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TMCWPTI #3 - Game Thread
Started By
reign of terror
, Jun 06 2011 02:13 PM
#41
Posted 06 July 2011 - 12:09 PM
I should rephrase.
Things sometime happen on Day 1 but nobody knows nothin'. (Double negative intended for emphasis and humor.)
With low activity, I doubt there will be a lynch by tomorrow.
Let the cop do his thing and then we can get into the phase of the game that I like best.
Things sometime happen on Day 1 but nobody knows nothin'. (Double negative intended for emphasis and humor.)
With low activity, I doubt there will be a lynch by tomorrow.
Let the cop do his thing and then we can get into the phase of the game that I like best.
#42
Posted 06 July 2011 - 03:04 PM
I would be really disappointed if day 1 ends like this. Day 1 of round 2 was so much fun.
An refert, ubi et in qua arrigas?
#43
Posted 06 July 2011 - 05:05 PM
With such low activity, I suspect a no-lynch will occur. I generally find that lynching an inactive results in a townie death. I much prefer a 2 lynch candidates with everyone voting for who they think are scummy. Then voting patterns have more meaning.
PS3 80GB
Games: NHL09, MGS4, LBP, T:WfC, KZ2, U:DF
Mafia: 24gp, 15W (8T/5M/2O), 9L (8T/1M)
Games: NHL09, MGS4, LBP, T:WfC, KZ2, U:DF
Mafia: 24gp, 15W (8T/5M/2O), 9L (8T/1M)
#44
Posted 06 July 2011 - 05:14 PM
Sigh...
I believe now is the time for a random vote?
Vote: CanucksDynasty for the lulz
:3
I believe now is the time for a random vote?
Vote: CanucksDynasty for the lulz
:3
Nuked 5 times, hoping for more!
#45
Posted 06 July 2011 - 09:30 PM
I can feel the love.
PS3 80GB
Games: NHL09, MGS4, LBP, T:WfC, KZ2, U:DF
Mafia: 24gp, 15W (8T/5M/2O), 9L (8T/1M)
Games: NHL09, MGS4, LBP, T:WfC, KZ2, U:DF
Mafia: 24gp, 15W (8T/5M/2O), 9L (8T/1M)
#46
Posted 06 July 2011 - 10:44 PM
You were the first person I saw on this thread. That is when I knew that we were destined to vote for eachother.
Nuked 5 times, hoping for more!
#47
Posted 07 July 2011 - 12:55 AM
Vote: Stargazer Alchemist
I believe he left a couple of days ago because of RL reasons and is unlikely to visit these boards anytime soon. And since we have no replacement for him either, he's our best bet for a Day 1 lynch.
I believe he left a couple of days ago because of RL reasons and is unlikely to visit these boards anytime soon. And since we have no replacement for him either, he's our best bet for a Day 1 lynch.
"Baptized in Fire and Blood"
#48
Posted 07 July 2011 - 12:55 AM
#49
Posted 07 July 2011 - 10:01 AM
#50
Posted 07 July 2011 - 11:54 AM
#51
Posted 07 July 2011 - 02:20 PM
FightingOkra replaces MindTaker and BeeBs replaces Stargazer Alchemist.
Do we want an extension or not?
VOTE COUNT
BeeBs (2): D3mon, ccabal86
Tracker (1): Nerau
Kevin H (1): CanucksDynasty
FightingOkra (1): Kaziocore
CanucksDynasty (1): Angel Cruz dela Sant
No Lynch (2): KevinH, Tracker
Not Voting (3): FightingOkra, BeeBs, Preston
With 11 Alive, 6 is needed to lynch.
Wars Fought
NpO x16
VE x4
Sparta x4
CCC x3
UPN x3
TLR x3
LSF x1
10 Nukes Eaten
#52
Posted 07 July 2011 - 02:22 PM
#53
Posted 07 July 2011 - 03:10 PM
Yeah, I think we should extend the deadline a few days, at least until the new guys post.
Unvote
Unvote
"Baptized in Fire and Blood"
#54
Posted 07 July 2011 - 04:11 PM
Hello everyone. new guy here. I will try to read everything that has been posted so far and make a comment soon. Long live the Townies!
#55
Posted 07 July 2011 - 04:59 PM
Not alot has been said compared to the last game read. One question I had is why do some people like no-lynch over lynching on the 1st day.
#56
Posted 08 July 2011 - 12:35 AM
I don't want an extension. This game is slow enough as it is.
The reason I don't think it is wise to lynch is that the odds are very much against hitting a scum.
With 11 players there would typically be 3 scum. So a random lynch would get a townie 8/11 of the time.
To further skew the odds, consider that the scum know who they are so they can avoid voting for another scum.
And on top of it all, consider that there are some townie power roles floating around that we need to win. It's not worth the 3/11 chance of of trying to get a scum when there's at least a 3/11 chance of killing off a cop, doc, or other power role.
Having the deadline pass without enough votes for a lynch is just as good as a majority voting for no-lynch. Bring on the night!
The reason I don't think it is wise to lynch is that the odds are very much against hitting a scum.
With 11 players there would typically be 3 scum. So a random lynch would get a townie 8/11 of the time.
To further skew the odds, consider that the scum know who they are so they can avoid voting for another scum.
And on top of it all, consider that there are some townie power roles floating around that we need to win. It's not worth the 3/11 chance of of trying to get a scum when there's at least a 3/11 chance of killing off a cop, doc, or other power role.
Having the deadline pass without enough votes for a lynch is just as good as a majority voting for no-lynch. Bring on the night!
#57
Posted 08 July 2011 - 11:31 AM
#58
Posted 08 July 2011 - 11:38 AM
I prefer to have an extension.
We have the replacements that we need,
let them first join in the discussion.
We have the replacements that we need,
let them first join in the discussion.
-----------------------------------------------------------------------------------------------------
Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
#59
Posted 08 July 2011 - 11:55 AM
Well i have no clue on who could be Mafia. All i've seen are people making, what i think are, their usual day 1 claims or just random accusing with no evidence. What do we need to get the ball rolling?
#60
Posted 08 July 2011 - 01:58 PM
Well i have no clue on who could be Mafia. All i've seen are people making, what i think are, their usual day 1 claims or just random accusing with no evidence. What do we need to get the ball rolling?
Well what do you expect?
I think every day one is like that
where everyone tries to lynch someone
for the craziest and dumbest of reasons.
The only thing we get here is information
(how each person reacted, voted, and
posted that led to the lynching; scum
can slip-up while they post as it's
normally hard to lie or hide things)
and the chance to lynch a scum.
At least we have some quite of progress and
we don't start from zero the next day.
And we can't always rely on the cops or
any other role as they can be killed by the mafia.
That's why on D1 of games, I prefer to lynch an
inactive player than choose not to lynch as
inactive players can destroy the game especially
if they're still alive during the later days.
-----------------------------------------------------------------------------------------------------
Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
Code Geass Mafia is currently looking for players. Come play with us!
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