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[TW-04] Harry Potter and the Prisoner of Azkaban Mafia - Mafia Wins!

Harry Potter Prisoner of Azkaban Mafia

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#81
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That was fast.
 
Was that a deliberate attempt by scums to finish day one before we start discussing anything?
 
Anyway a no-lynch is still acceptable for day one. Goodnight.


Lyners only quote (besides a 'hey' at the beginning). Scum obviously targetted him as a target that we cant trace. He left himself an easy target since we get no information. They just got lucky he was a role cop. Don't stress though as we had a few investigative roles last game, so I believe we have more cops.

With that being said, the only people the even acknowledge Lyners comments were myself and Sister Midnight. I feel scum hit him as a target they had absolutely zero contact with. Id write Sister Midnight as presumably town as this point in my book as even if it was 'hey' and 'welcome' conversation, it wouldnt fit my theory that scum hit him for absolutely no connection to them.

Im digging hard for information on that and really thats all I can pull from it. We cant end D2 without a lynch so I'd like to get everyones opinion on how fast D1 ended and the night kill. Obviously we know a handful of people (Rhizo) are upset at the quick end to D1. Many didn't even have time to reply. Id mainly like to hear from those towards the end of the NL wagon.

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#82
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Didn't have a chance to reply? The thread was open for 3 days after the no-lynch wagon reached its required number. With the exception of extreme RL circumstances, anyone with any desire to reply had plenty of chance to do so. 

 

Also as long as we are looking at experienced players scum could kill who had no connection to anyone, Rhizo was in the same boat as Lyner. Low post count, no real interaction. He also jumped in to throw shade on everyone for voting no-lynch and ending the day early (even though he wasn't really participating so ending it early isn't that relevant to his lurking) after being listed as not really participating by KevinH's post count. 

All that being said, none of the above is in any way conclusive of anything. The only thing we know is that between the 2, scum chose to kill Lyner. If this setup is anything like the last 2, this could be because the scum have an investigative role they used against Rhizo or someone else.

 

 

Also as a side note Robert, Preston was an even night SK last game. Just because there was only 1 kill on night 1 doesn't mean that there isn't an SK. Still gotta be wary.



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#83
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Lyners only quote (besides a 'hey' at the beginning). Scum obviously targetted him as a target that we cant trace. He left himself an easy target since we get no information. They just got lucky he was a role cop. Don't stress though as we had a few investigative roles last game, so I believe we have more cops.

With that being said, the only people the even acknowledge Lyners comments were myself and Sister Midnight. I feel scum hit him as a target they had absolutely zero contact with. Id write Sister Midnight as presumably town as this point in my book as even if it was 'hey' and 'welcome' conversation, it wouldnt fit my theory that scum hit him for absolutely no connection to them.

Im digging hard for information on that and really thats all I can pull from it. We cant end D2 without a lynch so I'd like to get everyones opinion on how fast D1 ended and the night kill. Obviously we know a handful of people (Rhizo) are upset at the quick end to D1. Many didn't even have time to reply. Id mainly like to hear from those towards the end of the NL wagon.

 

His activity didn't really differ from other people. Scum could basically hit anyone and leave no trace. Surely they could use that argument when talking among themselves, but actually for me, as a part of uniformed town, it's not much of a reason - since there wasn't anyone really discussing anything, to leave such trace.

 

Secondly I think you're going a bit overboard by suggesting that someone might be a town, over such a tiny detail. Also do you really mean to paint SM as town, or rather are you using her to clean yourself (since according to you, you did the same thing as SM)?



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#84
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I was pretty miffed about the quick end to D1. I expected the usual mock/fake voting to go on through the weekend.

We didn't get any chance to see what may be developing. Looks like the scum seized on the NL and ran with it to prevent further analysis.

