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Vote: iSocialism
His play style is worse than Rafay. Lurking throughout the game and making no effort to help town. See last game he played (Roberts).
lol, is this Imran using previous games to use as evidence. Maybe would should check out TW game, and see how butt hurt you were when someone did it to you.
Also, please have a better reason to dispose of me, I know you think I'm a threat, but come one. You can do better than that piss excuse.
Hmm...I'm again agreeing with Imran. This is valid argument because it is not about specific action made while being in a specific character of that game. It's argument about playstyle. Imran's said you've been lurking in Robert's game. Everyone playing in TW's game can confirm the same. Why should we expect you'll play differently in this game?
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Now...

When we let cop to work for 2 nights, statistically he'll be able to confirm 2 townies. If we let him work for 3 nights than most probably he'll find 2 townies and 1 scum. Hoping for more is being very, very lucky.
So let's simulate our game:
Optimistic scenario 1:
1. We decide that we're not lynching on D1 and D2.
2. Cop has found townie on the N1 and scum on N2. In the meantime 2 random townies have died at night (I could point out who won't be killed for sure but I'll refrain
)
3. He comes out and scum is lynched on D3.
4. Scums know we have just 2 actions left so they target cop no matter what jailer does. Cop dies on N3, N4 or N5 depending on jailers actions and is not able to provide us with any more information (of course they may foresee this and go for someone else and we can foresee their foreseeing and not jail cop...so it's a gambling game).
Conclusion: We are forced to need to start lynching on D4. We might be in a better position information wise than on D1. We're 7vs2 and will loose game after 3 mistakes.
Realistic scenario 2:
1. We decide that we're not lynching on D1 and D2.
2. Cop has found 2 townies on the N1,N2 In the meantime 2 random townies have died at night
3. He comes out telling about townies.
Conclusion: We are forced to need to start lynching on D3 with the same amount of information we got on D1. We're 8vs3 and will loose game after 3 mistakes.
Realistic scenario 3:
1. We decide that we're not lynching on D1 and D2, D3.
2. Cop has found 2 townies and one scum during the N1,N2, N3 In the meantime 2 random townies and one power role have died at night
3. He comes out telling about townies and a scum. Scum's lynched on D4. N4 some random townie dies.
Conclusion: We are forced to need to start lynching on D5. We might be in a better position information wise than on D1. We're 6vs2 and will loose game after 2 mistakes !!!
Realistic scenario 4: Please note it's just as probable as Realistic scenario 3.
1. We decide that we're not lynching on D1 and D2, D3.
2. Cop has found 2 townies and one scum during the N1,N2, N3 In the meantime 2 random townies and one power role have died at night
3. Cop's dead before he got a chance to talk.
Conclusion: We are forced to need to start lynching on D4 with the same amount of information we got on D1. We're 7vs3 and will loose game after 2 mistakes !!!
Lynch scenario:
1. We decide that we're lynching from the very beginning. We're 10vs3 and will loose game after 4 mistakes !!!
2. Cop has 17% chance to get lynched (D1,D2 combined). That means we still have 83% chance to get results as in scenarios 1 and 2 while keeping one more possible lynch mistake !!!
Final conclusions:
1. When we go no-lynch we're sacrificing our strongest lynch (strongest because the more lynches we go the more data we can analyze) in order to reduce the 17% chance we lynch cop down to 0%. Personally I have doubts if it's a good bargain.
2. If cop is smart then finding just one scum can be a big deal, though waiting to long for it will have great price. I'd say if we he doesn't find scum by D3 then screw it - he should come out anyway because he starts risking to much.
Due to the above considerations I believe that we should start lynching (hoping we won't hit cop) and cop should come out on D3.
And obviously, everyone is encouraged to challenge this idea, because there might be some flaws we need to discuss.