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TMCWPTI #2 - Game Thread

Godfather Tony opened his eyes and took a deep breath, only to find it hindered by a lack of air and sucking a plastic bag into his mouth. Flailing, his arms reached just above his face and found a zip. A little working pulled it down, and this time, he was able to breathe in peace.

 

He sat up to find that he had been put into a body bag after his exploits at the supermarket.

How odd. He was most definitely alive.

 

After being awoken from what had almost been certain death, his first thought went not to food, or air, or perhaps somewhere to run away from the police and lie down for a while with a Whisky, but to his next plan.

 

He got up and ran away from the pool, and down the high street. He saw one building and his eyes narrowed.

"Yes...."

 

***

 

The IRONTown Supermarket had had another busy day, but now things were at last calming down. Employees were grumpily cleaning the shop and picking up fallen goods, whilst checking their watches to see when they could run to clock off for the day. A few customers remained, hurriedly trying to pick up all the shopping they could before the market closed.

 

It was to this end that Tony and some associates walked nonchalantly into the supermarket, before triggering the alarms which brought down the emergency shutters in the supermarket that had been installed for no purpose other than that they were quite cheap.

But they would serve their purpose. The good people of IRONTown would once again have to try and outwit the mafia who wanted to kill them....

 

TMCWPTI #2

The Mafia Choose Weird Places To Invade - #2

 

Still Alive: (Italics = Confirmed)

Narsis AKCPLUTO

Preston

ccabal86

Herodez reign of terror

TerrorChrist

 

Definitely Not Still Alive:

d3mon, aka One-Use Security Guard, Lynched Day One.

Nerau, Warehouse Worker aka One-Use Roleblocker, killed Night One.

CaoCao, Shoplifter, Lynched Day Two.

KevinH, Dedicated Employee aka One-Use Martyr, killed Night Two.

Electric Mango, Corrupt Manager aka Mafia One-Use Role Cop, lynched Day Three.

CanucksDynasty, Customer, killed Night Three.

Edited by molestargazer

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So that's 4 votes already for KevinH. I suggest no more votes for him until we get some more discussion going. At least until KevinH posts his no-lynch vote.

 

What exactly is a no-lynch vote? Is it a vote which can stop a lynching, or is it more that if the majority of people votes no-lynch, then we all live into the night?

What exactly is a no-lynch vote? Is it a vote which can stop a lynching, or is it more that if the majority of people votes no-lynch, then we all live into the night?

It's the latter. Basically it ends the day with no lynch happening.

What exactly is a no-lynch vote? Is it a vote which can stop a lynching, or is it more that if the majority of people votes no-lynch, then we all live into the night?

If a majority vote no-lynch, the day ends immediately and everyone goes into the night.

The effect is the same if all the votes are spread around and no single candidate gets a majority.

So that's 4 votes already for KevinH. I suggest no more votes for him until we get some more discussion going. At least until KevinH posts his no-lynch vote.

O.o I just got here and already we nearly have a lynch? I'm going to have to chalk this one up to april fools' too, but damn... way to make me feel behind! :facepalm:

 

(in my best Richard Nixon voice)

 

Let me make this perfectly clear.

 

I am not a scum.

Heh, I'm tempted to vote you just for that horrible reference, but there's been enough joke votes already and I dont want to give scum the chance to quickly eliminate someone with no thought.

 

Oh, and for the new people: Each day there is a voting threshold required to lynch, equal to (# people left alive / 2 (round down)) + 1: basically just over half. So today with 11 people alive, 6 would lynch. ONCE THE LYNCH MAJORITY IS REACHED, IT CANNOT BE TAKEN BACK! We ran into this last round; I unvoted to give time for further consideration after it had reached the majority but before the actual 'lynch' happened... but Mole ruled that the lynch happened anyway (And EM was town :-p). Be aware that scum can add their votes quickly in a 'blitz' to kick the vote total over the point of no return if it's someone they want to lynch.

 

It looks like the classic lynch/no-lynch argument is getting started, so let's see what everyone has to say on that score.

 

I personally am not in favor of no-lynch - while I'll grant the odds are low of picking scum, actual voting for PEOPLE on the first day gives us more information to use going forward. With that said, last round was my only full game and if we'd lynched EM then we would've gotten a townie... and using CD's cop info on the second day ended up yielding one scum at least (though also a false positive). It's not unreasonable to assume we have a cop of some sort, but we have no guarantee of that. I don't have a candidate lynch target yet, obviously - I cant take anyone's posts to this point seriously due to april fools' making everyone act wierdly.

 

In the meantime - the april fools 'joke' vibes so far are throwing off how I would normally react to quick bandwagoning; I could see a lot of legitimate townies (and newbies) joining the fun and incriminating themselves because of the actual holiday. We had enough false positives last round so I suggest that everyone unvote to get the april fools' out of their system and then start seriously discussing lynch/no-lynch. I know CD always votes for KevinH first thing on the first day as a running non-april-fools joke between them, so that's not exactly unusual - but the rest of what's happening is a bit much.