As for the night kill - I think they picked Lyner based on perceived activity levels, and got lucky that he had a role.
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#85
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I didn't really change my vote for Day1 I normally vote NoLynch, so I doubt I would change my voting trait but I didn't expect it to close so quickly as it doesn't normally

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#86
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I honestly think it was intelligence level (not saying y'all are dumb), adding on to his being "untraceable." Anyways, anyone know percentages of hitting a town if we lynch today? (-no clue how you guys do that)


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#87
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With no SK and 5 scums town can mislynch 3 times. I think we can only have 3 mislynch es even with 4 scum (unlikely.)

If we have an SK it throws a wrench into my calculations... Can't always trust a cop result like last game.
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#88
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Lyners only quote (besides a 'hey' at the beginning). Scum obviously targetted him as a target that we cant trace. He left himself an easy target since we get no information. They just got lucky he was a role cop. Don't stress though as we had a few investigative roles last game, so I believe we have more cops.
With that being said, the only people the even acknowledge Lyners comments were myself and Sister Midnight. I feel scum hit him as a target they had absolutely zero contact with. Id write Sister Midnight as presumably town as this point in my book as even if it was 'hey' and 'welcome' conversation, it wouldnt fit my theory that scum hit him for absolutely no connection to them.
Im digging hard for information on that and really thats all I can pull from it. We cant end D2 without a lynch so I'd like to get everyones opinion on how fast D1 ended and the night kill. Obviously we know a handful of people (Rhizo) are upset at the quick end to D1. Many didn't even have time to reply. Id mainly like to hear from those towards the end of the NL wagon.
 

His activity didn't really differ from other people. Scum could basically hit anyone and leave no trace. Surely they could use that argument when talking among themselves, but actually for me, as a part of uniformed town, it's not much of a reason - since there wasn't anyone really discussing anything, to leave such trace.
 
Secondly I think you're going a bit overboard by suggesting that someone might be a town, over such a tiny detail. Also do you really mean to paint SM as town, or rather are you using her to clean yourself (since according to you, you did the same thing as SM)?

Again I stated these are digging for something. SM is PRESUMED town to ME, not trying to convince anyone else. Just stating my opinions. As far as clearing myself, I know I'm townie, but unless I have any solid proof or a cop investigates me, is it worth bringing up directly? Especially given previous games, that had gotten me lynched.

I realize we have next to no information and my goal isnt to convince town to do this or that, its to leave a train of thought incase 1) I need to go back in later days 2) I get killed and town needs to see my train of thought.

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#89
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That was fast.
 
Was that a deliberate attempt by scums to finish day one before we start discussing anything?
 
Anyway a no-lynch is still acceptable for day one. Goodnight.


Lyners only quote (besides a 'hey' at the beginning). Scum obviously targetted him as a target that we cant trace. He left himself an easy target since we get no information. They just got lucky he was a role cop. Don't stress though as we had a few investigative roles last game, so I believe we have more cops.

With that being said, the only people the even acknowledge Lyners comments were myself and Sister Midnight. I feel scum hit him as a target they had absolutely zero contact with. Id write Sister Midnight as presumably town as this point in my book as even if it was 'hey' and 'welcome' conversation, it wouldnt fit my theory that scum hit him for absolutely no connection to them.

Im digging hard for information on that and really thats all I can pull from it. We cant end D2 without a lynch so I'd like to get everyones opinion on how fast D1 ended and the night kill. Obviously we know a handful of people (Rhizo) are upset at the quick end to D1. Many didn't even have time to reply. Id mainly like to hear from those towards the end of the NL wagon.

 

 

 

I am pissed.  If this is how we're going to play D1 of mafia games from now on, then lets not even have a D1, just start the game off on N1 and let the scum get a free lynch and start D2, because that's where we were at.  Yesterday was absolutely pointless as everyone voted NL before any real talk or discussion could happen besides lulz votes.  Its stupid that a game in just over 2 days of time had enough votes to end the day.  The day started Oct 5 at 1 PM, and enough votes were casted for NL Oct 7 at 6 pm....just over 2 days.  

