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Werewolves in Genericville

The owner of the Souvenir shop at the small village of Genericville was very pleased with himself. Since the invasion of the mafia a few months ago, tourists had been positively flocking to the town to look at... well... the place the mafia had invaded. And failed, he reminded himself happily as he stocked up the shelves of his small store with little mafia models and fake guns. It was a far cry from his business last year, barely surviving off people coming to look at the countryside and buying postcards with sheep on. However, for most people, the village had returned to its normal, boring, self. It wouldn't for long. As the sun set that night, a full moon began to rise...

 

The souvenir shop owner locked the front door and retired to his small apartment above the shop to turn in for the night.

 

Oh, my god, it's happening again... 2 men sat over a table with playing cards on exchanged scared glances. Last month, whilst they were playing their nightly poker game, they had both begun to feel a little queasy. They excused themselves from the table, being careful not to draw too much attention and retired to a room in a nearby hotel. There, a frantic discussion took place.

"Not again?"

"Relax, you can control yourself when we're... changed... right?"

"Well, yeah, but someti-" He was cut off by his friend.

"Well then, what's the problem?"

 

The next morning, the souvenir shop remained closed. A cautious tourist wandered into the shop through the back door and went upstairs to look for the owner of the shop. In truth, there wasn't much of the body left to be disgusted over, but it was still enough to turn their stomach.

 

The Souvenir Shop Owner, NPC, has been mauled by werewolves.

 

It looked as though it was time for the people of genericville to dust off their pitchforks...

 


 

The Rules

1. This is game. Enjoy yourself.

 

2. No editing or deleting posts.

 

3. No talking to other players outside the game thread unless your Role PM states specifically that you can.

 

4. No quoting any PMs from me, including Role PMs. Doing so will get you modkilled. Paraphrasing is OK.

 

5. Vote for a player to be lynched by using the Vote: molestargazer format. You must unvote before voting again.

 

6. Days will last 10 days. Nights will last up to 72 hours, but may be cut short if I get all actions in before then.

6-1. If discussion is lagging, I may impose a shorter deadline at my own discretion. Deadline extensions will happen on request - but will only happen once per day at most, and if I feel there's enough activity to warrant one.

 

7. A lynch requires a majority (50% rounded down + 1) vote. You can also No Lynch, by using Vote: No Lynch.

7-1. If there is no majority by deadline, only a half-majority is needed. (Majority / 2, rounded up if necessary)

7-2. If there are 2 players with the same amount of at least half-majority votes at deadline, then I will lynch the one who reached that number of votes first.

 

8. After someone has been lynched, discussion may continue until I can get to the thread and end the day. If you are dead you may not post

 

9. Don't use small / invisible font, don't use orange text (That's mine), and don't use any form of clever encryption or code in your messages.

 

10. If you haven't posted in 3 days, I'll prod you. If you don't pick up that prod AND post within 48 hours, I'll replace you.

10-1. If you need to be replaced for whatever reason, please PM me, don't flake.

10-2. If you are V/LA, don't rely on me checking the thread / your signature. Please post in the thread notifying me of your V/LA or PM me about it.

 

11. Vote counts will be made at the top of a page, edited into a post in orange. They will count up to and including the post it's been edited into.

 

12. Be nice. Excessive flaming will result in a warning, then a replacement or modkill as I see fit.

12-1. "Excessive" is defined by me on the spur of the moment. I will try and be consistent (if indeed I have to warn at all), but if you don't like it, tough.

 

13. I hope it isn't necessary, but any modkills will negatively effect the rule-breaker's faction in some way which I see fit. If you are modkilled, you lose, no matter how the game ends.

 

14. I can change, add, or edit rules as I see fit. I will notify players in-thread if this happens.

 

15. I am not perfect. This is my first modding experience on MS. I may have got something wrong. I may have missed a rule out. Let me know, ask me questions, but don't abuse my mistakes.

15-1. To get my attention in-thread, use the MOD: <Your message> format. Or, y'know, you could PM me.

 

The Roles

Well, you're not being told many of these. There may be one or more townies who will receieve this PM...

Welcome to Genericville!

Well' date=' after the invasion by the mafia a few months ago, which was seen off thanks to the efforts of the townsfolk, Genericville was finally starting to return to its old, boring state. Even all the blood had been cleaned up by the local council, who had initially refused for cost-cutting reasons.

