credit to the IRON military. Your fighting spirit exemplifies what being a member of IRON is about.
iSocialism has been Baptized in Fire and Blood and emerged as IRON!"
#24
Posted 08 November 2015 - 04:59 AM

Unvote.
If we mislynch, the odds of my plan will shift in the mafia's favor since it would be more likely to get two mafia in a row.
Fire all of your guns at once
And explode into space
Like a true nature's child
We were born, born to be wild
We can climb so high
I never wanna die
-Steppenwolf
#25
Posted 08 November 2015 - 04:59 AM

that's ironic, but I guess he wants to try something out.

Joshua 1:9
"Success is not final, failure is not fatal: it is the courage to continue that counts"- Winston Churchill
"War does not determine who is right-only who is left" -Bertrand Russell
"We shall show mercy, but shall not ask for it"- Winston Churchill
"You ask what the aim is? I tell you it is victory- total victory"- Winston Churchill
#26
Posted 08 November 2015 - 06:23 AM

So the no-lynching d1 king is voting on d1.
It's all about optimal strategy. If we don't go with my plan, then we need to lynch.
There's no investigative roles, so we have to hope to get lucky.
#27
Posted 08 November 2015 - 06:59 AM

It's every man for himself, town has a good chance of winning if the targets are killed right.

Joshua 1:9
"Success is not final, failure is not fatal: it is the courage to continue that counts"- Winston Churchill
"War does not determine who is right-only who is left" -Bertrand Russell
"We shall show mercy, but shall not ask for it"- Winston Churchill
"You ask what the aim is? I tell you it is victory- total victory"- Winston Churchill
#28
Posted 08 November 2015 - 11:36 AM

#29
Posted 08 November 2015 - 01:15 PM

That's also a good question.
The same can go for you since you asked the question

Joshua 1:9
"Success is not final, failure is not fatal: it is the courage to continue that counts"- Winston Churchill
"War does not determine who is right-only who is left" -Bertrand Russell
"We shall show mercy, but shall not ask for it"- Winston Churchill
"You ask what the aim is? I tell you it is victory- total victory"- Winston Churchill
#30
Posted 08 November 2015 - 02:30 PM

#31
Posted 08 November 2015 - 05:52 PM

I think we should follow Kevin's plan if his math is right. I've been out of the math game too long to remember how to check his math but I'm willing to give Kevin the benefit of the doubt. Win or lose this will be a sure fire way of making this the fastest game in IRON mafia history.
You could be cooperating with Kevin to give the thugs an easy victory.
#32
Posted 08 November 2015 - 07:36 PM

sure fire way of making this the fastest game in IRON mafia history.
Well if you're after records then I can't say anything.
But why are you 2 so eager to end the game at nightfall?
#33
Posted 08 November 2015 - 08:32 PM

At the very least, my plan should give a basis for discussion which we can use later if necessary.
The scum will know whether the proposal will be a win for them or not. If we lynch a scum that was opposed to it, we can clear the players on either side. If we lynch a scum that was in favor of it, then we can put suspicion on the players on either side.
However, I think it would be very tough to lynch a scum at this point. It's 4 townies to 3 scum so they can choose not to vote for one of their own or join in on the lynch of the townie.
The advantage we have is that we have vigilante kills. They don't take a majority and are free from mafia influence. If we get it wrong, though, we'll be in trouble just like a mislynch.
#34
Posted 09 November 2015 - 05:01 AM

#35
Posted 09 November 2015 - 05:25 AM

So I have a feeling EM, Lyner, and Kevin could be on all the same mafia boat wanting this game because they think can win with the given test or they are just being scums trying to test this strategy if it works.

Joshua 1:9
"Success is not final, failure is not fatal: it is the courage to continue that counts"- Winston Churchill
"War does not determine who is right-only who is left" -Bertrand Russell
"We shall show mercy, but shall not ask for it"- Winston Churchill
"You ask what the aim is? I tell you it is victory- total victory"- Winston Churchill
#36
Posted 09 November 2015 - 10:52 AM

#37
Posted 09 November 2015 - 12:55 PM

It's not a matter of ending the game early.
It's a matter of coordinating the vigilante shots.
#38
Posted 09 November 2015 - 04:11 PM

It's every man for himself, town has a good chance of winning if the targets are killed right.
Agreed. Which are the right targets?
But why are you 2 so eager to end the game at nightfall?
Are you suggesting that the vigilantes should not shoot so that the game goes longer?
Any lynch today will most likely be a townie, which would be one less vigilante shot at night.
Vote: No lynch
(Because the vigilantes should shoot rather than have a mislynch)
#39
Posted 09 November 2015 - 05:13 PM

How about a new plan?
One problem with my original plan is that the scum would agree to it if they know that it would provide a win for them or they would argue against it if they know it would provide a loss for them.
Another problem is that it includes me as a target. Either you trust me that I'm a townie or you don't.
Finally, rather than alphabetical, I think we should assign targets based on something relatively random, but available to all. I could assign a stock to each player and then arrange according to the stock performance on a given day. For example,
Electric Mango = Apple Inc.
iSocialism = Cisco Systems, Inc.
Lyner = General Electric Company
Nenos the Great = Intel Corporation
Rafay = Microsoft Corporation
Road2Victory = Pfizer Inc.
Now players will have to agree or disagree with the plan without the scum knowing whether they will win or lose with it.
Make sense?
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