 

Like I said, if that's what we're going to do Day 1 of every game now, then don't waste anyone's time and let Scum start off with a lynch and go from there.  2 days for a day to end is absolute garbage.  Especially when the day started in the middle of the week and was ended before the weekend started which for individuals like myself, have more time. Hey, but what do I know, it's now D2 and because people wanted to end the day early we have nothing to go on, besides that Lyner is now dead.  Now you have a bunch of people trying to read into the very little bit we have D1 because people wanted to end it.  Fact is, every game I've played of Mafia I have at least got a feeling of someone or a few people by the end of D1...sometimes I was right, sometimes I was wrong, but at least had a starting point.  It's not the point of lynching someone D1, it's the point of at least getting reads for maybe the next day, or interactions between people.

KevinH is about the only one who consistently does the same thing D1, and that's vote NL.  Doesn't say anything about him, as he does it no matter if he's a scum or a town.  But there is plenty on the NL list that if I cared to spend the time could go back and see where they were against ending days early and so on, and yet yesterday voted NL so early.  If everyone is going to follow Kevin's way then so be it, quit having a D1 and I'll decide if I want to continue playing mafia.  People on the NL get absolutely zero town points from me, scum is just as likely to be on that, especially to end the day early and not risk making a slip up, especially when it started to look like that was way everyone was going.  Or if everyone agreed since it was even number players there wouldn't be a lynch, please tell me why then Scum would want to keep the day going?

 

I could honestly careless about post numbers on D1.  If I get voted off for that, then so be it, I already explained myself.  I didn't care to post a bunch of spam to raise my post count like many who lulz voted/changed their vote 2,3 or 4 times or post responses like "is that enough for NL."  If that gets people town points, well then I'll have to make sure to lulz vote every person on D1 to make sure people know I'm town. 

 

Didn't have a chance to reply? The thread was open for 3 days after the no-lynch wagon reached its required number. With the exception of extreme RL circumstances, anyone with any desire to reply had plenty of chance to do so. 

 

 

 

Huh?  The day started Oct 5 at 1 PM, the votes needed were hit Oct 7 at 6PM.  The thread stayed open to morning on the 8th when I had time to post again, and shortly there after the thread was closed.  How do I know this, because TW asked me if I could lock the thread since I had capability to do so since it wasn't working on his phone (it eventually worked for him).  So I don't know where you're getting the thread was open for 3 days after the no-lynch wagon reached the number...that's absolutely false, as even with the thread not being closed after the number of NL votes needed was enough, the thread wasn't even open 3 days from the start of D1 to when TW closed it on Sat the 8th. The night technically didn't start til later, but the thread was closed, so please tell me how one is suppose to reply to a closed thread?  

 

And there was so much to reply to...since it was made up of lulz votes from everyone and day ended before any logical talk about the game could happen.  But hey, again what do I know.


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#90
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I honestly think it was intelligence level (not saying y'all are dumb), adding on to his being "untraceable." Anyways, anyone know percentages of hitting a town if we lynch today? (-no clue how you guys do that)

 

 

Assuming there is 4 scum, and 15 players left...there's around a 27% chance of hitting a scum, 73% of hitting town.  

I'll have to look back at Lyner's comments from D1...but my guess would be he was picked for experience or being a threat, as I didn't see anyone post much of substance before the day ended.  


I was pretty miffed about the quick end to D1. I expected the usual mock/fake voting to go on through the weekend.

We didn't get any chance to see what may be developing. Looks like the scum seized on the NL and ran with it to prevent further analysis.

As for the night kill - I think they picked Lyner based on perceived activity levels, and got lucky that he had a role.

 

 

Basically my point

 

I didn't really change my vote for Day1 I normally vote NoLynch, so I doubt I would change my voting trait but I didn't expect it to close so quickly as it doesn't normally

 

Not against NL being the end result...it's the fact even if people were planning on going that route and voting NL, they didn't hold off for awhile and not let it end so quickly.  


