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[OP-04] Justice For Cat End : Pick Your Poison

Featured Replies

Players (13/13)

  • Alternate_Tree
  • Chaplain of death
  • Commander Shepard
  • d3mon
  • DarkIceDragon
  • Electric Mango ccabal86 reign of terror
  • Euclid of Alexandria
  • Imran Ehsan
  • iSocialism Alavander
  • KevinH
  • killgor
  • Lyner
  • Nerau

Still Alive (2/13)

Alternate_Tree, Vanilla Townie, survived to endgame
Electric Mango ccabal86 reign of terror, Vanilla Townie, survived to endgame


Already Dead

Nerau, Vanilla Townie, was shot in the head in Night 1
Commander Shepard, Vanilla Townie, was lynched in Day 2
Chaplain of death, Vanilla Townie, was shot in the head in Night 2
DarkIceDragon, Vanilla Townie, was shot in the head in Night 2
iSocialism Alavander, Mafia Goon, was lynched in Day 3
KevinH, Innocent Child, was shot in the head in Night 3
Lyner, Mafia Goon, was lynched in Day 4
Imran Ehsan, 2-Shot Vigilante, was shot in the head in Night 4
d3mon, Vanilla Townie, was lynched in Day 5
killgor, 1-Shot Cop, was shot in the head in Night 5

Euclid of Alexandria, Mafia Goon, was lynched in Day 6


Links to Important Stuff
Sign-up for Replacements
Rules and Regulations
Game Setup
Night 0
Day 1 ~ 1.01, 1.02, 1.03, 1.04 ~ Night 1
Day 2 ~ 2.01, 2.02, 2.03, 2.04, 2.05 ~ Night 2
Day 3 ~ 3.01, 3.02, 3.03, 3.04, KevinH is Town, 3.05, 3.06 ~ Night 3
Day 4 ~ 4.01, 4.02 ~ Night 4
Day 5 ~ 5.01 ~ Night 5
Day 6 ~ 6.01 ~ Endgame

Role Distribution ~ Quicktopics ~ Game Events

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  • Views 47.9k
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  • Author

General Rules

  • Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  • There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
  • Do not talk outside the game thread about an ongoing game except where allowed to do so by your role. Likewise, do not use bbcode to hide secret messages - this equates to discussion outside the thread.
  • Do not bring outside influences into the game - this includes threats, bribes, wagers, promises, alliances, etc. Using knowledge from previous games is perfectly acceptable, but try not to carry grudges from one game to another.
  • Do not edit/delete posts.
  • Do not talk after you are dead or replaced except for a brief Bah!-type post that contains NO game related information.
  • Don't post the links to quicktopics that are used unless I give you permission.
  • Claiming scum by yourself is fine. Claiming scum with others is not, regardless of the truth of this claim.
  • Pretending to break a rule will be treated the same as breaking the rule.
  • Play to win.

Activity/Prods/Replacements

  • If a player goes 72 real life hours without posting, they may be prodded at my discretion, or upon being asked by another player. Prods will be announced in thread.
  • If a player does not respond to their prod within 24 real life hours, would be prodded thrice in the same game-day, or four times in total within the game, they may be force-replaced at my discretion.
  • If you anticipate being unavailable for more than a 72-hour period please PM the Mod so that you don't get replaced!

Deadlines

  • Days will have a deadline of 14 real life days; Nights will have a deadline of 72 real life hours.
  • I may extend deadlines in the event replacements must be found, at my discretion. This will be announced in thread.
  • Deadlines may be shortened if activity is too low, or if all Night choices have been received early.

Player Actions/Voting/Player Death

  • Votes must be at the beginning of a new line, using bold (VOTE: Player name). If you do not wish to lynch, you may VOTE: No Lynch. Abbreviations, missing punctuation, and misspellings will be accepted as long as it is obvious to me who is being voted for. If I perceive it as a vote, it counts as a vote.
  • It is not necessary to explicitly unvote (UNVOTE: Player name) before voting someone else.
  • Once a majority of votes is reached (# of players / 2 + 1, rounded down), that person is lynched.
  • All living players, including the lynchee, may continue to post until I lock the thread.
  • In the event deadline is reached before a lynch has occurred, there will be No Lynch.
  • If a player has a night action, but does not submit a choice before deadline, they will perform no action.

Miscellaneous

  • This color is reserved for the Mod. Don't use it.
  • Invisible/small/encrypted text is not allowed.
  • Modkills will be enforced. If you do something that is a modkillable offense, it will be done in a way that is detrimental to your faction. You will be changed to a neutral survivor (automatic lose).
  • If you find loopholes in any of the rules and use them it is considered not good sportsmanship. This doesn't apply to game mechanics of course. If you find a loophole that seems important please do not hesitate to notify me immediately.
  • Have fun!
  • Author

Game Setup
 
Pick Your Poison is an Open Game Setup. Pregame, the mafia picks the three power roles the town has. Those roles are then randomly given to three town players.

These are the power roles:
1-Shot Cop
2-Shot Vigilante
Jailkeeper
Tracker
Innocent Child
 
These are the Role PMs that have potentially been sent to the players:
 
Mafia-Aligned Players:

Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name]. You are the bad guys.
 
Abilities:
Pick Your Poison - Pregame, you have 72 real life hours to decide 3 power roles for the town to possess. Then you are to message me the choices you have made.
Factional Communication - During the night phase you may talk with your partner via QuickTopic.
Factional kill - Each night phase, you may message the moderater your choice of who to kill and who is performing the kill.

Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.


