Pick Your Poison (Game Thread)
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"Come to the abandoned warehouse at [insert address] at midnight. Come alone. Tell no one. We are gonna have ourselves a fun game. N"
Still Alive
1. Curufinwe
2. ccabal86
3. ChaosHawk
4. Electric Mango
5. Kasabian
6. Nerau
7. Yahna
8. Preston
9. Kaziocore
10. Martino
11. CanucksDynasty
12. Deatvert
13. KevinH
14. 19thSpecOps
15. AKCPluto
Passed on
None.
General Rules
(Stolen from my last game)
1. This is game. Play to win; expect to lose. And have fun.
2. No editing or deleting posts.
3. No talking to other players outside the game thread unless your Role PM states specifically that you can.
4. No quoting any PMs from me, including Role PMs. Doing so will get you modkilled. Paraphrasing is OK. If you are worried about something not being ok, then either PM me or just dont say it.
5. Vote for a player to be lynched by using the Vote: Narsis format. You dont need to unvote before voting again, but it is appreciated(especially if you dont vote again right away).
6. Days will last 10 days. Nights will last up to 72 hours, but may be cut short if I get all actions in before then, with a minimum 24 hour night.
6-1. If discussion is lagging, I may impose a shorter deadline at my own discretion. Deadline extensions will happen on request - but will only happen once per day at most, and if I feel there's enough activity to warrant one.
7. A lynch requires a majority (50% rounded down + 1) vote. You can also No Lynch, by using Vote: No Lynch.
7-1. If there is no majority by deadline, only a half-majority is needed. (Majority / 2, rounded up if necessary)
7-2. If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first.
8. After someone has been lynched, discussion may continue until I can get to the thread and end the day. If you are dead you may continue to post until your death scene is posted. After that point I will only allow a Bah post, and only if you were night killed.
9. Don't use small / invisible font, don't use coloured text(except for mole who is allowed to use orange if he is acting as the super moderator of the forum), and don't use any form of clever encryption or code in your messages.
10. If you haven't posted in 2 days, I'll prod you. If you don't pick up that prod AND post within 48 hours, I'll replace you.
10-1. If you need to be replaced for whatever reason, please PM me, don't flake.
10-2. If you are V/LA, don't rely on me checking the thread / your signature. Please post in the thread notifying me of your V/LA or PM me about it.
10-3. If you replace out, you automatically lose. If you are someone replacing in, whether it counts as a win or loss depends on how long you have been replaced in for.
11. Vote counts will be made whenever I feel like it(or it is asked) and will be done in a separate post.
13. I hope it isn't necessary, but any modkills will negatively effect the rule-breaker's faction in some way which I see fit. If you are modkilled, you lose, no matter how the game ends.
14. I can change, add, or edit rules as I see fit. I will notify players in-thread if this happens.
15. I am not perfect. I may have got something wrong. I may have missed a rule out. Let me know, ask me questions, but don't abuse my mistakes.
15-1. To get my attention in-thread, use the MOD: <Your message> format. Or, y'know, you could PM me.
Special Rules
(stolen from one of the PYP games on mafiascum and edited for this game)
These rules are unique to this game. Probably worth a look at some point.
This is a semi-open setup: 4 mafia and 11 town. Each player will receive one of the following PMs:
During the pregame stage, the mafia will have a maximum of 96 hours to choose four (different) protown poweroles from the following list:
Once the mafia have chosen, the poweroles are immediately distributed randomly to four members of the town. The game then starts with day 0. During day 0, everyone gets to vote for three perks to give the mafia, from the following list:
Everyone has three votes on day 0, and these can be removed and changed as often as you like, just as with normal voting. Note that you can't place all your votes on the same perk, however. When a choice reaches 8 votes, it's locked in and can't be changed. When three perks/abilities have been chosen, the mafia have a brief period to decide amongst themselves which of them get which perk, and which one stays as a goon. After that, the game starts with day 1, and from them on progresses normally. Note that the mafia in this game can talk during day as well as night.
Edited by Narsis