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#91
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I am pissed. If this is how we're going to play D1 of mafia games from now on, then lets not even have a D1, just start the game off on N1 and let the scum get a free lynch and start D2, because that's where we were at. Yesterday was absolutely pointless as everyone voted NL before any real talk or discussion could happen besides lulz votes. Its stupid that a game in just over 2 days of time had enough votes to end the day. The day started Oct 5 at 1 PM, and enough votes were casted for NL Oct 7 at 6 pm....just over 2 days. Like I said, if that's what we're going to do Day 1 of every game now, then don't waste anyone's time and let Scum start off with a lynch and go from there. 2 days for a day to end is absolute garbage. Especially when the day started in the middle of the week and was ended before the weekend started which for individuals like myself, have more time. Hey, but what do I know, it's now D2 and because people wanted to end the day early we have nothing to go on, besides that Lyner is now dead. Now you have a bunch of people trying to read into the very little bit we have D1 because people wanted to end it. Fact is, every game I've played of Mafia I have at least got a feeling of someone or a few people by the end of D1...sometimes I was right, sometimes I was wrong, but at least had a starting point. It's not the point of lynching someone D1, it's the point of at least getting reads for maybe the next day, or interactions between people. KevinH is about the only one who consistently does the same thing D1, and that's vote NL. Doesn't say anything about him, as he does it no matter if he's a scum or a town. But there is plenty on the NL list that if I cared to spend the time could go back and see where they were against ending days early and so on, and yet yesterday voted NL so early. If everyone is going to follow Kevin's way then so be it, quit having a D1 and I'll decide if I want to continue playing mafia. People on the NL get absolutely zero town points from me, scum is just as likely to be on that, especially to end the day early and not risk making a slip up, especially when it started to look like that was way everyone was going. Or if everyone agreed since it was even number players there wouldn't be a lynch, please tell me why then Scum would want to keep the day going? I could honestly careless about post numbers on D1. If I get voted off for that, then so be it, I already explained myself. I didn't care to post a bunch of spam to raise my post count like many who lulz voted/changed their vote 2,3 or 4 times or post responses like "is that enough for NL." If that gets people town points, well then I'll have to make sure to lulz vote every person on D1 to make sure people know I'm town.

 

 

I don't know what the best strategy is for this sort of thing.  This is my 4th full game.  Last game I tried to push for a lynch on night 1 and didn't get it.  That seems to be the custom, but I am very flexible and I am even at this moment trying different approaches to the game.

 

You may or may not have noticed, but I am very open minded and weigh what people say.  I respect your intelligence and would have given your arguments serious thought.  I asked why we should  lynch on night one and got a pretty convincing explanation of the mathematics and I already know the argument that by day two you have the investigators' results in play.  You might have convinced me and/or others to change votes if you had made a strong argument.  Perhaps next time you can make a strong argument and sway me one way or the other.  I still haven't decided what is the best approach for the first night since I have not seen anyone lynched on night 1 yet I am left with the impression that most people think a night 1 lynch is a mistake. 

 

You seem to be saying that the day 1 banter would have given you clues about scum for later in the game.  I am not sure how that would work, but right now we have what we have.  What would you have been looking for?   What are you looking for at the moment?  What should we all be looking for in your opinion?  I know there are people who are likely to argue that your outrage might be disingenuous and a cover for your scumminess.  Please explain why they are wrong.  What do you think you would have discerned with more banter on day one?


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#92
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@Rhizo, I get where your coming from, but simply put I doubt all the scum just jumped on the NL bandwagon. Meaning if I read between the lines here, why would town want to end the town earlier then normal. Taking our chances during the night usually dosnt happen.

Now I learned to play mafia on a board with 3 major differences. 1, day phases last 72 hours, and nights only 24. 2, games are clearly classified into 3 levels of difficulties, beginner, intermideate, and advanced. If I had to guess the would be classified as an advanced game. However I don't know the set up, but larger games mostly are advanced with allot of people having roles. And last but not least, 3, town won 90% of the time. Witch is opposite of here. I can outline major differences between here and that board, but clearly you have to make decisions faster in those games and it paid off more.

So to me, it seemed like an average day. I did my part to add to the day.

If I was going to take anything away from the difference go with your gut more and don't over think it. It tends to lead to more wins that way.

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#93
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Evidently im mistaken then because i could have sworn it was still open on the 10th. Not surprised that im mistaken though, stopped checking it regularly after the vote concluded.