 

Anyway; glad this game is FINALLY underway!

 

-Preston

I'm inclined to agree with CD and Preston that we should probably lynch someone this day. Going off of last game's experience there is not much sense in waiting around for the investigators to come across something - it may never happen and even the results may be misleading, just think of CD's ability or my highly confusing "Curious Child" role.

 

By the end of the game we were technically down to a constant LYLO (heh, I like this acronym unlike WIFOM which sounds stupid) and town only won by a thread.

O.o I just got here and already we nearly have a lynch? I'm going to have to chalk this one up to april fools' too, but damn... way to make me feel behind! :facepalm:

 

 

Heh, I'm tempted to vote you just for that horrible reference, but there's been enough joke votes already and I dont want to give scum the chance to quickly eliminate someone with no thought.

 

Oh, and for the new people: Each day there is a voting threshold required to lynch, equal to (# people left alive / 2 (round down)) + 1: basically just over half. So today with 11 people alive, 6 would lynch. ONCE THE LYNCH MAJORITY IS REACHED, IT CANNOT BE TAKEN BACK! We ran into this last round; I unvoted to give time for further consideration after it had reached the majority but before the actual 'lynch' happened... but Mole ruled that the lynch happened anyway (And EM was town :-p). Be aware that scum can add their votes quickly in a 'blitz' to kick the vote total over the point of no return if it's someone they want to lynch.

 

It looks like the classic lynch/no-lynch argument is getting started, so let's see what everyone has to say on that score.

 

I personally am not in favor of no-lynch - while I'll grant the odds are low of picking scum, actual voting for PEOPLE on the first day gives us more information to use going forward. With that said, last round was my only full game and if we'd lynched EM then we would've gotten a townie... and using CD's cop info on the second day ended up yielding one scum at least (though also a false positive). It's not unreasonable to assume we have a cop of some sort, but we have no guarantee of that. I don't have a candidate lynch target yet, obviously - I cant take anyone's posts to this point seriously due to april fools' making everyone act wierdly.

 

In the meantime - the april fools 'joke' vibes so far are throwing off how I would normally react to quick bandwagoning; I could see a lot of legitimate townies (and newbies) joining the fun and incriminating themselves because of the actual holiday. We had enough false positives last round so I suggest that everyone unvote to get the april fools' out of their system and then start seriously discussing lynch/no-lynch. I know CD always votes for KevinH first thing on the first day as a running non-april-fools joke between them, so that's not exactly unusual - but the rest of what's happening is a bit much.

 

Anyway; glad this game is FINALLY underway!

 

-Preston

 

I'm going to go ahead and unvote since we don't know the number of mafia anyway and its the 2nd.

 

 

Unvote: KevinH

 

I don't see us benefiting from a no-lynch at this point like you and EM said. However choosing who to actually lynch when there is literally no information at the time is hard.

 

 

 

 

 

 

 

 

Just so people don't forget ... We didn't lynch on day 1 last game and the town won.

 

VOTE COUNT

KevinH (3): Narsis, CanucksDynasty, Herodez

ccabal86 (2): Nerau, Electric Mango

d3mon (1): ccabal86

Herodez (1): d3mon

Electric Mango (1): TerrorChrist

 

Not Voting (3): Preston, KevinH, CaoCao

 

With 11 Alive, 6 is needed to lynch.

Edited by molestargazer

Just so people don't forget ... We didn't lynch on day 1 last game and the town won.

Valid point. That game really did come down to the wire. We can't know how it would've gone if we'd lynched EM on the first day; CD would've still seen Kasabian on night 1 and we'd have gotten a scum lynch on day 2... but after that we cant know how the numbers would've fallen from then on.

 

In the past two games we usually had someone come in with math at this point to list out various lynch scenarios, but I'm lazy to go grab it from the other thread. I'll take a brief stab at it though.

 

If we lynch today and get scum: Awesome! 'nuff said. Potential double-awesome: we could block a scum power role from being used.

 

If we lynch today and get town: Ouch. But we'll have info on who voted for him to start considering on day 2 in addition to whatever else turns up, and this information could be used to guide night 1 investigations by whatever cop we have. Potential double-ouch: we could lose a townie with a power role before it's used.

 

If we no-lynch today: Barring a lucky block, we lose a townie on night 1. On day 2 we have no more information to go on than day 1 unless someone found something on night 1 and decides to roleclaim on day 2. Last round this worked for us as KevinH said, but I kinda think we were lucky.

 

-Preston

Well, back already (thought I'd spend the weekend with the girlfriend, but we had a good heart-to-heart talk and now there is no real reason for me to spend time with her anymore). I see a lot of stuff has been said in my short absence, but I still feel the same way about my vote as I did before.

Is it possible to act suspicious already, when we haven't started yet?

