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Preston

BR|Member
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Everything posted by Preston

  1. Vote Count Halloween is come and gone - hope everyone had a good one! Just over 11 hours to go...
  2. Vote Count Deadline is closing in! However I am also aware that this is a busy/holiday weekend for some (including myself), and I will likely not be able to review the thread until Sunday. Since conversation is starting up again, I have extended the deadline ONE day until Sunday evening instead of Saturday. Best of luck to you all, and Happy Halloween!
  3. Vote Count
  4. Vote Count Note: Montosh name filter appears to be gone
  5. Good catch; those general rules were pasted from a prior mafia game, while the specific setting of this game takes precedence. I have updated the first page accordingly. The rules already stated that if no majority was met by deadline, the half-majority would be followed. As half majority is currently two people, that's a pretty low threshold. If somehow nobody has even the half majority of votes on them, the current wagon leader will be lynched. I keep track of the wagon leader in the vote count. I would prefer to not have to fall back on the wagon leader among a bunch of single votes, so try to avoid that scenario if possible!
  6. Day 2 Start When the sun finally rose the next day, everyone emerged from their homes to resume the debate anew - all except one. Praying Robert had merely slept in, the town sought him out only to have their fears confirmed: his lifeless body mutilated in an arcane manner for some unknown, dark purpose. But grief will have to wait, lest the rest of the town fall to the same fate... Robert2424, Vanilla Townie, has been killed Day 2 has begun! Note: M.ontosh's name is being replaced when written for some reason... not sure the backstory on that. Go figure.
  7. Day 1 Final Unused to the idea that someone MUST die, the good (and not so good) people debated... early near-finishes giving way to prolonged introspection. In the end, it was Lyner who faced death - the good folk hoping to have nipped evil in the bud, but fearing they might have sacrificed one of their precious hopes instead. Then one of the townies had an idea: "Wait - red is the color of evil! If he turns red upon death, we'll know!" Lyner's green-clad corpse is prodded hopefuly. "....aaaany second now. See, red! ... no wait, that's blood..." The townie was understandably slapped for the poor joke and parody/copyright infringement. Further examination of Lyner's corpse yielded no hidden occult tools to signify a dark practitioner, nor any significant-seeming blemishes or birthmarks to indicate an unfulfilled destiny... Lyner, Vanilla Townie, was Lynched ... It is now Night 1. Since I cannot actually lock this thread, consider it locked until I post the start of Day 2. Night actions to me by Tuesday, 21 October 2014, 22:30:00 EST
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  13. Vote Count Updated votecount for the new page. Next votecount update tomorrow evening.
  14. Vote Count Note: Apparently the forums do not like the mod today. Well this second votecount has the countdown link in it, so enjoy.
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  18. It's a chill autumn season, and in the days leading up to Halloween there are a number of foreboding signs that two among the community have turned toward dark rituals - those that require human sacrifice. There are stories about this happening in the past - actually there are a LOT of stories, it's normally a quiet town - but the stories point to a pair of heroes able to ward off the darkness. Of course, the stories aren't useful for finding who the heroes would be NOW... And so we begin - with everyone staring blankly at each other, blood and death on everyone's mind, and the innocents oblivious while evil schemes. Good luck! Day 1 has begun!
  19. Reading back over your earlier post Robert - For clarity *anyone* can be lynched during the day; no restrictions or nominations are visible to the town and the day will proceed as normal. The restrictions only apply to the Mafia, in terms of who they can nightkill - and then only if BOTH Chosen Townies are still alive. Hope this answers your concern. UPDATE: The Mafia's Veto is in, and Role PMs are going out now. Day 1 will start when I have received at least 7 confirmations.
  20. The "Chosen Mafia" mechanics are taken straight from mafiascum.net, so I didn't come up with those. The No-Lynch prohibition is necessary to prevent stalemate; town would otherwise have no reason to lynch ANYONE. What I added were the two additional power roles, Palm Reader and Witch Doctor - of which only ONE will actually appear in the game. At this point I'm not sure which will be used - I'm going to flip a coin later once the Mafia sends me their Veto. The extra roles are designed to mix things up a little from the base game. Give the game type a try and see what happens; worst case it's a short game and we move on to the next.
