Everything posted by molestargazer
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What are you listening to... RIGHT NOW.
Quoth the Raven - Eluveitie
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Trouble In Terror Town - GAME OVER!
The terrorists wake up the next morning, and anxiously peer out of their respective sleeping quarters. Finding nothing untoward, they go about their duties. One lone terrorist decides to go for a run. As he passes Theophilos' tent, he notices the tent is open. Curious. He stops for a moment, and peers inside. "Ah." Everyone is rallied, and Theophilos' body is searched. Nothing. Theophilos, innocent terrorist and TOWNIE, has been killed. It is now DAY TWO. Deadline is 11th May. I'm still looking for a replacement for Falzis. If nothing is found in a few days, Theo can replace in if willing.
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What are you listening to... RIGHT NOW.
Reign of Terror - Sabaton Going into Panzer Battalion - Sabaton
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Falzis (2): Theophilos, KevinH Theophilos (2): Kaziocore, CanucksDynasty Kaziocore (1): AKCPLUTO CanucksDynasty (1): Falzis Nerau (1): Windblade Windblade (1): Narsis Not Voting (1): Nerau With 9 Alive, 5 is needed to lynch. At deadline, a half-majority (3) is needed to lynch. This has not been achieved. The terrorists, after some discussion, decided there wasn't nearly enough evidence to condemn one of their own to death yet. Night fell as they returned to their respective tents / caves. IT IS NOW NIGHT ONE. NIGHT ACTIONS TO ME BY TUESDAY.
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What are you listening to... RIGHT NOW.
Oceans of Regret - Cain's Offering
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Trouble In Terror Town - GAME OVER!
DEADLINE IS TOMORROW. Nerau is being prodded. Falzis needs replacing, I'll need everyone's help to find me a replacement.
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What are you listening to... RIGHT NOW.
Thousandfold - Eluveitie
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Kaziocore (2): CanucksDynasty, AKCPLUTO Falzis (2): Theophilos, KevinH AKCPLUTO (1): Kaziocore CanucksDynasty (1): Falzis Nerau (1): Windblade Windblade (1): Narsis Not Voting (1): Nerau With 9 Alive, 5 is needed to lynch. Deadline is SATURDAY 24th April!
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Trouble In Terror Town - GAME OVER!
KevinH replaces Aquinas effective immediately.
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Trouble In Terror Town - GAME OVER!
Falzis and AKCPLUTO are being prodded. Aquinas will be replaced. EDIT: Falzis cannot be prodded due to having a full inbox. He has 48 hours to post nonetheless.
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Trouble In Terror Town - GAME OVER!
The deadline for D1 will be extended to account for the time lost when the forum was down, and the inevitable day it takes for everyone to realise we're up and running again. Deadline is now SATURDAY 24TH APRIL.
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What are you listening to... RIGHT NOW.
40:1 - Sabaton Hell yeah.
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Kaziocore (2): CanucksDynasty, AKCPLUTO AKCPLUTO (1): Kaziocore Falzis (1): Theophilos CanucksDynasty (1): Falzis Theophilos (1): Aquinas Not Voting (3): Nerau, Windblade, Narsis With 9 Alive, 5 is needed to lynch. Deadline is ONE WEEK from today!
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Trouble In Terror Town - GAME OVER!
Falzis & Aquinas are being prodded. Nerau is JUST inside the prod boundary.
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Trouble In Terror Town - GAME OVER!
No-one is in the prod range. VOTE COUNT Kaziocore (2): CanucksDynasty, AKCPLUTO AKCPLUTO (1): Kaziocore Falzis (1): Theophilos CanucksDynasty (1): Falzis Theophilos (1): Aquinas Not Voting (3): Nerau, Windblade, Narsis With 9 Alive, 5 is needed to lynch.
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Kaziocore (2): CanucksDynasty, AKCPLUTO AKCPLUTO (1): Kaziocore Falzis (1): Theophilos CanucksDynasty (1): Falzis Theophilos (1): Aquinas Not Voting (3): Nerau, Windblade, Narsis With 9 Alive, 5 is needed to lynch.
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Trouble In Terror Town - GAME OVER!
I've got all 9 confirmations in. Awesome stuff, people. It is now DAY ONE. Deadline is Wed 21st April. With 9 Alive, 5 votes are needed to lynch.
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Trouble In Terror Town - GAME OVER!
ROLE PMS WILL BE SENT IN THE NEXT HOUR. PLEASE CONFIRM YOUR ROLE BY REPLYING AS DESCRIBED IN THE PM.
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Trouble In Terror Town - GAME OVER!
