ok wow i just had a revelation. in my hands i hold the key to a win for the town...
first, the lynch/no lynch debate:
the following are several likely scenarios:
Scenario 1(No lynch, night kills, cop, most myslynches):
D1: 10town/3mafia remaining
N1: 9/3
D2: 8/3
N2: 7/3
D3: 6/3
N3: 5/3 <--- if there are 4 mafia then this will be 4/4 resulting in mafia win
D4: 5/2
N4: 4/2
D5: 4/1
N5: 3/1
D6: 3/0 <--- town win
Scenario 2(Lynch, night kills, cop, most myslynches):
D1: 9/3
N1: 8/3
D2: 7/3
N2: 6/3
D3: 6/2
N3: 5/2
D4: 5/1
N4: 4/1
D5: 4/0 <--- town win
just looking at these two scenarios, by lynching we 1) end the game a day sooner and 2) cant lose unless there are 5 mafia(an unheard of number for a game this size). by no lynching, we have the possibility of losing should there be 4 mafia. an interesting fact for both is that it doesnt matter if we have a cop or not, we will still win.
but let's continue:
Scenario 3(No lynch, no night kills, cop, most myslynches):
D1: 10/3
N1: 10/3
D2 and onward there would be no change until cop roleclaims with knowledge of all the mafia, at which point town wins.
Scenario 4(Lynch, no night kills, cop, most myslynches):
D1: 9/3
N1: 9/3
D2 and onward there would be no change until cop roleclaims with knowledge of all the mafia, at which point town wins.
looking at these two...it really doesnt make a difference either way.
Scenario 5(No lynch, night kills only until cop is dead, cop, most myslynches):
D1: 10/3
N1: 9/3
D2: 8/3
N2: 7/3
D3: 6/3
N3: 5/3 <--- if mafia havent killed cop and stopped nk'ing by this point then town wins via Scenario 1. if they do stop nk'ing and have killed the cop, then the game is still in towns favour as it would run similar to a normal game with no nk's.
Scenario 6(Lynch, night kills only until cop is dead, cop, most myslynches):
D1: 9/3
N1: 8/3
D2: 7/3
N2: 6/3 <--- if mafia haven't killed cop and stopped nk'ing by this point then town wins via Scenario 2. if they do stop nk'ing and have killed the cop, then the game is still in the towns favour as it would run similar to a normal game with no nk's.
Looking at these two, the lynch is better yet again. we only kill someone 4 times instead of 5 making one less chance for the cop to be targetted before we enter a guaranteed win scenario.
looking at the 6 above scenarios, it would seem that a lynch is indeed our best option.
now some things are missing: first, is there an sk? imo that wouldn't have much of an effect, more or less only serving to speed up the game to the point where town gets a guaranteed win. secondly, what about the section powers? since they are likely night only powers, they would have little affect on the scenarios. sure maybe someone extra dies, or doesnt, but it will only work to speed up or slow down the game to the point of a town win.
lastly, and this is the big one, what if we crash and the island doesnt have a map mechanic? if mole realized what i have here beforehand then it is likely that the plane will crash by D3, any later and the town have a sure win.
now for the list/hybrid/no list debate:
after what i realized above...this has almost become pointless. i still think that a list is a bad idea for a few reasons:
1) by following a list, the reason why a particular person was in a room where someone died is moot. there is no reason. it was the list chosen. this means we are losing out on information that could help us figure out who the mafia is faster.
2) by following a list, we are actually limiting the info we gain during the night. assuming that we somehow succeed in getting all the mafia in the same room, then likely there would be no night kill. that means no additional information for the town. and if we get only 2 in the same room, then it doesnt matter since the lone 1 is likely going to do the killing(unless they try a bussing tactic). in both cases the list has failed to do what it was meant to do: harm the mafia and help the town. it actually does the opposite.
3) following a list for the reason of preventing townie mistakes is just pointless. we can keep a move count going anyway, and that should do a pretty nice job of keeping the mistakes away.
anyway those are just my $0.02. take from it what you will(hopefully the fact that i just came up with a town winning strategy...).