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#94
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I am pissed. If this is how we're going to play D1 of mafia games from now on, then lets not even have a D1, just start the game off on N1 and let the scum get a free lynch and start D2, because that's where we were at. Yesterday was absolutely pointless as everyone voted NL before any real talk or discussion could happen besides lulz votes. Its stupid that a game in just over 2 days of time had enough votes to end the day. The day started Oct 5 at 1 PM, and enough votes were casted for NL Oct 7 at 6 pm....just over 2 days. Like I said, if that's what we're going to do Day 1 of every game now, then don't waste anyone's time and let Scum start off with a lynch and go from there. 2 days for a day to end is absolute garbage. Especially when the day started in the middle of the week and was ended before the weekend started which for individuals like myself, have more time. Hey, but what do I know, it's now D2 and because people wanted to end the day early we have nothing to go on, besides that Lyner is now dead. Now you have a bunch of people trying to read into the very little bit we have D1 because people wanted to end it. Fact is, every game I've played of Mafia I have at least got a feeling of someone or a few people by the end of D1...sometimes I was right, sometimes I was wrong, but at least had a starting point. It's not the point of lynching someone D1, it's the point of at least getting reads for maybe the next day, or interactions between people. KevinH is about the only one who consistently does the same thing D1, and that's vote NL. Doesn't say anything about him, as he does it no matter if he's a scum or a town. But there is plenty on the NL list that if I cared to spend the time could go back and see where they were against ending days early and so on, and yet yesterday voted NL so early. If everyone is going to follow Kevin's way then so be it, quit having a D1 and I'll decide if I want to continue playing mafia. People on the NL get absolutely zero town points from me, scum is just as likely to be on that, especially to end the day early and not risk making a slip up, especially when it started to look like that was way everyone was going. Or if everyone agreed since it was even number players there wouldn't be a lynch, please tell me why then Scum would want to keep the day going? I could honestly careless about post numbers on D1. If I get voted off for that, then so be it, I already explained myself. I didn't care to post a bunch of spam to raise my post count like many who lulz voted/changed their vote 2,3 or 4 times or post responses like "is that enough for NL." If that gets people town points, well then I'll have to make sure to lulz vote every person on D1 to make sure people know I'm town.

 

 

I don't know what the best strategy is for this sort of thing.  This is my 4th full game.  Last game I tried to push for a lynch on night 1 and didn't get it.  That seems to be the custom, but I am very flexible and I am even at this moment trying different approaches to the game.

 

You may or may not have noticed, but I am very open minded and weigh what people say.  I respect your intelligence and would have given your arguments serious thought.  I asked why we should  lynch on night one and got a pretty convincing explanation of the mathematics and I already know the argument that by day two you have the investigators' results in play.  You might have convinced me and/or others to change votes if you had made a strong argument.  Perhaps next time you can make a strong argument and sway me one way or the other.  I still haven't decided what is the best approach for the first night since I have not seen anyone lynched on night 1 yet I am left with the impression that most people think a night 1 lynch is a mistake. 

 

You seem to be saying that the day 1 banter would have given you clues about scum for later in the game.  I am not sure how that would work, but right now we have what we have.  What would you have been looking for?   What are you looking for at the moment?  What should we all be looking for in your opinion?  I know there are people who are likely to argue that your outrage might be disingenuous and a cover for your scumminess.  Please explain why they are wrong.  What do you think you would have discerned with more banter on day one?

 

 

My response would be, in your 4 games, have you gotten a read or a thought on someone by what they have said or something that made you put suspicion no them on D1?  I assume since you mentioned you tried pushing a lynch once that didn't work you have.  I can't sit here and say what exactly I'm looking for, that varies.  Sometimes it's a slip up and someone misspeaks and posts and can't edit it.  Sometimes it's suggesting a strategy for the game that would actually be worse for town to follow.  Sometimes it's voting patterns.