  21. I decided to add some quirks to the 'Chosen Mafia' schema. I'll welcome game setup critique and pointing out gotchas/typos, but we'll give these roles a try for this game - it's an experiment after all! Role PMs will go out tomorrow when I find some dice for randomness in picking Mafia members/roles and make a quicktopic for Mafia to discuss their Veto choice. Hopefully they will be active and we can get the day started by Monday! UPDATE: Mafia Role PMs have gone out! Awaiting their Veto selection; try not to take too long on this, guys!
  22. Game Setup - Chosen Mafia This setup entails the following roles: 2 Mafia Goons4 Vanilla Townies2 Chosen Townies (are given Vanilla Townie Role PMs)1 Palm Reader OR Witch Doctor (explained below)Mechanics Pre-game, the mafia select one player in the game to veto. This player cannot be "chosen" (though they may become the other power role!). 2 of the remaining 6 townies are randomly selected by the moderator to be the Chosen Townies. The Mafia are told who was Chosen, but the Chosen are not. As long as BOTH chosen townies are alive, neither can be Night-killed and cannot be endgamed due to low player count: (ie; 1 or 2 Mafia vs. 2 Chosen is a town win).Chosen Townies are revealed as "Chosen Townie" upon death (lynch or night kill)The town CANNOT no-lynch!Roles Mafia Role(s): Town Roles:
  23. GAME RULES ( Blatantly stolen from Kaziocore's last game thread. Most of you know how this works by now - don't make things difficult for the new mod! ) General Rules Communication outside the thread (if your role specifically allows it) is allowed until the game begins. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY. Do not talk outside the game thread about an ongoing game except where allowed to do so by your role. Likewise, do not use bbcode to hide secret messages - this equates to discussion outside the thread. Do not bring outside influences into the game - this includes threats, bribes, wagers, promises, alliances, etc. Using knowledge from previous games is perfectly acceptable, but try not to carry grudges from one game to another. Do not edit/delete posts! Do not talk after you are dead or replaced except for a brief Bah!-type post that contains NO game related information. Don't post the links to quicktopics that are used unless I give you permission. Claiming scum by yourself is fine. Claiming scum with others is not, regardless of the truth of this claim. Pretending to break a rule will be treated the same as breaking the rule. Play to win. Deliberately throwing the game is prohibited.Activity/Prods/Replacements If a player goes 72 real life hours without posting, they may be prodded at my discretion, or upon being asked by another player. Prods will be announced in thread. If a player does not respond to their prod within 24 real life hours, would be prodded thrice in the same game-day, or four times in total within the game, they may be force-replaced at my discretion. If you anticipate being unavailable for more than a 72-hour period please PM the Mod so that you don't get replaced!Deadlines Days will have a deadline of 14 real-time days - # of dead players; Nights will have a deadline of 72 real life hours. I may extend deadlines in the event replacements must be found, at my discretion. This will be announced in thread. Deadlines may be shortened if activity is too low, or if all Night choices have been received early.Player Actions/Voting/Player Death Votes must be at the beginning of a new line, using bold (VOTE: Player name). Abbreviations, missing punctuation, and misspellings will be accepted as long as it is obvious to me who is being voted for. If I perceive it as a vote, it counts as a vote. It is not necessary to explicitly unvote (UNVOTE: Player name) before voting someone else. Once a majority of votes is reached (# of players / 2 + 1, rounded down), that person is lynched. In the event that the majority is not reached at the end of the day, the half-majority rule will be followed. If no player meets the half majority criteria, the current wagon leader will be lynched. All living players, including the lynchee, may continue to post until I lock the thread. In the event deadline is reached before a lynch has occurred, there will be No Lynch. If a player has a night action, but does not submit a choice before deadline, they will perform no action.Miscellaneous This color is reserved for the Mod. Don't use it. Invisible/small/encrypted text is not allowed. Modkills will be enforced. If you do something that is a modkillable offense, it will be done in a way that is detrimental to your faction. You will be changed to a neutral survivor (automatic lose). If you find loopholes in any of the rules and use them it is considered not good sportsmanship. This doesn't apply to game mechanics of course. If you find a loophole that seems important please do not hesitate to notify me immediately. Have fun!
  24. Players: RafayElectric MangoMontoshKaziocoreImran EhsanKevinHRobert2424Lynerd3monReplacements: Nick The Great Still Alive (4/9) Already Dead Links To Important StuffDay 1 StartDay 1 End - Night 1 StartDay 2 StartDay 2 End - Night 2 StartDay 3 StartDay 3 End - Game Over!
  25. Heh! Is this seriously a valid concern, being able to find current-game quicktopics?

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