The Rules1. This is game. Enjoy yourself.
2. No editing or deleting posts.
3. No talking to other players outside the game thread unless your Role PM states specifically that you can.
4. No quoting any PMs from me, including Role PMs. Doing so will get you modkilled. Paraphrasing is OK.
5. Vote for a player to be lynched by using the
Vote: molestargazer format. You must
unvote before voting again.
6. Days will last 2 weeks. Nights will last up to 72 hours, but may be cut short if I get all actions in before then.
6-1. If discussion is lagging, I may impose a shorter deadline at my own discretion. Deadline extensions will happen on request - but will only happen once per day at most, and if I feel there's enough activity to warrant one.
7. A lynch requires a majority (50% rounded down + 1) vote. You can also No Lynch, by using
Vote: No Lynch.
7-1. If there is no majority by deadline, only a half-majority is needed. (Majority / 2, rounded up if necessary)
7-2. If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first.
8. After someone has been lynched, discussion may continue until I can get to the thread and end the day. If you are dead you may not post
9. Don't use small / invisible font, don't use
orange text (That's mine), and don't use any form of clever encryption or code in your messages.
10. If you haven't posted in 3 days, I'll prod you. If you don't pick up that prod AND post within 48 hours, I'll replace you.
10-1. If you need to be replaced for whatever reason, please PM me, don't flake.
10-2. If you are V/LA, don't rely on me checking the thread / your signature. Please post in the thread notifying me of your V/LA or PM me about it.
11. Vote counts will be made whenever I feel like it, in their own post. If I'm lagging behind, feel free to prod me and ask as necessary (See rule 15-1).
12. Be nice. Excessive flaming will result in a warning, then a replacement or modkill as I see fit.
12-1. "Excessive" is defined by me on the spur of the moment. I will try and be consistent (if indeed I have to warn at all), but if you don't like it, tough.
13. I hope it isn't necessary, but any modkills will negatively effect the rule-breaker's faction in some way which I see fit. If you are modkilled, you lose, no matter how the game ends.
14. I can change, add, or edit rules as I see fit. I will notify players in-thread if this happens.
15. I am not perfect. I may have got something wrong. I may have missed a rule out. Let me know, ask me questions, but don't abuse my mistakes.
15-1. To get my attention in-thread, use the
MOD: <Your message> format. Or, y'know, you could PM me.
The RolesThis game is an
F11 setup, meaning that one of the following setups will be used - you don't know which one.
- 1 Mafia Goon, 1 Mafia Roleblocker, 1 Sane Cop, 1 Doctor, 5 Townies
- 2 Mafia Goons, 1 Sane Cop, 6 Townies
- 2 Mafia Goons, 1 Doctor, 6 Townies
- 1 Mafia Goon, 1 Mafia Roleblocker, 7 Townies
The Role PMs that may or may not have been sent out are listed below:
QUOTE ("Townie Role PM")
Welcome! Welcome to Terror Town.
So, uh. You're a terrorist. So, you're kind of a bad guy. But you recently discovered that there are traitors amongst you in your camp - so between you, you and your fellow bad guys must root out the REALLY bad guys (or is that the good guys?) hiding in your ranks and kill them before you're outed.
Clear? No? Tough.
You are a TOWNIE.
You have no powers other than discussion and your vote during the day.
You win when all traitors are found and summarily killed.
To confirm your role, reply to this PM stating your role and...
QUOTE ("Cop Role PM")
Welcome to Terror Town!
Well, actually, you've been here for a while. And you know it quite well. So you're pretty nifty when it comes to sneaking out of your tent during the night and exploring the camp. So you can seek out people and find out their true agenda.
You recently discovered that in your camp, a few traitors are actually working for the government to try and bring down you and your fellow terrorists. Time to get hunting.
You are a COP.
Once per night, you may PM me the name of a player. You will found out that player's alignment. You also have discussion and your vote during the day.
You win when all the traitors are found and made dead.
To confirm your role, reply to this PM stating your role and...
QUOTE ("Doc Role PM")
Welcome to Terror Town!
Well, actually, you've been here for a while. You joined up to provide a little first aid to the camp of terrorists and help them out with their general terrorising, in return for a small fee. You have a feeling your medical skills are going to be needed soon...
There are mutterings of intruders, traitors within your camp, so you have to root them out before the terror cell that pays you so handsomely is wiped out.
You are a DOCTOR.
Once per night, you may PM me the name of a player. That player will be protected from Night kills on that night. You also have discussion and your vote during the day.
You win when all the traitors in the camp are found and killed.
To confirm your role, reply to this PM stating your role and...
QUOTE ("Mafia Goon Role PM")
Welcome to Terror Town!
As a CIA Agent, you weren't exactly expecting an easy job. But what you were given seemed impossible. You were told to infiltrate this camp of terrorists and wipe them out, one by one. Still, at least you're not on your own.
Fellow agent _________ is working alongside you.
You are a MAFIA GOON.
Once per night, you or _________ may PM me the name of a player you want to kill.
You may talk with your partner during NIGHT PHASES ONLY in this quicktopic.
You win when you outnumber the town (terrorists), or nothing can be done to prevent that.
To confirm your role, reply to this PM stating your role and...
QUOTE ("Mafia Roleblocker Role PM")
Welcome to Terror Town!
As a CIA Agent, you weren't exactly expecting an easy job. But what you were given seemed impossible. You were told to infiltrate this camp of terrorists and wipe them out, one by one. Still, at least you're not on your own.
Fellow agent ------- is working alongside you.
You've got some special equipment though. Snuggled happily in one of your pockets is a small tazer. Zap someone with that, they'll be out all night. As long as they don't see you, you could use this to your advantage.
You are a MAFIA ROLEBLOCKER.
Once per night, you or ------- may PM me the name of a player you want to kill.
Once per night, you (and you alone) may PM me the name of a player who you want to prevent from carrying out any actions that night.
You may talk with your partner during NIGHT PHASES ONLY in this quicktopic.
You win when you outnumber the town (terrorists), or nothing can be done to prevent that.
To confirm your role, reply to this PM stating your role and...