I'm not going to sit here and say that D1 has an abundance of information.  It normally starts off as this game did with a bunch of lulz votes...then usually it progresses to lynch or no lynch debate, or looking to single out inactive to maybe lynch as I believe D1 is the time to knock off inactive or lurking people.  I'm more for looking to replace inactive instead of lynching them off...lurking though is different...that's worthy to lynch.  Or it's pressuring people who aren't posting and see how they react.  

 

I've had examples where I caught a vibe and they turned out scum, I've had times I got a vibe and turned out to be town or forced a RC later on.  It at least gives us somewhere to start.  Take for example this game, it's now D2.  We ended D1 before any real conversations happened besides lulz votes.  We went into the night and now D2 starts with Lyner killed.  We have little interaction from Lyner since D1 was short to really look into why he was chosen (my guess is experience and because we likely can't draw much from it).  So now we're D2 and we're basically at D1 again.  We don't have any lynch wagons from D1 to analyze, we don't have much to analyze for why Lyner was chosen, and no real discussions happened that normally start sometime on D1.  So now we need to waste the first part of this day with conversations that could/should of happened yesterday that we can look to find an individual that we should lynch today.  We likely had some PR's that were used last night, but unless the information steers towards who is a scum, then no one is going to come forth with their results.  

 

I'm not arguing the numbers with even number of players, in the sense we didn't have to lynch last night (free NL I think someone called it in a past game), and technically today is D1.  As I stated before, I am not mad we didn't lynch..if we ended up NL D1 I would of been fine, I just wish we wouldn't have wasted the day by ending it so early without really any valuable conversations at all.  If conversation went no where, or people weren't posting during the weekend..then ok end it and move on...but many seemed active D1 in the first 2 days that it would of been nice to at least see where we went.  It also leads to what I was saying that if every game there is a even number of players, if everyone is set on NL D1 because of the even number, then either not have a D1 and just start out with Scum getting a lynch...or look to have odd number of players so D1 technically is worth playing.  Because all and all, yesterday was pretty pointless/no help.  

 

@Rhizo, I get where your coming from, but simply put I doubt all the scum just jumped on the NL bandwagon. Meaning if I read between the lines here, why would town want to end the town earlier then normal. Taking our chances during the night usually dosnt happen.

Now I learned to play mafia on a board with 3 major differences. 1, day phases last 72 hours, and nights only 24. 2, games are clearly classified into 3 levels of difficulties, beginner, intermideate, and advanced. If I had to guess the would be classified as an advanced game. However I don't know the set up, but larger games mostly are advanced with allot of people having roles. And last but not least, 3, town won 90% of the time. Witch is opposite of here. I can outline major differences between here and that board, but clearly you have to make decisions faster in those games and it paid off more.

So to me, it seemed like an average day. I did my part to add to the day.

If I was going to take anything away from the difference go with your gut more and don't over think it. It tends to lead to more wins that way.

 

 

I'm sure not all of the scum did...some maybe inactive or didn't vote prior to it getting to the number needed, but I imagine there probably a few on them.  I'm not sure why Town would want to end the day earlier then normal...the only explanation is they feel since it's even numbers we shouldn't and/or some are always NL on D1 people (Kevin), but obviously with the amount of votes on it there was town on the NL...I'm just saying scum would want the day to end early, especially if a lynch wagon isn't going to form.  In the eyes of someone like Kevin, being on the NL wagon D1 is a town move, so maybe scores some town points with people being on it as well.


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#95
Rhizoctonia

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Evidently im mistaken then because i could have sworn it was still open on the 10th. Not surprised that im mistaken though, stopped checking it regularly after the vote concluded.

 

 

No worries.  I do know it was closed Saturday morning, shortly after my reply.  He got it to work before I saw his message, and checked back a few times during the weekend to see if he updated when the next day would start, and he hadn't.  I know he didn't technically start the night til Monday I believe since he said in the group PM it was not a good weekend for him, but the thread was not open during the time.  

 

Anyway, it's over and done with and I said my peace (said too much honestly...don't want to go back to my novel posting).  We need to focus on today and figuring out what we want to do.  Did any PR's get any information that points to a scum?  If not, we need to start looking to pressure some people.