 

But after a shopkeeper found mauled to death after a full moon, it didn't take a genius to figure out Genericville was under siege again. You decide to dig out your old torches, pitchforks, and rope from the garage and try and help.

 

You are a VANILLA TOWNSPERSON.

You have no powers other than your vote to lynch someone during the day.

You win when all of the Werewolves are dead and there is at least one Pro-town player left alive.

 

To confirm you have received your role, reply to this PM telling me what your role is and how you win.[/quote']

Edited by molestargazer

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We won't have much to go from since day 1 is one without any decent leads to go on.
assume there is a cop

give him a chance to investigate

guess who he is on day 2

follow his lead

 

 

thats a good strategy

but like all good plans it has flaws

 

mafia could get lucky and attack the cop its happened before

Also considering luck, you are more likely to lynch the than mafia than the cop :awesome:

 

VOTE COUNT

KevinH (2): Kaziocore, Narsis

Narsis (2): Nerau, Chaoshawk

Kaziocore (1): Kasabian

No Lynch (1): KevinH

Chaoshawk (1): CanucksDynasty

 

Not Voting (0)

 

With 7 alive, it takes 4 to lynch.

Edited by molestargazer

So we will just hope that tomorrow, the townies with power roles won't be night killed and that if

there is a cop, he will find a scum? If he found out that someone is a townie, it's a

50-50 chance to correctly lynch the scum (6 - the cop - the confirmed townie). If we don't

have a cop, we're definitely screwed.

So we will just hope that tomorrow, the townies with power roles won't be night killed and that if

there is a cop, he will find a scum? If he found out that someone is a townie, it's a

50-50 chance to correctly lynch the scum (6 - the cop - the confirmed townie). If we don't

have a cop, we're definitely screwed.

 

which is why we need to lynch.

voting patterns will be established.

info that we can use that for the following day.

 

we have 2 chances at hitting scum.

which is why we need to lynch.

voting patterns will be established.

info that we can use that for the following day.

 

we have 2 chances at hitting scum.

 

 

agreed very much so

 

something will be gained which is more than we have right now

so the obvious question then is who to lynch?

 

Unvote

 

Vote: Chaoshawk

 

call it OMGUS if you want but i dont like his play so far and he hasn't contributed much of anything.

I said what I felt I needed to say. There isn't much more to say at this point besides repeating what I stated earlier. I request you going with your gut feeling however instead of letting others influence your vote.

which is why we need to lynch.

voting patterns will be established.

info that we can use that for the following day.

 

It seems I have failed yet again in advancing the superior no-lynch strategy.

 

Two votes will be a half-majority at deadline. If only two people will join me in my cause, we can have three votes to prevent the possible lynch of a townie.

 

My cause is just! Townies -- join now!

 

:lolcharge:

It seems I have failed yet again in advancing the superior no-lynch strategy.

 

Two votes will be a half-majority at deadline. If only two people will join me in my cause, we can have three votes to prevent the possible lynch of a townie.

 

My cause is just! Townies -- join now!

 

:lolcharge:

 

 

I might have considered it if we had a larger group.

Maybe next time.

I said what I felt I needed to say. There isn't much more to say at this point besides repeating what I stated earlier. I request you going with your gut feeling however instead of letting others influence your vote.

 

Are you going to keep your bandwagon vote on Narsis?

Do you think he's more scummy than everyone else?

as it stands right now i'm the one that's going to die. :/ and it'll be because of an RVS vote and a bandwagon vote. :/ that doesnt bode well for the rest of the game.

as it stands right now i'm the one that's going to die. :/ and it'll be because of an RVS vote and a bandwagon vote. :/ that doesnt bode well for the rest of the game.

 

Stop the melodramatics.

 

Deadline is Friday 13th. :noobrtfm:

Alot can happen in 3 days.

Anyone thinks that other than the two werewolves, there would be an SK or something similar?

 

MOD: Can you add the players in your first post?

 

My bad. It's in the 2nd post. -M

 

something i just noticed. it seems to me that, in only the third post in the entire game, Kazio seems to know that there are two werewolves.

 

@Kazio: care to explain?

 

also @ Nerau: you said your vote on me was because i wasnt posting...well i'm here and posting. so why is your vote still on me?

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