Anyway, Narsis, I still don't get it.
Wouldn't it be better to follow a list.
Yeah, sure then there will be no reason why a person should be in a room because he/she would be told to do so.
So? That doesn't stop us from lynching him XD
If we know there is a mafia somewhere in that room, we will just keep lynching until we get him!
Hey, the odd is much better than picking from the entire group.
indeed. that is why i said that the list/no list debate is more or less useless. if the mafia keep nk'ing then we will win regardless. however, if the mafia stop nk'ing for any reason, or if we lose the map mechanic, then the additional information from letting them choose becomes worth quite a bit more.
I am still thinking about what KevinH said about not lynching.
My logic is, since we are lynching anyway, why not do so on the first day?
His counter, I believe, like Sir Jesus, is that the odd gets alot better on the second day.
I agree the odds get alot better but we lose the first strike. (I am still thinking about this and Narsis, I need your help)
Narsis, I read your scenarios, but please do a little bit more work as to how many townies we will lose if we go lynching the first day and still be able to win and compare that to a no lynch.
Kaziocore, we don't know if crazyemoload is inactive, a mafia staying quit or something else...
Back to my logic for a second, as I think is still sounded.
We can't kill the cop if we have one.
A cop should be pro lynch because that makes his job easier.
Anyone else is fair game. ~.~
Narsis, I really need to know, what is the upper limit of killed townies in here. It would be 3 OK lynch if this is a normal game with 13 people, if there were 4 mafia. We must get a mafia by the 4th lynch! Then no mistake could be made by then! This game has the room thingy which change something, I believe, but I don't know what.
if you read the scenarios, the numbers i posted for each day are remaining town/mafia after that day. so by no lynching, we would have only 3 townies remaining and would take us to Day 6. with a lynch, we would have 4 remaining and done by Day 5.
of course that's scenario's 1 and 2. for 3/4, then a no lynch would be best...but it doesnt really matter much either way.
for 5/6 it depends on what the mafia do and how lucky they are. if they stop nk'ing by N3, then it will likely continue as a normal game, but without nks, giving the town a major advantage.
in general i can only predict how many will be alive for scenarios 1/2. for the rest it comes down to things that i cannot predict, ie. how well the mafia blends in with the town, whether we have a cop or not, and how skilled the town is at picking out the mafia. even so, the town is in a very strong position.
also, with 4 mafia we could myslynch only twice and still win. even then those two mylynches is the max possible if the mafia nk. afterwards it will be impossible for the town to lose if they keep nk'ing.
with a no lynch however, the mafia will get 3 nks for a total of 5 dead townies. that would make it a mafia win if they have 4. with a lynch, they could only nk twice making it only 4 dead townies.
VOTE COUNT
KevinH (1): Firkked
Sir Jesus (1): SinKon
crazyemolad (1): Kaziocore
No Lynch (1): Sir Jesus
Not Voting (9): Narsis, Junkahoolik, Electric Mango, KevinH, crazyemolad, Falzis, Aquinas, Martino, CanucksDynasty
Edited by molestargazer, 06 November 2009 - 03:41 PM.