The following quote lists, what I believe, are the critical early posts about where people should go for the night.
Underline Text= Maximum Spread support
Italic Text= List vs. Free will room assignments
Bold Text= Non-connected Room Support
Aquinas Post #14
I think we should make an effort to spread out as much as possible each night. If we are grouped we would loose information on zones and diverse benefits and possibly suffer extra losses if the scum occupy those zones (implied that if there are benefits their are also very likely penalties). I would say we spread out and discover as much as we can on night one about each zone and then adjust for proper benefits (penalties?) on night two and so forth.
KevinH Post #15
I think we should make an effort to spread out as much as possible each night.
I agree with this strategy.
I can see some possibilities where it might not be optimal:
* Maybe, just maybe, a doc can protect everyone in their compartment.
* A cop has to be in the same compartment as the person they investigate.
Here's the big reason why we should do it:
* After someone is killed, we can put suspicion on everyone in the same and adjacent compartments.
Narsis Post #18
spreading out does have its benefits...but we do need to be careful about it. sure we spread out but scum could more or less fairly easily put people in such a position as to be capable of targetting everyone. so as a method to avoid getting killed by scum...not necessarily going to work. i guess it would narrow the list somewhat though.
what i think would make a bigger effect would be seeing in what order and how/why people choose their location. i mean if we get together and say: you go here and you go here it doesn't really give us a good idea of who's mafia and who's not.
anyway i think that for at least tonight when it comes we should spread out with at least one person in each area. most will have two.
so that aside... i guess the question now is...who is scum?
Electric Mango Post #19
I agree with this strategy.
I can see some possibilities where it might not be optimal:
* Maybe, just maybe, a doc can protect everyone in their compartment.
* A cop has to be in the same compartment as the person they investigate.
Here's the big reason why we should do it:
* After someone is killed, we can put suspicion on everyone in the same and adjacent compartments.
MOD: When the next morning comes, will the passengers know who spent the night with them in their compartment?
No. But all movements at the end of the day are posted in-thread.
Movements for night actions are unknown to anyone but the movers.
FOS: Aquinas and KevinH
Electric Mango Post #20
EBWP: I submitted it accidentally, will explain more when I hear about the mod ruling.
Also to make it official,
MOD: Please answer my question above.
KevinH Post #22
Since there are 13 of us and 8 locations to which we can each spend the night, maximum spread would give 5 locations with 2 players and 3 locations with 1 player. If the cop or doc is stuck in a location with only 1 player, they won't be effective. I propose we leave 2 locations empty and have 5 locations with 2 players and 1 location with 3 players.
Angel of Doom Post #23
that sounds good
Narsis Post #24
hmm...so like section 4 with 3, section 1 with 2 and section 9 with 2? or something similar.
come to think of it that would definitely narrow down suspect lists and the like. i'm assuming of course that section 4 and 1 aren't connected as well.
MOD: just to confirm but are section 4 and 1 connected?(and likewise 6 and 9)
No.
also i would like to hear why EM FOS'd Aquinas and Kevin...
Firkked Post #25
I'm all for finding out the nuts and bolts of how the map works, I'm not sure that having people follow a pre-determined strategy can benefit the town over scum (eg anytime scum know where to find town it makes their job easier).
If a strategy for placement comes into discussion later that is obvious, brilliant and definitely works in favor of the Town I will change my opinion, otherwise I feel a maximum spread strategy may confuse more than help.
This is due to the connectedness of the map. A max spread would still give scum access to 3-5 people depending on the area.
Breaking up into groups where the scum can't move would help, if there were no pro-town power roles (eg agreeing to stay in only areas 1,4,7 and 8 as they are not connected to each other and scum couldn't move to any other group as they would be 2 moves away).
This is why I'm not convinced on a strategy for where people go for the night, other than being in areas 4 or 6 gives you the most areas to move to/from (good for scum, bad for town).
Also, EM - reasons for FOS?
Narsis Post #27
doing some quick math:
if we want to limit the ability of power roles as much as possible(not really a bad idea for the first night) then splitting into areas: 2, 3, 7, and 8 in groups of 3 and one of 4 will mean that whoever dies must have been targetted by someone in their section, greatly narrowing down the suspect list. although we do limit what pro-town power roles can do consider:
1) they likely won't have someone in particular they want to target(or won't mind picking someone else)
2) there will be little to no additional limitations of who they can target nor would there be any less information available to them.
so at least for night one(and probably night two as well) i think that our best move is to split into groups of 3 and 4 spread out over sections 2, 3, 7, and 8.
Aquinas - Suggested max spread.
KevinH - Agreed, added CYA clause.
EM - FOS'd Aquinas and KevinH by quoting KevinH
AoD - Agreed with no supporting reason.
Narsis - Initial support of Max Spread, & supports free choice of rooms, changes to Non-connected after my post
Firkked - First posted statement of non-connected strategy.
EM - While I don't disagree that you had the same idea, I believe I beat you to the punch by posting first. However, my "Townie vibe" for Narsis was from his immediately seeing the folly of a 'max spread' strategy after seeing my post (and the previous mod rulings). I understand your skepticism, but that's my reason for why I gave him townie points.
FOS: Angel of Doom - Blanket support of max spread with no support reasons.
FOS: Aquinas - Suggested max spread and didn't follow up with a support of the strategy, instead went to dissecting List/Free-will
Vote: KevinH - Strongly supporting max spread strategy almost immediately after suggesting it and becoming the main proponent, plus added the convenient CYA statement in case the strategy was invalidated.
Don't forget to unvote before voting. I've still counted your vote.
Edited by molestargazer, 30 October 2009 - 03:18 PM.