Everything posted by molestargazer
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Discussion on Inactivity
I've never thought about the in-game reward thing. The problem is, it might encourage spamming and splitting things down into several posts, which means people will drop out because they don't have the time to read everything. Good idea in principle though. Maybe (at the mod's discretion) pick the most contributive player and let them protect someone (not themselves) for the night?
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Discussion on Inactivity
Bumping this so it can be seen from the main forum page. If you have any suggests, please post 'em - it doesn't have to be one of those I posted.
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The Next Game
Locked. Please see this thread and give us a hand before we open the next game.
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Discussion on Inactivity
The last game, Trouble in Terror Town, was a nightmare of a game to run, to mod, and I imagine, to play in. This wasn't due to bad playing - more, the complete and utter lack of people playing at all. The amount of people going inactive and having to be replaced were ridiculously high, and by the end of the game only a few people were contributing - even if I had been here to look for replacements, I wouldn't have been able to find them for the sheer number of people who gave up. This isn't by any stretch of the imagination a new problem - replacements have recently become really quite high - in my games at least - and whilst you can always expect a few people to have to leave, not this many by any stretch of the imagination. So, BEFORE A NEW GAME IS STARTED, I'd like the good mafia-playing folk of IRON to come together and discuss how we can solve this problem, lest our games continue to fall into inactivity and darkness and despair. So, what's the solution? Shorter days? (Thanks KevinH) Only allow active players into the game? (Thanks Theo) Punish flaking more severely? For instance, ban them from the next game? I could use a hand with this, people.
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Trouble In Terror Town - GAME OVER!
I would be willing to trial-run a game with shorter days. What do you think? A week? A few days? I was thinking about something similar to Theo's idea, but it really doesn't give new players much of a chance, and it could just end up sucking the fun out of things a bit.
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Trouble In Terror Town - GAME OVER!
That's because there weren't any, I didn't get anything from the cop N1.
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Trouble In Terror Town - GAME OVER!
The activity in this game was awful. I'm starting to think something needs to be done about the constant replacing out. Anyone got any ideas?
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Kaziocore (1): Theophilos II KevinH (2): AKCPLUTO, Narsis Theophilos II (2): Kaziocore, KevinH Not Voting (1): Nerau II Since KevinH reached that number of votes first, he will be lynched. Discussion was slow. Fingers were tentatively pointed, but the indecisiveness and inactivity seemed to drain the waiting terrorists of all their energy. Eventually, a few fingers settled on KevinH. The remainder shrugged, unsure of what to do. As one of the few sure of their actions, AKCPLUTO and Narsis both agreed. They took out their weapons, and fired. KevinH, TOWNIE, has been lynched. 5 terrorists remained, and one by one, they slowly returned to their sleeping quarters. Morning dawned. Yet only three terrorists turned up to the meeting to discuss. They hurriedly went to check the quarters, and found a body. Kaziocore, TOWNIE, killed in endgame. But another body could not be found. The terrorists returned to discuss, and comprehension slowly dawned. "Wait. There must still be four of us alive, which means two..." A shot rang out, and Narsis collapsed, dead. Narsis, TOWNIE, killed in endgame. Theophilos turned wildly to look at the source of the gunshot, which was when AKCPLUTO rose his gun and fired. Theophilos II, COP, killed in endgame. Good had prevailed! Nerau II walked to join Theo, and together, the two of them began the long journey down the mountain. Nerau II, and AKCPLUTO win! More details to come soon...
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What are you listening to... RIGHT NOW.
Shaman - Amorphis
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What are you listening to... RIGHT NOW.
Screaming Eagles - Sabaton
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Trouble In Terror Town - GAME OVER!
Apologies for my absence. Vote count will come shortly to confirm what KevinH posted. Edit: VOTE COUNT Kaziocore (1): KevinH KevinH (2): AKCPLUTO, Narsis Not Voting (3): Nerau II, Kaziocore, Theophilos II Mass Prod going out.
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What are you listening to... RIGHT NOW.
http://www.youtube.com/watch?v=u_tORtmKIjE
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What are you listening to... RIGHT NOW.
Coat of Arms - Sabaton Hell yeah! http://www.facepunch.com/fp/emoot/rock.gif
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What are you listening to... RIGHT NOW.
(Do)Minion - Eluveitie
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What are you listening to... RIGHT NOW.
Lugdunon - Eluveitie
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Trouble In Terror Town - GAME OVER!
With 6 alive, 4 is needed to lynch. I can't tell you if it's LyLo or not.
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Trouble In Terror Town - GAME OVER!
The sun rises. Through the weak light at the top of the mountain, the terrorists gather, shivering, around a campfire. Until they notice someone's missing. They find CanucksDynasty in his tent with a cut throat. CanucksDyansty, innocent terrorist and TOWNIE, has been killed. It is now DAY THREE. Your deadline is Saturday 29th May.
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Trouble In Terror Town - GAME OVER!
Nerau replaces windblade effective immediately.
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Nerau (3): Kaziocore, KevinH, CanucksDynasty KevinH (2): Narsis, AKCPLUTO Not Voting (3): Nerau, Windblade, TheoII Discussion contines throughout the day as the assembled terrorists decide who to kill. In the end, CanucksDynasty is left undecided, swinging a rifle casually between the forms of Nerau and KevinH, each stood calmly as their persecutors stood nearby, urging CanucksDynasty to choose their candidate. "Why aren't you doing anything?" "What?" Nerau, previously staring at the floor, looks up. "You're not contributing." "What?" "I've seen you around all day, you've done nothing!" Nerau simply turns to stare at the ground again. "Gotcha!" CanucksDynasty grips his rifle with both hands and lets off a shot. The body of Nerau slumps to the ground, a bullet through his forehead. Nerau, TOWNIE, has been killed. It is now NIGHT TWO. Night actions to me by Friday!
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Trouble In Terror Town - GAME OVER!
Windblade has requested replacement.
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What are you listening to... RIGHT NOW.
And Then There Was Silence - Blind Guardian
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Trouble In Terror Town - GAME OVER!
Windblade and Narsis are being prodded.
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Trouble In Terror Town - GAME OVER!
VOTE COUNT KevinH (3): CanucksDynasty, Narsis, AKCPLUTO Nerau (2): Kaziocore, KevinH Not Voting (3): Nerau, Windblade, TheoII Deadline is on TUESDAY! With 8 Alive, 5 needed to lynch. 3 needed to lynch at deadline.
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Trouble In Terror Town - GAME OVER!
VOTE COUNT Theophilos II (1): KevinH KevinH (1): CanucksDynasty Nerau (1): Kaziocore Not Voting (5): Nerau, Windblade, TheoII, AKCPLUTO, Narsis Deadline is a WEEK FROM TODAY! I suggest you pick up the activity if you don't want another No-Lynch today.
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Trouble In Terror Town - GAME OVER!
Theophilos replaces Falzis effective immediately.