 

*Mopping up in Isle 2, mopping up in Isle 2*

 

Is it just me or does this post make TC look like the Janitor?

My guess is that it would be for flavor only. I can see a townie trying to drop hints so other townies may pick up on them but why would a mafia member do so?

 

Also if he says, "clean up on isle 3", then he's the one on the PA system telling the janitor where to go, not the janitor himself.

EM, you would probably be right 99/100 times. He could have said "*clean up on isle 3*" but he didnt... he seems to be indicating that he is actually mopping.

 

It could be for flavour, but I wont be surprised if he is the janitor.

EM, you would probably be right 99/100 times. He could have said "*clean up on isle 3*" but he didnt... he seems to be indicating that he is actually mopping.

 

It could be for flavour, but I wont be surprised if he is the janitor.

 

Are you suggesting that he is a mafia janitor?

Valid point. That game really did come down to the wire. We can't know how it would've gone if we'd lynched EM on the first day; CD would've still seen Kasabian on night 1 and we'd have gotten a scum lynch on day 2... but after that we cant know how the numbers would've fallen from then on.

 

In the past two games we usually had someone come in with math at this point to list out various lynch scenarios, but I'm lazy to go grab it from the other thread. I'll take a brief stab at it though.

 

If we lynch today and get scum: Awesome! 'nuff said. Potential double-awesome: we could block a scum power role from being used.

 

If we lynch today and get town: Ouch. But we'll have info on who voted for him to start considering on day 2 in addition to whatever else turns up, and this information could be used to guide night 1 investigations by whatever cop we have. Potential double-ouch: we could lose a townie with a power role before it's used.

 

If we no-lynch today: Barring a lucky block, we lose a townie on night 1. On day 2 we have no more information to go on than day 1 unless someone found something on night 1 and decides to roleclaim on day 2. Last round this worked for us as KevinH said, but I kinda think we were lucky.

 

-Preston

 

you need to remember, we aren't just looking at today. we are looking at the game as a whole. for any single given day, it's more beneficial for the town to no lynch until they find mafia in some way or another. but over the course of the entire game, that'd result in a town loss.

 

Is it just me or does this post make TC look like the Janitor?

 

you are suggesting that there is a janitor?

 

well that about does it. i'm going with Kevin, ccabal, and d3mon as the 3 mafia.

 

game over; town wins.

well that about does it. i'm going with Kevin, ccabal, and d3mon as the 3 mafia.

 

game over; town wins.

 

Dammit, and I really thought we had this game wrapped up this time <_<

 

On a serious note, there is some pretty good discussion going on, but I'd really like to hear everyone's opinion on the lynch/no-lynch issue.

you need to remember, we aren't just looking at today. we are looking at the game as a whole. for any single given day, it's more beneficial for the town to no lynch until they find mafia in some way or another. but over the course of the entire game, that'd result in a town loss.

This is true - but absent a roleclaim on day 2 we won't be any better off then. If there's either no cop (unlikely) or there IS a cop but they find nothing (possible), there won't be a day 2 roleclaim to shift the equilibrium. Absent some sort of investigative role or other source of information, we need information to shift the equilibrium - and since it's safe for scum to vote no-lynch, there's no way to identify them by that.

 

It's a valid option to wait until day 2 and see if a roleclaim happens - but otherwise, we'll be having the same discussion on day 2 with no more information than we have today. Everyone advocating no-lynch should be aware that they are gambling on more information being available on day 2 than day 1, when that may not be the case. That said, last round CD gave us good intel on day 2 - but then CD had a guard role guaranteed to see EVERYTHING that happened at night. We might not have the same thing again.

 

-Preston

This is true - but absent a roleclaim on day 2 we won't be any better off then. If there's either no cop (unlikely) or there IS a cop but they find nothing (possible), there won't be a day 2 roleclaim to shift the equilibrium. Absent some sort of investigative role or other source of information, we need information to shift the equilibrium - and since it's safe for scum to vote no-lynch, there's no way to identify them by that.

 

It's a valid option to wait until day 2 and see if a roleclaim happens - but otherwise, we'll be having the same discussion on day 2 with no more information than we have today. Everyone advocating no-lynch should be aware that they are gambling on more information being available on day 2 than day 1, when that may not be the case. That said, last round CD gave us good intel on day 2 - but then CD had a guard role guaranteed to see EVERYTHING that happened at night. We might not have the same thing again.

 

-Preston

 

i think you misunderstood my point. i'm saying that for the sake of the game we should lynch.

Dammit, and I really thought we had this game wrapped up this time <_<

 

On a serious note, there is some pretty good discussion going on, but I'd really like to hear everyone's opinion on the lynch/no-lynch issue.

 

i'm entirely serious.

Are you suggesting that he is a mafia janitor?

 

Why on earth would the mafia have a janitor?

I can't resist cracking a joke here - the mafia may want to have some clean fun!

 

*Runs back to the nosebleed section*

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