The Rules 1. This is game. Enjoy yourself. 2. No editing or deleting posts. 3. No talking to other players outside the game thread unless your Role PM states specifically that you can. 4. No quoting any PMs from me, including Role PMs. Doing so will get you modkilled. Paraphrasing is OK. 5. Vote for a player to be lynched by using the Vote: molestargazer format. You must unvote before voting again. 6. Days will last 2 weeks. Nights will last up to 72 hours, but may be cut short if I get all actions in before then. 6-1. If discussion is lagging, I may impose a shorter deadline at my own discretion. Deadline extensions will happen on request - but will only happen once per day at most, and if I feel there's enough activity to warrant one. 7. A lynch requires a majority (50% rounded down + 1) vote. You can also No Lynch, by using Vote: No Lynch. 7-1. If there is no majority by deadline, only a half-majority is needed. (Majority / 2, rounded up if necessary) 7-2. If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first. 8. After someone has been lynched, discussion may continue until I can get to the thread and end the day. If you are dead you may not post 9. Don't use small / invisible font, don't use orange text (That's mine), and don't use any form of clever encryption or code in your messages. 10. If you haven't posted in 3 days, I'll prod you. If you don't pick up that prod AND post within 48 hours, I'll replace you. 10-1. If you need to be replaced for whatever reason, please PM me, don't flake. 10-2. If you are V/LA, don't rely on me checking the thread / your signature. Please post in the thread notifying me of your V/LA or PM me about it. 11. Vote counts will be made whenever I feel like it, in their own post. If I'm lagging behind, feel free to prod me and ask as necessary (See rule 15-1). 12. Be nice. Excessive flaming will result in a warning, then a replacement or modkill as I see fit. 12-1. "Excessive" is defined by me on the spur of the moment. I will try and be consistent (if indeed I have to warn at all), but if you don't like it, tough. 13. I hope it isn't necessary, but any modkills will negatively effect the rule-breaker's faction in some way which I see fit. If you are modkilled, you lose, no matter how the game ends. 14. I can change, add, or edit rules as I see fit. I will notify players in-thread if this happens. 15. I am not perfect. I may have got something wrong. I may have missed a rule out. Let me know, ask me questions, but don't abuse my mistakes. 15-1. To get my attention in-thread, use the MOD: <Your message> format. Or, y'know, you could PM me. The Roles This game is an F11 setup, meaning that one of the following setups will be used - you don't know which one. 1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Doctor, 5 Townies 2 Mafia Goons, 1 Sane Cop, 6 Townies 2 Mafia Goons, 1 Doctor, 6 Townies 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies The Role PMs that may or may not have been sent out are listed below:
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Trouble In Terror Town - GAME OVER!
The terrorist leaned on his rifle and sighed, looking down into the bleak wilderness below him. He looked down near the gate and so no movement, and looked around, trying to stay alert. He hated sentry duty. The camp was situated near the top of a snowy mountain near Russia. That was all he knew. He was brought to the camp blindfold to ensure secrecy whilst he was trained and indoctrinated. Now, he was firmly loyal to the cause, but couldn't help getting irritated at having sentry duty - the camp position was chosen specifically to ward off any uninvited visitors. Barely anyone had ever climbed this mountain. Some new initiates had been brought to the camp yesterday. It was rare, having more than one, but he supposed wherever anyone could be found, they were brought in regardless of number. He turned around and looked back into the camp, thinking slowly to himself. The surroundings of the camp had always been silent, no sign of any activity at all. So why DID sentry duty exist? "Damn." He looked up to see that it had started to snow softly. He hated the snow, after spending months in it, it started to grate at you - and having to spend your nights curled up trying to get warm didn't help either. He hoped it wouldn't be a blizzard. Yet, despite his hopes, the snow picked up rapidly. He started to have to strain to see. The terrorist turned around quickly has he heard footsteps in the snow. There was nothing there. That was strange. He let out barely a cry as someone snuck up behind him, grabbed him by the neck and drew a knife swiftly across it. Someone was in the camp who shouldn't. TROUBLE IN TERROR TOWN MAFIA Still Alive: 2. Windblade Nerau II 3. Kaziocore 4. Falzis Theophilos II 5. AKCPLUTO 7. Narsis 9. Aquinas KevinH Expelled from the land of the upright and breathing: Sentry Terrorist, NPC and TOWNIE, killed N0. Theophilos, Innocent Terrorist and TOWNIE, killed N1. Nerau, Innocent Terrorist and TOWNIE, democratically shot on D2. CanucksDynasty, Innocent Terrorist and TOWNIE, killed N2.
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Trouble in Terror Town Mafia - SIGN-UP!
KevinH - It's your call. Send me a PM / post here ASAP so I can get the role PMs out.
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Trouble in Terror Town Mafia - SIGN-UP!
In a time past hope, in a world in despair... Yeah. You you know what? I'm just going to keep you guessing with the theme this time. PLAYERS: 1. Nerau 2. Windblade 3. Kaziocore 4. Falzis 5. AKCPLUTO 6. Theophilos 7. Narsis 8. CanucksDynasty 9. Aquinas REPLACEMENTS: KevinH Junkahoolik
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Somewhat Classic Mafia(Game thread)
Does this mean there's no games running now? If someone could briefly tell me who won and which faction they belonged to, I can add it to the list. I'll be quite happy to run the next game.
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Best RTS game out there now?
I borrowed Sins of a Solar empire once, and it was a fantastic game - although I played one game over consecutive on nights on single player, 'cos it takes a damn long time. Thinking of picking it up again.
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What are you listening to... RIGHT NOW.
Amorphis - Sampo