 
Town-Aligned Players:

Welcome, [Player Name], you are a Vanilla Townie. You are one of the good guys.

Abilities:
Vote - Your weapon is your vote. Use it wisely.

Win Condition:
You win when all threats to the town have been eliminated.


Welcome, [Player Name], you are a Town 1-Shot Cop. You are a member of the local law enforcement, and can tell the good guys from the bad.

Abilities:
Investigation - ON ONE NIGHT ONLY, you may investigate one player in the game by messaging the moderator. You will get results back in the form of Mafia/Not Mafia.
Sane - Your results are guaranteed to be correct.

Win Condition:
You win when all threats to the town have been eliminated.


Welcome, [Player Name], you are a Town 2-Shot Vigilante. You are the gunslinger, firing for justice most of the time.

Abilities:
Shoot - ON TWO NIGHTS ONLY, you may shoot one player in the game by messaging the moderator.

Win Condition:
You win when all threats to the town have been eliminated.


Welcome, [Player Name], you are a Town Jailkeeper. You are a prison guard, and it’s your job to ensure the undesireables are kept in their place.

Abilities:
Jail - During the night phase, you may jail one player in the game by messaging the moderator.
- If the jailed player attempts to use a Night action (Investigate, Protect, or Kill), their action will not resolve.
- If the jailed player is the target of a Kill that action will not resolve. Any other actions (Investigate or Protect) will resolve.
- Neither you nor your target will be made aware of whether your own action was successful.
- You may not put yourself in jail.

Win Condition:
You win when all threats to the town have been eliminated.


Welcome, [Player Name], you are a Town Tracker. You are the skilled tracker, from a young age you could track everything that moved. You're hated by all the girls you stalked though.

Abilities:
Track - During the night phase, you may track one player in the game and you will discover which player they targeted (if any)

Win Condition:
You win when all threats to the town have been eliminated.


Welcome, [Player Name], you are a Town Innocent Child. You're little Timmy, how could anybody suspect you of being one of those big meanie mafia members?

Abilities:
Innocence - At any time during the game, you may PM the moderator and I will reveal you as the innocent child in my next post. Confirming you as town.

Win Condition:
You win when all threats to the town have been eliminated.

  • Author

In a town far far away, lynching people is the norm
Someone ran over an innocent cat. Someone has to pay
 
NIGHT 0 begins and PMs were already sent.
DAY 1 will begin on Monday, June 3rd, 2013 @ 12:24 EDT.

  • Author

KILL ALL KITTY KILLERS!
 
Votecount 1.00

Alternate_Tree (0) -
Chaplain of death (0) -
Commander Shepard (0) -
d3mon (0) -
DarkIceDragon (0) -
Euclid of Alexandria (0) -
Imran Ehsan (0) -
iSocialism (0) -
KevinH (0) -
killgor (0) -
Lyner (0) -
Nerau (0) -
reign of terror (0) -

Not Voting (13) - Alternate_Tree, Chaplain of death, Commander Shepard, d3mon, DarkIceDragon, Euclid of Alexandria, Imran Ehsan, iSocialism, KevinH, killgor, Lyner, Nerau, reign of terror

With 13 alive, it takes 7 to lynch.
No one is the current wagon leader at L-7
Deadline is Tuesday, June 18th, 2013 @ 03:06 EDT

iSocialism replaces Alavander
Looking for a replacement for reign of terror. Please invite your friends :D

  • Author

Votecount 1.01

Alternate_Tree (1) - Euclid of Alexandria
Chaplain of death (1) - Nerau
Commander Shepard (0) -
d3mon (0) -
DarkIceDragon (1) - Commander Shepard
Euclid of Alexandria (1) - Lyner
Imran Ehsan (1) - Alternate_Tree
iSocialism (1) - killgor
KevinH (0) -
killgor (0) -
Lyner (1) - Chaplain of death
Nerau (1) - d3mon
reign of terror (0) -

No Lynch (1) - KevinH

Not Voting (4) - DarkIceDragon, Imran Ehsan, iSocialism, reign of terror

With 13 alive, it takes 7 to lynch.
Alternate_Tree, Chaplain of death, DarkIceDragon, Euclid of Alexandria, Imran Ehsan, iSocialism, Lyner, and Nerau are the current wagon leaders at L-6
Deadline is Tuesday, June 18th, 2013 @ 03:06 EDT

I will be posting links to the votecounts in the first page for everyone's convenience

Voting no lynch is the superior option on Day 1.

If it is available I would surely use it, however every other day there should be a lynch because there is a greater chance of getting the Mafia.

Assuming that a townie gets killed in the night...

 

No lynch Day 1 + NK + lynch Day 2

Lynch 1 scum: 3/12 = 0.25

Lynch 0 scum: 9/12 = 0.75

Expected number of dead scum = 0.25

Expected number of dead townies = 1.75

 

 

Lynch Day 1 + NK + lynch Day 2

Lynch 2 scum: 3/13 * 2/11 = 0.042

Lynch 1 scum: 3/13 * 9/11 + 10/13 * 3/11 = 0.399

Lynch 0 scum: 10/13 * 8/11 = 0.559

Expected number of dead scum = 2*0.042 + 1*0.399 = 0.483

Expected number of dead townies = 1*0.042 + 2*0.399 + 3*0.559 = 2.517

 

 

Conclusion

By not lynching Day 1 the expected number of dead scum drops by (0.483-.25)/0.483*100 = 48.2% while the expected number of dead townies only drops by (2.517-1.75)/2.517*100 = 30.5%. That's just stupid. Can we please drop the no lynch discussion now?

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