Game Setup
Pick Your Poison is an Open Game Setup. Pregame, the mafia picks the three power roles the town has. Those roles are then randomly given to three town players.
These are the power roles:
1-Shot Cop
2-Shot Vigilante
Jailkeeper
Tracker
Innocent Child
These are the Role PMs that have potentially been sent to the players:
Mafia-Aligned Players:
Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name]. You are the bad guys.
Abilities:
Pick Your Poison - Pregame, you have 72 real life hours to decide 3 power roles for the town to possess. Then you are to message me the choices you have made.
Factional Communication - During the night phase you may talk with your partner via QuickTopic.
Factional kill - Each night phase, you may message the moderater your choice of who to kill and who is performing the kill.
Win Condition:
You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Town-Aligned Players:Welcome, [Player Name], you are a Vanilla Townie. You are one of the good guys.
Abilities:
Vote - Your weapon is your vote. Use it wisely.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town 1-Shot Cop. You are a member of the local law enforcement, and can tell the good guys from the bad.
Abilities:
Investigation - ON ONE NIGHT ONLY, you may investigate one player in the game by messaging the moderator. You will get results back in the form of Mafia/Not Mafia.
Sane - Your results are guaranteed to be correct.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town 2-Shot Vigilante. You are the gunslinger, firing for justice most of the time.
Abilities:
Shoot - ON TWO NIGHTS ONLY, you may shoot one player in the game by messaging the moderator.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Jailkeeper. You are a prison guard, and it’s your job to ensure the undesireables are kept in their place.
Abilities:
Jail - During the night phase, you may jail one player in the game by messaging the moderator.
- If the jailed player attempts to use a Night action (Investigate, Protect, or Kill), their action will not resolve.
- If the jailed player is the target of a Kill that action will not resolve. Any other actions (Investigate or Protect) will resolve.
- Neither you nor your target will be made aware of whether your own action was successful.
- You may not put yourself in jail.
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Tracker. You are the skilled tracker, from a young age you could track everything that moved. You're hated by all the girls you stalked though.
Abilities:
Track - During the night phase, you may track one player in the game and you will discover which player they targeted (if any)
Win Condition:
You win when all threats to the town have been eliminated.
Welcome, [Player Name], you are a Town Innocent Child. You're little Timmy, how could anybody suspect you of being one of those big meanie mafia members?
Abilities:
Innocence - At any time during the game, you may PM the moderator and I will reveal you as the innocent child in my next post. Confirming you as town.
Win Condition:
You win when all threats to the town have been eliminated.



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Mafia fail statistics: 13 Wins (11T/1M/1O), 7 Loses (6T/1O), 4 Draws/Abandoned
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