2of4 Setup
The 2of4 setup is a popular setup for newbies. To prevent the development of game-breaking strategies (e.g. the infamous Follow the Cop
strategy), this game is Semi-Open, wherein the actual game setup is randomly chosen from one of six possible setups as detailed below:
- 1 Mafia Goon, 1 Mafia Role Cop, 5 Vanilla Townies, Sane Cop, Doctor.
- 1 Mafia Goon, 1 Mafia Role Cop, 5 Vanilla Townies, Sane Cop, Jailkeeper.
- 1 Mafia Goon, 1 Mafia Role Cop, 5 Vanilla Townies, Doctor, Jailkeeper.
- 1 Mafia Goon, 1 Mafia Role Cop, 6 Vanilla Townies, Sane Cop.
- 1 Mafia Goon, 1 Mafia Role Cop, 6 Vanilla Townies, Jailkeeper.
- 1 Mafia Goon, 1 Mafia Role Cop, 6 Vanilla Townies, Doctor.
The Role Cop has the option of submitting both the night kills and investigations, even when the Goon is still alive.
The Mafia must specify who is performing what Night action when the Night action PM is submitted!
These are the Role PMs that have potentially been sent to the players:
Mafia-Aligned Players:
Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name]. You are part of a syndicate that aims to make some species of dinosaurs go extinct.
Abilities:
Factional Communication - During the night phase you may talk with your partner in this quicktopic.
Factional kill - Each night phase, one of you or your partner may perform the factional kill.
Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Welcome, [Player Name]. You are a Mafia Role Cop, along with your partner, [Player Name]. You are part of a syndicate that aims to make some species of dinosaurs go extinct.
Abilities:
Factional Communication - During the night phase you may talk with your partner in this quicktopic.
Factional kill - Each night phase, one of you or your partner may perform the factional kill.
Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod or by posting in the quicktopic.
You will get results back in the form of Sane Cop/Doctor/Jailkeeper/Vanilla Townie.
Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Town-Aligned Players:
Welcome, [Player Name], you are a Vanilla Townie. You are a typical dinosaur.
Abilities:
Democracy - Your weapon is your vote, you have no night actions.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Sane Cop. You are an intelligent dinosaur.
Abilities:
Investigation - Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.
Sane - Your results are guaranteed to be correct.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Doctor. You are a healing dinosaur.
Abilities:
Protect - Each night phase, you may target a player to be protected; this will protect them from one kill for one night. The targeted player is not informed that they were protected. You will not be informed if you protected the player from a kill. You may not protect yourself.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Jailkeeper. You are a jailer dinosaur.
Abilities:
Jailkeep - Each night phase, you may target a player to be jailed; this will protect them from one kill for one night but at the expense of missing their action. The targeted player is not informed that they were jailed. You will not be informed if you protected the player from a kill. You may not put yourself in jail.
Win Condition:
You win when all threats to the town have been eliminated.
First Post in the Quicktopic:
[Player Name] and [Player Name], this is your discussion forum. You may speak during the night here.
Note: When the role cop sends me his target, I will only give the result to the role cop.



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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
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