 

Like to hear from Mandarijn

 

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I'm just shocked, how on earth can so many townies quicklynch on D1 without any meaningful discussion happening... This looks very promising for the scum again.

No discussion = no analysis from me, because what is there to analyse/respond to?

I'm going on seminar for 3 days with work, so don't expect much input from me till the weekend. And yes you'll see me post in the war aid and maybe some other forum sections as well. I hope to find some time in the weekend to write something up about the last 2-3 people that voted NL...

ew

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Meaning if I read between the lines here, why would town want to end the town earlier then normal. Taking our chances during the night usually dosnt happen. - Robert

I'm not sure I quite understand the point trying to be conveyed here. If I understand are you saying we (town) got nothing from ending the day early or are you saying.that is what Rhizo is trying to say? I'm just confused over this paragraph more than anything else today.

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From what I've gathered from other games most usual course of action on D1 is town starting to vote no lynch, but the scum are still hoping that town gets lynched(the only exception to this in TW's games was KingH when he was a scum)...however some of them always join when it's clear that noLynch crowd is going to succeed.

 

@Robert's explanation was strange - you have played some games here and I'm sure you know how it looks in here, so you can't be really surprised that our days usually last longer.

 

@KingH I don't think has explained his motives for voting (or I've missed that).

 

@Yehom - hearing something from you would be nice too. You're to quiet and you were somewhat connected to the voting (while not doing it - through this remark right after 9th vote: http://ironcentral.org/community/topic/58337-tw-04-harry-potter-and-the-prisoner-of-azkaban-mafia-day-2/page-3#entry884101).



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I'm just shocked, how on earth can so many townies quicklynch on D1 without any meaningful discussion happening... This looks very promising for the scum again.

No discussion = no analysis from me, because what is there to analyse/respond to?

I'm going on seminar for 3 days with work, so don't expect much input from me till the weekend. And yes you'll see me post in the war aid and maybe some other forum sections as well. I hope to find some time in the weekend to write something up about the last 2-3 people that voted NL...

 

You posted once on day 1. Ending day 1 earlier than normal changed nothing about that, and all you have to say on day 2 is that you have no input still because day 1  (which you were not contributing to at all) ended early. The day phases become essentially useless if people just sit back and listen while half the town talks. We can't analyze your posts for information if you contribute nothing.



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I'm just shocked, how on earth can so many townies quicklynch on D1 without any meaningful discussion happening... This looks very promising for the scum again.
No discussion = no analysis from me, because what is there to analyse/respond to?
I'm going on seminar for 3 days with work, so don't expect much input from me till the weekend. And yes you'll see me post in the war aid and maybe some other forum sections as well. I hope to find some time in the weekend to write something up about the last 2-3 people that voted NL...

 
You posted once on day 1. Ending day 1 earlier than normal changed nothing about that, and all you have to say on day 2 is that you have no input still because day 1  (which you were not contributing to at all) ended early. The day phases become essentially useless if people just sit back and listen while half the town talks. We can't analyze your posts for information if you contribute nothing.

Knowing Mand, i legitimately believe he is busy. I am extremely interested on his take on the last 2-3 on the NL wagon. I feel that will definitely give us a direction to go. I believe someone in those last 3 is a scum, but Mand throwing some attention to them may be an attempt for scums to seperate or Mand, like myself, is kind of concerned with the reactions we've recieved from the last 3.

AbT - I feel he hasnt explained much, especially since he is in the position that his vote ended the day. The part of his post I mentioned I feel is his way of trying to explain it, so I'd like him to evaluate more on that.

Another concern, mainly towards SM and Wolfpacks. Wolfpacks mentions his vote not going to change (a position I believe as he usually goes with). My question to both of them is did they truly not know how close the cutoff for the NL was and failed to mention it? Both of them have played enough games to hopefully have noticed when the vote counts get high for a decision, it is usually brought up to prevent an accidental early end or prevent an inexperienced person from casting the last vote. (Robert is not inexperienced in my opinion).

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